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Lady Dee
02-09-2006, 06:36 AM
<div>Ok here the sugar...there is the group regen which is missing,  the WIS/AGI Debuff which is missing and at least 1 more special spell yet to come. Also tossed in a pic of one of the Proffesion Hats for us.</div><div>There is a bug will the 65 special it seems like it would be alot of damage but ring of fire does about 25K more damage per cast then the Call of Storms.</div><div> </div><div>Anyway enjoy...if you have any questions feel free to ask and i will do my best to keep you all upto date</div><div> </div><div>Slixia (AB)</div><div>Officer of Eidolon<img src="http://eq2images.station.sony.com/000/001/010/796.jpg"></div><div><img src="http://eq2images.station.sony.com/000/001/010/798.jpg"></div><div><img src="http://eq2images.station.sony.com/000/001/010/800.jpg"></div><div> </div><div> </div><div> </div><div> </div><div><img src="http://eq2images.station.sony.com/000/001/010/788.jpg"></div>

Lady Dee
02-09-2006, 06:41 AM
<div></div><p>I will be following up later tonight with our AA tree so stay tunned :o)</p><p> </p><p>Slixia (AB)</p><p>Officer of Eidolon</p>

Asp728
02-09-2006, 07:10 AM
<div></div><p>Thanks very much for the post.  I have to say that at initial glance, i'm not really impressed.  I'll have a closer look at work tomorrow, but for instnace - the level 70 untamed spell only heals for 200 more than the level 56 untamed spell? </p><p> </p><p>Maybe the whining of others actually did have an effect...</p>

Ny
02-09-2006, 07:26 AM
<div></div><p>Ok so exepted call of storm nothing new ^^</p><p>But i  m waiting for the aa information :=)</p>

Lady Dee
02-09-2006, 07:40 AM
<div></div>There is rumored to be at least 1 more new spell which has yet to be released

Elfin Hoi Man
02-09-2006, 07:58 AM
<div></div>Shriek of the Untamed needs a slight boost, should heal for 1000-1200 imo. Call of Storms, can't wait to see the effect, 16secs + stun :smileyindifferent:

quetzaqotl
02-09-2006, 08:01 AM
<div></div><div></div><p>Thnx for posting this dee, great stats on the helmet but tell me it doesnt have the gfx like in the 2nd pic (back to lvl40 grey?).</p><p>Yeah call of storms sounds really awesome heard it looks cool too can you post a pic pls <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>The rest is a bit as expected porcupines upgrade looks nice.</p><p>Message Edited by quetzaqotl on <span class="date_text">02-08-2006</span><span class="time_text">07:02 PM</span></p>

Elfin Hoi Man
02-09-2006, 08:08 AM
<div></div><div></div>Think Dee's wearing the hat in the picture quetzaqoti, and it looks sooooo nice! :smileyhappy: Dee I failed to mention before, thank you. Can't wait to see the achievement tree. Templars got a nice secondary effect on thier spells true...and I shall offer a ritual sacrifice 5 Antonican stags to Tunare in the hope that they finally stop complaining.<p>Message Edited by Elfin Hoi Man on <span class="date_text">02-08-2006</span><span class="time_text">07:10 PM</span></p>

Elfin Hoi Man
02-09-2006, 08:23 AM
<div></div><p>Fae Pyre  ! ?</p><p>Makoeni's Fae Pyre dissipates!</p><p>:smileysad: Fae Pyre ?</p><p>Fae Inferno?</p><p>Fae Flare?  <--- This one at least sounds cool :smileysad:</p><p>Fae Blaze?</p><p>Fae Pyre *walks away bewildered by uncoolness*</p>

Lady Dee
02-09-2006, 08:23 AM
<div></div><div></div><p>Naw that hat im wearing is just some legendary T7  I didnt win the fabled class hat</p><p>As for Call of storms:  It stuns the caster not the mobs...and it has THE COOLEST spell animation ever....</p><p>however the amount of damage it does it pathetic....ring of fire master 1 does about 33K damage in total to</p><p>8 lv 60 solo mobs for 1 cast on average....the call of storms does about 8K damage in total to the same</p><p>group of mobs. </p><p> </p><p>I have bugged and feedback the spell in hope the increase the hit chance.</p><p>Message Edited by Lady Dee on <span class="date_text">02-08-2006</span><span class="time_text">07:25 PM</span></p>

megaira13
02-09-2006, 08:27 AM
Wow... Call of Storms... o0  Thank you for posting these...they were eagerly awaited. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />sidenote: look down, see a name I recognize.  Guess that solves the mystery of where he went. Should have guessed. /eyeroll

