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Seiden
12-24-2005, 01:03 PM
<div></div>are there any wardens out there that focus on INT for damage, or does that seem to be mainly the fury jobs? I really like the warden's like of spells, I am just wondering if their DD spells are any good with a bit of INT.<div></div><p>Message Edited by Seiden on <span class=date_text>12-25-2005</span> <span class=time_text>07:22 AM</span>

Treve
12-26-2005, 01:54 AM
<P>i've hit the +wis maximum so i look for gear that gives +int without too much of a hit on +wis so i can maintain that maximum</P> <P>i'm not sure whether i notice much of a change on damage yet</P>

Mystykaa79
12-26-2005, 09:34 PM
<DIV>I focus on WIS but also on INT.  I like to heal, but I love to do dmg too.    Most of my stuff is WIS, but I do have a few high INT items as well.  It is nice to see your spell damage jump up when INT is added.  Wardens can be good at both (although I am sure others will argue that we shouldn't even try).  I say, customize your warden on how you want to play.  If you like to heal a lot go for WIS, but if you would like to do some damage, try some INT items as well <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV><p>Message Edited by Mystykaa79 on <span class=date_text>12-26-2005</span> <span class=time_text>11:35 AM</span>

Arielle Nightshade
12-27-2005, 02:28 AM
<BR> <BLOCKQUOTE> <HR> Mystykaa79 wrote:<BR> <DIV>I focus on WIS but also on INT.  I like to heal, but I love to do dmg too.    Most of my stuff is WIS, but I do have a few high INT items as well.  It is nice to see your spell damage jump up when INT is added.  Wardens can be good at both (although I am sure others will argue that we shouldn't even try).  I say, customize your warden on how you want to play.  If you like to heal a lot go for WIS, but if you would like to do some damage, try some INT items as well <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <P>Message Edited by Mystykaa79 on <SPAN class=date_text>12-26-2005</SPAN> <SPAN class=time_text>11:35 AM</SPAN><BR> <HR> </BLOCKQUOTE> <P>/agree...   I'm not one of the ones that argue that we shouldn't even try (to damage) but I DO argue that Damage isn't our main focus.   I have been playing around with the Int factor too, and it's very interesting to see....but still wouldn't substitute Wis, and focusing on healing.   Conversely, I can see the point that... often killing the mob really fast IS, in some cases, a form of healing..a dead mob can't hurt anybody (much).</P> <P>That said, seeing nice big numbers come up with the group nuke...is pretty nice  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  <BR></P>

Nebbeny
12-27-2005, 06:20 AM
<DIV>i was grouped with a 55 warden last night, whom had more power than me and more int :smileysad: and he drew agro off me while we were duo'ing easily, he was hitting mobs for 750 with our group nuke and he only had 170 odd int i think.  And im curious, he drew agro from me casting root, after i casted root and the group root (just to make sure <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> ) on a mob, is this because of his level, or just maybe his root is better?</DIV>

Treve
12-27-2005, 09:23 AM
<BR> <BLOCKQUOTE> <HR> Nebbeny wrote:<BR> <DIV>i was grouped with a 55 warden last night, whom had more power than me and more int :smileysad: and he drew agro off me while we were duo'ing easily, he was hitting mobs for 750 with our group nuke and he only had 170 odd int i think.  And im curious, he drew agro from me casting root, after i casted root and the group root (just to make sure <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> ) on a mob, is this because of his level, or just maybe his root is better?</DIV><BR> <HR> </BLOCKQUOTE>um...what class/level are you...your own stats?<BR>

Faithes
12-27-2005, 12:13 PM
Some roots break when any damage is done to the target ( Every single time, no chance of not breaking =/ ). <div></div>

c00nd
12-27-2005, 10:41 PM
I've been playing around with int gear ever since I read on these forums that our damage shield damage is affected by it.  It takes quite a lot of int to get the numbers higher.  I still think it's wrong to base the damage on our defensive buff off of our int.  One thing I haven't tried (I will tonight) is if the damage stays the same after you cast it and switch all your gear back!  =)

