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View Full Version : I need help on using wards correctly.


dax
12-03-2004, 08:49 PM
I read often that if u use wards correctly, you don't need to heal that much. I'm 23 and I think I got a problem using wards. Can someone knowing very well how to use correctly wards help me here ? How to, when to etc to avoid aggro and such.thx.

Mady
12-03-2004, 09:27 PM
<DIV>I just read that. It's an overstatement, in my opinion. I would say that if you use ALL your abilities, warding and debuffing, you won't need to cast direct heals very often, but in heavy fights you do cast them. Non-tanks get aggro and just warding them doesn't fix the HP deficit. The point is that you don't play your shaman like a EQ1 cleric, but then not even EQ2 clerics should do that either. </DIV> <DIV> </DIV> <DIV>Don't feel bad when you have to cast a direct heal. In fact, just the opposite- if you don't use them at the right times, you will be a less effective healer. I throw Healing Ritual and even Minor Arch Healing all the time (when HR hasn't refreshed yet) or I want to be more efficient in a close fight, since MAH is more efficient, though it is slower and heals for less. I also use Totemic Aid and our cures when appropriate. I use two different hotkey bars in combat and I still pop up the Book of Knowledge at times! </DIV> <DIV> </DIV> <DIV>Crisom Crescent</DIV> <DIV>23 Mystic</DIV> <DIV>Najena</DIV>

Tuetatesu
12-03-2004, 10:32 PM
<DIV>I use Ward of Spirits just before the tank pulls.  I ask them to let me know before leaving and I cast it on the group as he is running away before the MOB's are on him.  This way you won't get agro.   If you cast it durring a battle expect to get all agro.  If this happens you end up using Spectral Ward to protect yourself and Eidolic Ward if needed.  I don't use Spectral Ward on other players durring battle much unless I need a second to back it up with a heal because my heals are reseting.</DIV> <DIV> </DIV> <DIV>Don't forget Eidolic Ward.  That saves lives.  Lasts long and can give your team time to recover.</DIV> <DIV> </DIV> <DIV>I found that it really helps if I Ward before the fight starts.  Saves HP's with little to no power use because by the time the puller comes back my power is already 100%.  I use good drink all the time of couse.</DIV>

Banditman
12-03-2004, 10:34 PM
<DIV>My general use of Wards depends on the tank.</DIV> <DIV> </DIV> <DIV>On a tank like a Monk, I'll try to keep them Warded pretty much constantly.  These tanks have such huge avoidance modifiers that they rarely get hit, meaning my Wards tend to last much longer.  Many people call these types of tanks "avoidance" tanks, and many people consider them to be the most effective style of tank for a Shaman to heal.</DIV> <DIV> </DIV> <DIV>On a tank like a Guardian, I don't try to keep them Warded constantly as this would be a huge mana soak for me.  Instead, I Ward them up pre-pull then debuff as the mob comes in.  Now, keep your MT targeted.  Watch his health bar.  If it drops below your mana (power) bar, re-Ward the tank.  The key here is to let your tank use his armor and take some hits.  No sense in having all that armor if it isn't doing anything right ?  Now, if the tank's health drops significantly below my power level, I'll direct heal him, then let him get beat down to close to my power level before I re-Ward.  Basically, when I run out of power, the tank runs out of HP.</DIV> <DIV> </DIV> <DIV> </DIV>

Tuetatesu
12-03-2004, 10:39 PM
<DIV>Also like to add one more thing...</DIV> <DIV> </DIV> <DIV>if your in a group with a good melee'r who uses AOE attacks well and you see that the MOB's around you are all down 10% health or so... you can use Spectral Ward with no agro.  You have to monitor the activity and damage done to non-engauged MOB's.</DIV> <DIV> </DIV> <DIV>The more damage done by others means less agro for you.</DIV>

Qaa
12-05-2004, 04:35 AM
The amount of wards I cast depends all on the tank. A high AC tank can take quite a beating, but since wards don't really drain too much power I use them a lot even with a guardian. This saves the precious power from the group templar (we have a templar in our group) and lets him use any heals he need to use. Templars running out of power is bad, I learned that the hard way.. I can't heal fast enough with my heals..A low AC tank.. I recast it as soon as I can to keep the poor tank alive <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />My two cents, hope it helps someone.

Nnath
12-05-2004, 08:54 AM
<DIV>For me, the two biggest factors on how I am using wards are who the main tank is and if I am the only healer.  As the only healer, assuming the group is fighting around whites, I seem to have to mix in a fairly steady combination of wards and heals.  If there is a second healer with reactive heals, I try to ward as little as possible.  If the second healer is primarily casting regens, then wards mixed in work well I find.</DIV> <DIV> </DIV> <DIV>As mentioned by other posters, wards work particualry well on monks/brawlers or any scout or mage who gets agro.  For heavy tanks, I tend to heal more and ward only as needed.</DIV>