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View Full Version : What class is your preferred MT???


Kre
03-28-2006, 06:49 PM
Maybe list your top 3 choices of a main tank for a NON raid setting?Sincerest thanksNote: I posted this on the Templar board as well@@@@@@@@@@@@@@@@@@@@@@@@@@@@<div></div>

Agador
03-28-2006, 07:29 PM
<div></div><p>Guardian</p><p>Berzerker</p><p>Monk</p><p> </p><p> I HATE PALLY's =P</p>

DR_SP0
03-28-2006, 08:03 PM
Hmm not sure actually, i mean pure heals vs damage id say guardian, but take into acount that paladins can backup heal and has a much easier time holding aggro its not as easy anymore but all in all id have to go with:1. Guardian2. Paladin3. BerserkerHavent had much to do with monks so i cant say anything about those but bruisers are pretty good too as long as they dont get hit. Fighting orange/yellowcon mobs id take guardian over bruiser any day.<div></div>

Splintered
03-28-2006, 08:10 PM
guardian<div></div>

One eye'd Jack
03-28-2006, 08:23 PM
I love healing my zerker mt... His reactives and mine (offensive and defensive) make a great combination... Ironically, I find zerkers among the easiest for me to kill on pvp for the same reasons...I found monks much harder to heal, but am learning to use debuffs more with them.<div></div>

SorrySonOfA
03-28-2006, 10:25 PM
<div></div><p>Beserker</p><p>Guardian</p><p>Pally/Shadowknight</p><p>Thus my experience with bruisers and monks has been that the reactives wear off without healing due to them avoiding the little hits that would be heals from a reactive normally.  Thus I spend the whole fight mashing two heals and am afraid to take my eyes off of their healt bars.  Each fight ending with less than 50% power.  With plate tanks I can toss a reactive, and enjoy mysef by casting debuffs or other spells.</p>

Chanah
03-28-2006, 10:40 PM
<div>Berserker</div><div> </div><div>Guardian</div><div> </div><div>Shadowknight</div><div> </div><div>Paladin</div><div> </div><div>Monk/Bruiser (if they know how to play their class they can be real good <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />)</div>

orthanc
03-28-2006, 11:51 PM
warrior, brawler, crusader :panyone who knows his thing<div></div>

Robbpilot
03-29-2006, 12:14 AM
<div></div><p>My understanding is that warding a berserker limits their DPS as they won't go into a berserk state very often, because they have to take damage to proc that.  So, HoT's or reactives are better from a DPS point of view when dealing with a berserker.</p><p>I think that an inquisitor slapping reactives on a berserker and debuffs on the target would achieve a higher DPS as a team than say inquisitor/guardian.  Although the guardian might be able to absorb more DPS as a tank, he would have to absorb it longer and that might not end up being as efficient for the healer.</p><p>So, in the end I think inquisitor/berserker is a pretty nice combo... especially against groups of MOBs.</p><p> </p>

Octilius
03-29-2006, 03:07 AM
Beserker / Bruiser / RangerIn that order...Healing a ranger MT is just fun as hell...I like a challenge though<div></div>

oldusrf
03-29-2006, 03:14 AM
<div></div><p>I have compared notes with a 70 zerker and i'm a 70 guard, i have to say besides armor, a guard has nothing in the form to absorb more DPS than a zerker we get the exact same buffs that deal with mitigation, and besides the def stance that we both get about 400 mitigation, the other 2 mitigation buffs are about 30 seconds long, and i think every fighter def. stance gives about the same mitigation, only diffrence is what magic resistance the get, zerkers got cold guards got heat. Any plate wearing tank with i dentical armor, should have close if not the same mitigation, only Avoidance is making the diffrence now.</p><p>Hope ya enjoy the info, not trying to be negative giving the best facts i can</p>