Cradenia
12-28-2005, 11:15 PM
<P>I am a lvl 60 Warden with maxed WIS self buffed. I can get my INT to 200 self buffed and I DO see a big difference in the amount my dmg spells hit for. I also focus on healing, but I also like to beat the snot out of stuff. I think wardens can balance our WIS and INT to be both awesome healers and good dps. I have parsed wardens at 300dps. Of course all fabled gear and masters dont hurt.</P> <P>Just my 2cp</P> <P> </P> <P>Starr of Guk</P> <P>Guild Leader of Ancient Myth</P>

Thibor24
12-29-2005, 12:11 AM
<P>Does the wolf pack get affected by INT?</P> <P>I solo a lot so am thinking of raising my int. </P> <P>Maybe keeping a set of armor for solo and a set for group/raid.</P>

Nebbeny
12-30-2005, 08:07 AM
<BR> <BLOCKQUOTE> <P></P> <HR> <P>Treveur wrote:</P> <P>um...what class/level are you...your own stats?<BR></P> <BR> <HR> </BLOCKQUOTE>sorry, silly me <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  at that time i was a 58 warden, 360 odd wis 70 int.  now im 59, 384 wis and 107 int, and my damage went up a noticible amount.  I dont know if int effects wolf pack, but with the putting int gear and casting thorns on etc. well it works sorta like that with spell upgrades, i had adept one aspect of the hawk cast on me, i scribed my adept3, examine the spell on maintained and it said adept3 quality and all the right stats, but my power didn't change at all so had to recast it, so i guess that'll be the same with the thorns <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  thats how the illusionist pets work too, for example equip fast weapon (illusionists have a spell that will proc off target for the next 3 hits 100% chance, so faster is better) and they can use their temporary int buff before summoning the pet, so it has about 100 more int than the illusionist usually does.<BR>

Unmask
12-30-2005, 10:33 PM
Regarding the damage shield, remember that a 1 point increase in the spell damage is (very) roughly 3%.  Don't try to look at it in terms of absolute damage.  Thorns adds up over the course of a fight (particularly the long and hard ones) and can be the tank's main source of damage.  It really doesn't take alot of INT to increase the damage of thorns by 1 point.  Unfrtunately I don't have numbers handy but when I switch from WIS gear to INT gear my thorns increases in damage from the adept 3 level beyond the master level (usually around 15%) - typically 1 piece of gear per point (roughly 15 INT on avg) .  Generally I can self buff to well above 500 WIS so in switching to INT gear I still keep my WIS maxxed but my mitigation/reissts go down because of the lack of T6 INT items that aren't mage only.  So while I do seem to have separate INT and WIS gear sets the WIS gear is actually resist gear for me.P.S.  Cast Aspect of the Hawk on another priest and hear a "holy crap how'd I get so much power?"  We can buff WIS by such a huge amount that having WIS in every item drop really becomes pointless.  When they switched T6 bucklers to having WIS and AGI but no INT it really showed that the item designers and the game mechanics people dont really communicate with each other.  At least that's my 2 snausages.<div></div>

c00nd
12-31-2005, 08:26 AM
Verified.  If you put on your int gear before casting thorns, the damage they do will remain after you switch your gear back.  =)

Goozman
01-01-2006, 03:54 AM
<BR> <BLOCKQUOTE> <HR> c00nd0g wrote:<BR>Verified.  If you put on your int gear before casting thorns, the damage they do will remain after you switch your gear back.  =) <BR> <HR> </BLOCKQUOTE><BR> <DIV>Yah, that trick also works with classes who have buffs with procs on em. Paladin, Inquisitor, etc :smileyhappy:</DIV>

Seiden
01-01-2006, 08:46 AM
thanks for all the comments! I will try to do half and half with my warden now, not being the best healer ever, and not the best dps ever, but able to pretty much anything.<div></div>

