Log in

View Full Version : broken spells: Tunare's Watch and Nature's Respite


Vanus
12-30-2005, 09:42 AM
<DIV><STRONG></STRONG> </DIV> <DIV><STRONG></STRONG> </DIV> <DIV><STRONG>           I am a lvl 59 warden on the oggok server.  My group AE spell Tunare's Watch has never proc'd on my group members when they take fatal damage, and it's single target version, Nature's Respite, has never proc'd when my target takes fatal damage either.  Both spells are Master I.  I started asking other Wardens on my server, and no one has ever been able to get their spells to work either.  SOE developers, we don't need cities full of candy canes, snow people, and decorated trees.  All Wardens want for Frostfell are spells that proc like they are supposed to and fizzle rates that are considerably less than casting success rates.</STRONG></DIV> <DIV><STRONG></STRONG> </DIV> <DIV><STRONG></STRONG> </DIV> <DIV><STRONG>- Luscinia Pigtails, 59 Warden Oggok</STRONG></DIV>

Dragonreal
12-30-2005, 07:18 PM
are you sure they've never procced or is it that they've never procced and actually kept someone from dying? Both of mine have procced many times.. doesn't mean the grp still didn't get killed =/ I've been saved ONCE form this spell.. only because I accidentally hit it when trying to find my deaggro key.. so TW went up, I found my deaggro key, hit it, it went off, mobs killed me, TW procced, and the shammy who had started casting one of his heals a couple seconds before all this, finished casting it and I managed to live. Lots and lots of coincindence there <DIV> </DIV> <DIV>Yeah the spell needs some adjustment, but it's not because it's not proccing ;P</DIV> <DIV> </DIV> <DIV>edited cuz my ditzy [Removed for Content] forgot to put not in front of because the first time</DIV><p>Message Edited by Dragonrealms on <span class=date_text>12-30-2005</span> <span class=time_text>04:21 PM</span>

Zammik
12-31-2005, 01:12 AM
<DIV>Check the heal logs, you'll see it land for 543, or whatever it is, and then the person dies immediately after.</DIV>

Arielle Nightshade
12-31-2005, 02:22 AM
<BR> <BLOCKQUOTE> <HR> Radiohead316 wrote:<BR> <DIV>Check the heal logs, you'll see it land for 543, or whatever it is, and then the person dies immediately after.</DIV><BR> <HR> </BLOCKQUOTE>/nod...when I say "I've never seen it work"   this ^  counts as 'not working'  LOL<BR>

Spag
01-02-2006, 12:31 PM
<BR> <BLOCKQUOTE> <HR> Arielle Nightshade wrote:<BR><BR> <BLOCKQUOTE> <HR> Radiohead316 wrote:<BR> <DIV>Check the heal logs, you'll see it land for 543, or whatever it is, and then the person dies immediately after.</DIV><BR> <HR> </BLOCKQUOTE>/nod...when I say "I've never seen it work"   this ^  counts as 'not working'  LOL<BR> <BR> <HR> </BLOCKQUOTE><BR>Oh, then I have only seen it 'work' once.  hahaha.  I cast it, it proc'ed on my wizzie, and then the mob died   .01 seconds later.  So yea for TW!   I had to check my logs to make sure it really proc'ed.

Feltrak
01-04-2006, 03:02 PM
<P>i have master 1 versions of these</P> <P>they seem to work fine i definitely recomend upgrading them.</P>

Shennr
01-05-2006, 12:26 AM
<P>They are working as intended yes, fine no.</P> <P>The whole spell line needs to be relooked at IMO.  There is sometimes almost no way to even tell if it did proc inless you check your spell logs against x4 mobs</P>