Robbpilot
03-29-2006, 03:29 AM
<div></div><blockquote><hr>oldusrf wrote:<div></div><p>I have compared notes with a 70 zerker and i'm a 70 guard, i have to say besides armor, a guard has nothing in the form to absorb more DPS than a zerker we get the exact same buffs that deal with mitigation, and besides the def stance that we both get about 400 mitigation, the other 2 mitigation buffs are about 30 seconds long, and i think every fighter def. stance gives about the same mitigation, only diffrence is what magic resistance the get, zerkers got cold guards got heat. Any plate wearing tank with i dentical armor, should have close if not the same mitigation, only Avoidance is making the diffrence now.</p><p>Hope ya enjoy the info, not trying to be negative giving the best facts i can</p><hr></blockquote>I thought Guardians end up having more HP though... am I wrong?  I thought that was what allowed them to absorb more damage, but require more healing to get back up.  Against a really tough mob, they'd take a bit longer to hit zero HP.

Roie
03-29-2006, 02:49 PM
<div></div><p>A tank who know how to play hes class..</p><p> </p><p>My BF play bruiser and I got no problem keeping him alive, he got no problem tanking in HoF and hes realy good at keeping aggro.</p><p>We are not in a big guild or anything so our gear is not fabled or anything ubah, but he loves playing tank and do a dam good job at it.</p><p>Lately we have been grping quite some with a guardian, not cause we absolutly want a plate tank but cause if you become friends with somone you try play with them no matter what class <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> What I realy like about having them both in grp is bruiser avoidence buff on a guardian is great, and helps the tank a great deal, did same with having a monk's avoidance buff on bruiser, sane deal, helps a lot <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>The worst tank Iw ever grped with was a paladin, he couldnt keep aggro for s.... but that might be tha player, not the class <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>So all in all, skill > all</p>

Krien the Wick
03-29-2006, 07:57 PM
<div></div><p>SK, then zerker, then guardian.</p><p> </p><p>I've had a lot of luck with well played SKs, and they are my favorite by far. my reactive and their reactive make a decent team, and if they are played correctly no one can peel agro off of them.</p><p>Zerkers and guardians are great too.</p><p> </p><p>Paladins are alright, but I can't stand monks. I wish reactives had some sort of component that would help an avoidance tank.</p>

Zekan-UK
03-29-2006, 07:58 PM
<div></div><p>Agree ToTally with roieli, i prefer a tank who can play over anything else.  Noting worse then lame [expletive haxx0red by Raijinn] tanks who pull ombs threw entire groups (hello AOe's) or AFK or pull without warning or are just so mindset they iignore warnings for power breaks etc etc.</p><p> </p><p>I regulary grouped both berserker and guardian both 70 both with good gear and personally find healing the berserker easier.</p><p> </p><p>Zekan</p>

The-Fourm-Pirate
03-30-2006, 06:47 PM
<div></div>Zerker or Guardian, maybe Paladin (especially if we have a Warlock). I seldom let a brawler tank if we don't have a shammy in the group, and I never let an SK tank, because they can't even keep aggro off of me half of the time.

scivias
03-30-2006, 08:36 PM
The answer you are looking for is : monk<div></div>

Nostarn
03-30-2006, 10:38 PM
<div>Come play with me sometime...</div>

Medjai001
03-30-2006, 10:50 PM
<div></div><div>Bezerker is my personal favorite tank.</div><div> </div><div>Necro Tank pets! Duo with a necro a lot and that pet is one tough bag of bones.</div>

Roland of Gilead
04-03-2006, 07:25 AM
<div></div><blockquote><hr>The-Fourm-Pirate wrote:<div></div>Zerker or Guardian, maybe Paladin (especially if we have a Warlock). I seldom let a brawler tank if we don't have a shammy in the group, and I never let an SK tank, because they can't even keep aggro off of me half of the time.<hr></blockquote><p>Im a lvl 70 SK and the only class's i have trouble keeping aggro from are bruiser/monk. A <strong>well played</strong> sk will have no trouble keeping aggro as MT. The AA's which increase hate gain and attack speed only make it easier.</p><p>Cort Gilead, 70 Shadowknight</p>