Shennr
01-02-2006, 11:45 AM
I <3 you starr!!  :smileyhappy:

nierika
01-05-2006, 09:45 AM
<DIV>I actually have two sets of gear, one int based and one wis based.  I don't like ditching all of my wis gear since I'm a horrible packrat so I keep it hanging around for times I might... actually... need it.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  but I've found more and more I'll trade the wis gear for int gear, as more often than not I'll end up dps'ing.  I'm actually thinking of giving up my Tome of the Greenblood for a pearl orb (*sniffle*) simply for the int on it.  my int is really rather low so I know it's a stat i ought to work on.</DIV> <DIV> </DIV> <DIV>anyone have a favourite INT piece they want to share?  i'm curious as to everyone else's gear (and i'm not the sort to go around inspecting everyone).</DIV>

Treve
01-05-2006, 08:14 PM
<P>i really think they should find a way for our abilities to keep scaling up...why can't we just become stronger healers instead of having a +wis cap</P> <P>wardens weren't meant to be dps'ers and i think we should be fairly lousy at it</P>

Arielle Nightshade
01-05-2006, 09:13 PM
<BR> <BLOCKQUOTE> <HR> nierika wrote:<BR> <DIV> </DIV> <DIV>anyone have a favourite INT piece they want to share?  i'm curious as to everyone else's gear (and i'm not the sort to go around inspecting everyone).</DIV><BR> <HR> </BLOCKQUOTE> <P>Oooo...I am..<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  I understand that in the Old EQ  I'd be considered the rudest person on my server (...I hear tell that back in The Day you could tell if someone was inspecting you and it was considered rude and agressive, usually leading to a PvP challenge..)   I love looking at what everyone has on, seeing interesting combinations, and some of the unique gear some folks have.</P> <P>My favorite Int piece is a swap out of a producer's hat and a cambric cap for my headgear (producer's is +20 int, cambric is +20 wis)...that I can swap depending on the situation.  I'm not coordinated enough to swap out tons of gear on the fly.</P> <P>..although I dare say one of you guys knows how to write code to do that  ...<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><BR></P>

Mystykaa79
01-05-2006, 09:22 PM
<DIV>2 of my favorite int pieces are;</DIV> <DIV><STRONG></STRONG> </DIV> <DIV><STRONG>Idol of Chaos</STRONG> (lvl 40 Fabled drop off Roggnog) +17 int +15 wis +43 health +50 power increase pow regen out-of-combat by 1.6</DIV> <DIV> </DIV> <DIV><STRONG>Prismatic Rod of the Scale</STRONG> +25 int +10 sta +40 power +3 disruption +2 subjugation increase pow regen in-combat by 12 & has a damage proc</DIV>

Unmask
01-05-2006, 10:02 PM
Hmm, I think the imbued INT and WIS rings are nice (around 40/40 combined INT/WIS).  Golden Efreeti Boots (12 INT/12 WIS 5 regen)Runed Combine Bauble (12 WIS/8 INT and out of combat regen)Runed Combine Talisman (18 WIS/20 INT and 7 regen)Elemental Skullcap of protection (15 WIS/15 INT and in combat hp regen) - guild got a T6 druid fabled cap in gates - 20 WIS no INT so blah - good resists thoughScaled Scimitar (10 WIS/15 INT)  the prismatic is nice, especially the 12 power regen but I'll take the INT except in real tough fightsI think the only T6 quest/dropped item that's really worthwhile so far is the amulet of swords of ro (14 INT/14 WIS/14 STA and FT1).Those druid shoulders, cap, legs and wrists are nice for resists and WIS but they have no INT so at least for me add absolutely nothing since my WIS is maxxed in T5 gear<div></div>

Goozman
01-06-2006, 05:16 AM
<DIV><BR></DIV> <BLOCKQUOTE> <HR> Unmasked wrote:<BR><BR>Those druid shoulders, cap, legs and wrists are nice for resists and WIS but they have no INT so at least for me add absolutely nothing since my WIS is maxxed in T5 gear<BR><BR><BR> <BR> <HR> </BLOCKQUOTE> <DIV>Yeah, I think Druids got pretty jipped in gear. They make INT so important, and then make sure every priest/druid piece of armor has 0!?</DIV> <DIV> </DIV> <DIV>And to the guy that said Wardens aren't meant for dps... uh... druids are the damage priests :smileytongue:<BR></DIV>