Elfin Hoi Man
02-09-2006, 08:28 AM
<div>Actually, initially I had reservations about Call of Storms, because of the Caster stun.... but Dee's won me over!</div><div> </div><div>All you mobs wanna try me while i'm stunned?!?!? Come step into the Eye of the Storm muwhaha!!!! CANNOT WAIT! So wanna see the spell graphic.</div><div> </div><div>Must sleep must sleep must sleep zzzzzzz</div>

Lady Dee
02-09-2006, 09:20 AM
<div></div><p>Here is a pic of the casting then a pic of the spell in effect....like i said the damage the spell does isnt that great at the moment...but im trying to get that fixed</p><p> </p><p>Slixia (AB)</p><p>Officer of Eidolon</p><p> </p><p><img src="http://eq2images.station.sony.com/000/001/010/891.jpg"></p><p><img src="http://eq2images.station.sony.com/000/001/010/893.jpg"></p>

Elfin Hoi Man
02-09-2006, 12:45 PM
<div></div>*rubs eyes* Wow! Thankfully there's plenty of time fo them to fix this. It looks so cool. :smileyvery-happy:

Ca
02-09-2006, 12:49 PM
<div></div><div>Thanks for posting this stuff Dee!! :smileyhappy:</div><div> </div><div>If you have any T7 gear (crafted, loot, whatever) could you possibly post screenies of it as well?</div><div> </div><div>Also what raid zone did the helm drop in? (so I can start bugging our raid leader in advance to hit that zone asap)</div><div> </div>

onimarox
02-09-2006, 01:13 PM
<div></div>I figured they would of at least given us an update to Spirit of the Bat

Sunlei
02-09-2006, 05:25 PM
<div></div><p> Thanks for posting the 60-70 spells.  Looks like the same spell lines reused. </p><p> Those are master 1 spells..does that mean at adept 1 rating all our 60-70 spells will be less powerfull  then master 1 50-60 lvl spells today?</p><p>I mean my fury already has very similar numbers today with the 50-60 spells?</p><p>The mobs are going to have 1000s more hit points and be 10 lvls higher. Group mates will be hit harder and have more hit points. </p><p>Was it harder to heal a group with the T7 heals? how about soloing..is it painfull slow with T7almost the same damage as T6? And ring o fire has 'a chance to cause damage' whats up with that.</p><p>a confused fury</p><p> </p><p> </p><p> </p>

quetzaqotl
02-09-2006, 05:31 PM
<div></div>Thnx for the pics, a question how high was your int when you took those ss?

Lady Dee
02-09-2006, 07:06 PM
<div></div><div></div><div></div><div>Um I cannot remeber my INT on the SS till I can get home and login again to check but it was a around 400 INT.</div><div> </div><div>As for the spell quality I started with all adept 1's and on average they were equal in strength or a tad better then</div><div>my T6 Adept 3's and Master 1's.  I found a wonderous merchant who had the special treat of Master 1 Spells so</div><div>thats what I posted with.  :p</div><div> </div><div>As for how they are in play not to bad...but one thing to keep in mind, with the removal of subclasses for PC's</div><div>also effected the mobs.  I found alot of mobs that stun and stun and knockback,  I even found a plant mob that</div><div>was a fury type and it was hugh pain to kill, damm thing kept regening and casting dots :p hehe</div><div> </div><div>Healing hasnt been to bad at all,  so long as your not afraid to use the group heals to regen stack or fill in when</div><div> a single target heal timer is down.</div><div> </div><div>Slixia (AB)Officer of Eidolon</div><p><span class="time_text"></span> </p><p><span class="time_text"></span> </p><p>Message Edited by Lady Dee on <span class="date_text">02-09-2006</span><span class="time_text">06:13 AM</span></p>

catweaver
02-09-2006, 08:08 PM
<div></div><p>Are these all of the spells? It seems like with 50-60 there was a lot of new stuff that I was totally excited about, brand new things that made me go WOW!</p><p>I'm a little disappointed in the healing numbers as well, the damage seems nifty (if you were around 400 INT you were 90 below the level 70 cap so that could be quite a bit of damage). I'm guessing that there won't be ancient spells this expansion with the AA's coming into effect.</p><p>Hmm. Wish I was in beta so I could get a feel for some of this stuff, but I'll just have to wait not-so-patiently. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Thanks for posting this info for sure - HUGELY appreciated!</p><p> </p>