Unmask
01-06-2006, 09:49 AM
After saying that, I just got a nice belt in Silent City - Cinch Cord of Insight - 22 INT and 22 AGI with some nice resists.  A good replacement for my belt of dark voices which I think had 10 WIS.<div></div>

Kyralis
01-07-2006, 12:12 PM
I'm working on INT gear now, but only insofar as I'm keeping my buffed wis above the cap. Of course, it's always nice when you find an item with both int and wis on it- picked up the Earring of the Savant from PPtR recently, with 15 int and 15 wis on it as well as FT1.It's possible to work on both at the same time, just takes a bit of care (and seeing some of the better drops out there). I'll note, though, that I hit the wisdom cap before I really gave a care to INT at all.<div></div>

Treve
01-08-2006, 12:57 AM
<div></div><blockquote><hr>Caerwyn wrote: I'll note, though, that I hit the wisdom cap before I really gave a care to INT at all.<div></div><hr></blockquote>i hit the cap - and exceeded it - before i ever knew there was a cap :smileyhappy:

Unmask
01-08-2006, 06:45 AM
<div></div><blockquote><p></p><hr><p>Caerwyn wrote:I'm working on INT gear now, but only insofar as I'm keeping my buffed wis above the cap. Of course, it's always nice when you find an item with both int and wis on it- picked up the Earring of the Savant from PPtR recently, with 15 int and 15 wis on it as well as FT1.</p><p></p><hr></blockquote><p>There is an earring like that in the Court of Al'Bundy'Afaz but it's cleric only - dropped more times than we have clerics (grr).  Haven't seen your earring yet unfortunately.</p>

Lopan13
01-10-2006, 07:04 AM
Dis whole ting bother me'z... me'z fairly wise, but it da kinda smarts joo git survivin in da swamp...Now me'z come ta find out me'z gotta read da books, n git smart like da egghead finger wigglers!!!<div></div>

Mystykaa79
01-10-2006, 07:50 PM
<div>[Removed for Content]!  You are funny Ching :smileyvery-happy:</div>

Arielle Nightshade
01-12-2006, 12:40 AM
<div></div><blockquote><hr>Lopan13 wrote:Dis whole ting bother me'z... me'z fairly wise, but it da kinda smarts joo git survivin in da swamp...Now me'z come ta find out me'z gotta read da books, n git smart like da egghead finger wigglers!!!<div></div><hr></blockquote><p>/em pats Chingi consolingly...   Look at it this way:   you read a few books, get smart...next time you see a little tidbit wandering a bit far from his friends...POW!!! you get him in one hit.  </p><p>In conkluzion.....? hm? See?</p>

T'Pol
01-13-2006, 12:40 PM
<div>Hi.</div><div>First i have to say i was really shocked how much impact int has on our damage spells as i didnt really care for int at all.</div><div>But i think i found a nice compromise between wis and int,without the use of dozens of fabled (never have the luck to get my hands on those :smileyhappy: ). Jewlery is non rare but i am using selfmade potions.</div><div>Damage seems fine now but the odd thing is with every level up my spells do less damage :smileysurprised:</div><div> </div><div><img src="http://people.freenet.de/lw_wips/EQ2_000372.jpg"></div><div> </div>

Spag
01-13-2006, 06:33 PM
<div></div><blockquote><hr>T'Pol wrote:<div> </div><div>Damage seems fine now but the odd thing is with every level up my spells do less damage :smileysurprised:</div><div><hr></div></blockquote><p>Yeah this is a known issue, especially if you have a mage.  It seems to be based on INT % of max.  As you level your max goes up causing your % to go down.  For example:</p><p>Lvl 55    INT = 230  Max INT= 405    56%lvl 56     INT = 230  Max INT= 412    55%</p><p>This is why many mages have to Chase the INT cap to maintain their damage.</p>