Lady Dee
02-09-2006, 08:43 PM
<div></div><div></div><div></div><p align="left">Like I said before our Owls Grace regen isnt on this list, our Beastly Intimidation debuff isnt on the list. </p><p align="left">Call of the Storms is 1 of 2 new ancient spells.   Yeah I was far off the max INT for my cap....lets just say I cast a Thunderbolt once and got a critical spell hit for 4.3K damage....pretty niffty...I have cast a Greatblood flow regen and gotten a critical heal and it regened 600 a tick.</p><p align="left">The big factor to consider is the AA's these are the Icing on the cake the extra candy...these allow you to tune you character to melee attack and haste, or make you a conjuor with a pet,  turn you into a little warlock with strong nukes and AoE galour or beef up your healing. </p><p align="left">Try to look at the whole picture...and when looking at the AA's dont worry about what X person says pick what fits your play style.</p><p align="left"> </p><p align="left">Slixia (AB)</p><p><span class="time_text"></span> </p><p>Message Edited by Lady Dee on <span class="date_text">02-09-2006</span><span class="time_text">07:45 AM</span></p>

latrocin
02-10-2006, 12:53 AM
<div></div>Thanks for the post I am far from that level but I will get there..

Caethre
02-10-2006, 01:08 AM
<div>OOC.</div><div> </div><div>Woo woo! Fantastic screenshots, Lady Dee. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></div><div> </div>

Lady Dee
02-10-2006, 04:45 AM
<div></div><div>hehe thanks, feel free to ask any questions I will do my best to answer</div><div> </div><div>Slixia</div>

Age
02-10-2006, 05:18 AM
<div></div><blockquote><hr>Lady Dee wrote:<div></div><div></div><p>Naw that hat im wearing is just some legendary T7  I didnt win the <font color="#ff0000">fabled class hat</font></p><hr></blockquote><p>Great job with all the info!</p><p>Does anyone have a picture of our fabled class hat?</p>

Shadowgr
02-10-2006, 05:45 AM
<div></div><p>Thanks for the info. </p><p>Ring of Fire and Call of Storms....yummmm >>>> afk......Back in 16secs.  Wait till I get back to roll for loot :smileywink:</p>

Cigam
02-11-2006, 12:23 AM
<div></div><img src="http://www.hellspark.com/wolfpack/album/ZZs-photos/EQ2_000030.jpg">

Goozman
02-12-2006, 08:50 AM
<div></div><div>After much thought, I'm pretty disappointed with the new spell. I can't come up with a situation where it would be used other than farming greys (why would anyone farm greys). I could do more damage unstunned than it would do, and have the ability to heal and stuff. It wouldn't be used for soloing, as we take too much damage to rely only on hibernation. What would I do with this?</div><div> </div><div>If it's just a chance that it will hit, they can remove the stun, increase the initial power cost, and have it use power every time it actually hits something.</div><p>Message Edited by Goozman on <span class="date_text">02-12-2006</span><span class="time_text">10:34 AM</span></p>

Ca
02-12-2006, 11:12 PM
<div>Sorry if someone else asked this and I missed it - Is this our only new ancient teachings (or whatever it's called... non cookie-cutter upgrade) spell for T7? If not how come the other one still isn't in beta?</div>

RanaFatua
02-12-2006, 11:21 PM
YAY armor that has sta wis and int go FURY nukes<div></div>

Dragonreal
02-13-2006, 03:17 AM
<div></div><blockquote><hr>Cadu wrote:<div>Sorry if someone else asked this and I missed it - Is this our only new ancient teachings (or whatever it's called... non cookie-cutter upgrade) spell for T7? If not how come the other one still isn't in beta?</div><hr></blockquote>There WAS antoher one at 62 but it got removed (everyone's did) for some reason; ti was infusion.

Quiet Wand
02-16-2006, 09:46 PM
<div>So Call of Storms recast is 4 minutes? =(</div><div> </div>

EQ2Playa432
07-12-2006, 08:37 AM
What about our lv 63 imtimidation line? Anyone have a pic or stats on it Adept 1, 3, and Master?<div></div>

rabbitfoofoo
08-11-2006, 06:33 PM
infusion still exists - it is the end spell of the fury stormcaster's intelligence line - and it rocks more than i thought it would.  every time i cast a beneficial spell - which includes fae pyre, cure whatever, a buff, a heal of any type, etc. it throws about 200 points of magic damage at a random target.  I love it because while in the past i spent 75% of my time healing and 25% throwing damage/debuff, now every single click hurts something near me.  it throws a lightning bolt through whoever your mt kinda person is to a random target in the mob within a certain distance from me.  Yan important note - if you prebuff your mt - stand back from mob and have him on the edge of your cast radius.  that way you won't pull the mob before they are ready.  Once the mt pulls the mob, come in a bit closer and watch the extra lightning every time you do something nice for your group.  200pts does not sound like a lot - but how many heals/cures/buffs do you spam when hitting an epic 2X?  enough for it to add up.  ou will cast a lot of beneficial spells over the course of kicking a raid epic^^ and it takes nothing away from you - just piles on extra fun lighting for free without thought.a side note - when you go through stormcaster's intelligence line - you can max ability to increase your critical damage, focus, disruption which makes call of storms and all other agressive spells work better - they may have also unnerffed it some - but with this line maxed and i go third person -  i see a lot of creatures taking 800pts of damage at once in the storm (I have the master) - and it's so cool to watch with the ring of fire underneath it I sometimes cast it when i shouldn't cause i love the light show.  It's just really fun to watch.  I hot the mt, throw a hibernation, ring of fire then call of storms and watch the pretty lights <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><span>:smileysurprised: I'll see if i can't get a screen shot of tree growing fire pit lighting swarm all going off at once <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></span>another side note - It took me until about level 50 to reallize that maddening swarm and killing swarm (or whatever they used to be at that tier) look very much alike in the hotbar but one is ordination and the other is disruption and have separate reuse timers.  maybe i'm just very slow - but was glad to figure it out.  I mention this in case anyone suffers from the same retardation I once had.<div></div>

Dragonreal
08-12-2006, 06:23 AM
<BR> <BLOCKQUOTE> <HR> rabbitfoofoo wrote:<BR>infusion still exists - it is the end spell of the fury stormcaster's intelligence line - and it rocks more than i thought it would.  every time i cast a beneficial spell - which includes fae pyre, cure whatever, a buff, a heal of any type, etc. it throws about 200 points of magic damage at a random target.  I love it because while in the past i spent 75% of my time healing and 25% throwing damage/debuff, now every single click hurts something near me.  it throws a lightning bolt through whoever your mt kinda person is to a random target in the mob within a certain distance from me.  Y<BR><BR>an important note - if you prebuff your mt - stand back from mob and have him on the edge of your cast radius.  that way you won't pull the mob before they are ready.  Once the mt pulls the mob, come in a bit closer and watch the extra lightning every time you do something nice for your group.  200pts does not sound like a lot - but how many heals/cures/buffs do you spam when hitting an epic 2X?  enough for it to add up.  ou will cast a lot of beneficial spells over the course of kicking a raid epic^^ and it takes nothing away from you - just piles on extra fun lighting for free without thought.<BR><BR>a side note - when you go through stormcaster's intelligence line - you can max ability to increase your critical damage, focus, disruption which makes call of storms and all other agressive spells work better - they may have also unnerffed it some - but with this line maxed and i go third person -  i see a lot of creatures taking 800pts of damage at once in the storm (I have the master) - and it's so cool to watch with the ring of fire underneath it I sometimes cast it when i shouldn't cause i love the light show.  It's just really fun to watch.  I hot the mt, throw a hibernation, ring of fire then call of storms and watch the pretty lights <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><SPAN>:smileysurprised: I'll see if i can't get a screen shot of tree growing fire pit lighting swarm all going off at once <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><BR></SPAN><BR>another side note - It took me until about level 50 to reallize that maddening swarm and killing swarm (or whatever they used to be at that tier) look very much alike in the hotbar but one is ordination and the other is disruption and have separate reuse timers.  maybe i'm just very slow - but was glad to figure it out.  I mention this in case anyone suffers from the same retardation I once had.<BR><BR> <BR> <HR> </BLOCKQUOTE><BR>Infusion isn't free dmg heh it costs you 95 power per proc =p idk about fury dmg to power ratios but for wardens that kinda sucks for the dmg/pow ratio (i may be doing my math wrong though so if anyone wants to post further ont hat please do heh)

oyroy
11-22-2006, 11:02 PM
It isnt 95 power at least. Seem to find out its 10-20ish. Cant remember now, as I respecced as I though it was crap anyway. One way to check out is cast a cure/heal whatever, see how much dmg it uses, and check how much it costs to cast the origianl spell. Seem tho think it was 95 pwr for the cure and 115 pwr that went some something like that.Anyway, that spell is dangerous when body-pulling <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />