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View Full Version : CRITICAL BUG: Fighter Pets not receiving HP Boost with higher Rank


Xalmat
09-28-2005, 05:08 PM
From the <a href=http://eqiiforums.station.sony.com/eq2/board/message?board.id=tup&message.id=69 target=_blank>Test server notes</a> just prior to DoF going live:<blockquote><HR>Summoned Pets - The maximum health of Fighter pets is now based on the quality level of the spell used to summon them. <HR></blockquote>Well, we all suspected there was no benefit to upgrading Tellurian Myrmidon, and now I have proof that there is definitely no HP boost given to the pet.I tested Tellurian Soldier Adept 1 and Adept 3 (at level 37 when they cap out) for their maximum HPs. I came to:Adept 1: 4127 HPAdept 3: 4127 HPI also tested Tellurian Myrmidon Apprentice 2, Adept 1, and Adept 3 at level 52. I came to:Apprentice 2: 6350 HPAdept 1: 6350 HPAdept 3: 6350 HPThis is a HUGE bug that needs to be fixed.(My test method: Summon pet, remove ALL buffs from your maintained window, and hit with Offering or Sacrifice.)

j
09-28-2005, 05:55 PM
<DIV>well if correct i would say thsi needs to be fixed asap </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>But i'm still waiting on missing spell upgrades to be put in (conjuror's mark anyone ???? ) from that huge revamp 2 weeks ago </DIV>

Lilb
09-28-2005, 07:21 PM
<DIV>Bah!  I just spent 25g on a jasper, then 18g on the refining book (I'm a sage/conjurer) so I could make a level 24 adept 3 Tellurian Soldier.  Please fix this ASAP.</DIV>

Geothe
09-28-2005, 07:44 PM
<P>He is only talking about the high level earth pet.</P> <P>The older, lower level pets scale fine I do believe.</P> <P> </P>

Lilb
09-28-2005, 07:55 PM
Are you sure?  Xalmat specifically mentions Tellurian Soldier, which is the level 24 earth pet.

Zachatan
09-28-2005, 07:58 PM
If this is a bug... then this should be in spells ability area... so the devs will read it there... cause tehre not going to pay much here

Urbanna
09-28-2005, 08:07 PM
doh....wish necros could test it as easy....I have no idea how to find the correct health numbers of our pets =/ <div></div>

Nezumigami
09-28-2005, 08:26 PM
Recently with earthpets less HP = less downtime I hear.<span></span> So in fact they are doing us a favor!<span>:smileyvery-happy:</span> Offering is now meant to be the new pet-->caster mana transfer. Finish battle, Offering, Recast/buff pet Ok so maybe this is a little out there .. but only a little <div></div>

iwe
10-06-2005, 10:06 PM
<div></div><div></div>Edit Tested it wrong it still aint fixed, lets hope soe fixes it fast, i am totaly not impressed by the 52 master tank pet at the moment.<i>after lu 14 my master tellurian myrmidon (52) sacrifices for 8382 hp. Not tested him further but seems they fixed itstill looks like adpet III thogrtz iwens</i><div></div><p>Message Edited by iwens on <span class="date_text">10-06-2005</span> <span class="time_text">11:09 AM</span></p><p>Message Edited by iwens on <span class=date_text>10-07-2005</span> <span class=time_text>02:38 AM</span>

Sanamien
10-07-2005, 02:56 AM
If your sacrifice hits for 132% of the pet's hp then it still has 6350 hp. You need to mention what %-age your sacrifice is for that number to make sense <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Xalmat
10-07-2005, 03:01 AM
<blockquote><hr>iwens wrote:<div></div>after lu 14 my master tellurian myrmidon (52) sacrifices for 8382 hp. Not tested him further but seems they fixed itstill looks like adpet III thogrtz iwens<hr></blockquote>Unfortunately, no, it's not fixed yet.

iwe
10-07-2005, 09:53 AM
ah crap indeed i missed the numbers on sacrifice, well after this i saw my pet get wasted by 2 solo blue mobs. So yes it indeed doesn't seem to be fixed then.sorry for the confusing,<div></div>

Xalmat
10-08-2005, 03:40 AM
Good news: We got Dev confirmation on the Test server that pets are indeed not scaling with rank. Expect a fix coming Soon (tm)

Ganlu
10-08-2005, 08:12 AM
Now the question is, are they not scaling up or not scaling down? I'm worried that when this "fix" is applied, our pets will actually be worse if they're not Master I. <div></div>

Janl
10-08-2005, 08:33 AM
That's a possibility, and it'l suck if that's the way it turns out, but regardless it's a bug and needs to be resolved.<div></div>

Ganlu
10-08-2005, 08:38 AM
Someone on in the Summoner channel today actually mentioned that dumbfire pets were not scaling either, i.e. their DPS did not change at all when upgraded.  Has anyone else found this to be true? <div></div>

Archae
10-08-2005, 07:33 PM
<P>They tested that as well for me on test last night.</P> <P>When they fix the pets, if that doesnt fix as well, ill remention it. (dumbfire pets)</P>

K'aldar
10-09-2005, 03:56 AM
i haven't sat down and tested this exclusively, however when i went from app II to adept I to master II of the new fish pets, i haven't noticed a dps increase in groups at all. so i'm assuming that yeah swarm pets aren't upgrading the right way either. <div></div>

Thmy
10-10-2005, 02:13 AM
<DIV>Does pet damage also go DOWN on leveling too - ie  does THEIR int need to go up each level to just do the SAME damage.</DIV> <DIV> </DIV> <DIV>Like our int must go up each level to just stay the same ?</DIV> <DIV> </DIV> <DIV>One would think the coding for damage would be about the same for pet and master.</DIV> <DIV> </DIV>

Grimhamm
10-27-2005, 07:26 PM
<P>Any update on these issues?</P> <P> </P> <P> </P> <P></P>

Sol-the-Wi
10-28-2005, 08:42 AM
I sacrificed my Adept I and Adept III Tellurian Myrmidon; same HP on both. Been monitoring this, since it almost gets me in the top 100 Highest Hit on the server <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> <p></p>

Xalmat
10-28-2005, 06:09 PM
I quote Lockeye, in a PM he sent (in response to mine inquiring about it):"I haven't looked into it yet on how to resolve it and maintain balance, but it will likely receive attention after I address other balance issues, considering how well conjurers are doing overall at present."

El Chupacabr
10-28-2005, 06:12 PM
I s'pose that's a fair response... and pretty much the truth <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />.

Grimhamm
10-28-2005, 07:55 PM
<DIV>Xalmat wrote: I quote Lockeye, in a PM he sent (in response to mine inquiring about it): "I haven't looked into it yet on how to resolve it and maintain balance, but it will likely receive attention after I address other balance issues, considering how well conjurers are doing overall at present."</DIV> <DIV> </DIV> <DIV>Please pardon my noob knowledge, as I ask: Does this mean an Adept I is the same as an Adept III pet, and there's no benefit to upgrade? </DIV> <DIV> </DIV> <DIV>Or, are there other attributes (speed, STR, AGI, INT, etc.) that do make an Adept III pet superior to an Adept I pet?</DIV> <DIV> </DIV> <DIV><BR>Thanks!</DIV> <DIV> </DIV> <DIV> </DIV><p>Message Edited by Grimhammer on <span class=date_text>10-28-2005</span> <span class=time_text>10:56 AM</span>

Agathorn
10-29-2005, 06:15 AM
We got a patch on Test about 30 minutes ago:Update Notes: October 28, 2005 10/28/2005 6:15 pm PST *** Spells and Combat Arts ***- Summoner, Conjurer, and Necromancer pets should receive additionalimprovements when they are summoned with a higher rank of spell. As thespell rank is improved, fighter pets will gain slightly more health,mage pets will receive a bit more power, and scout pets will have a bithigher damage output.- The EverQuest II Team<p>Message Edited by Agathorn on <span class=date_text>10-28-2005</span> <span class=time_text>10:15 PM</span>

fodder6
10-29-2005, 08:02 AM
Yeah seems like our fix came sooner then later<div></div>

hollywoo
10-30-2005, 05:36 AM
<P>Doesn't look like they fixed the swarm pets scaling- just the fighter, mage, scout.</P>

Xalmat
10-30-2005, 09:48 AM
Word is that both types of pets are fixed on Test server.For those wondering, pets were set as Adept III. So when this gets pushed Live, those of us with Adept III will have no difference. Those with less than Adept III will notice a reduction in your pet's potential, while those with greater than Adept III will notice an increase in your pet's potential

Sol-the-Wi
10-30-2005, 08:40 PM
Well that sucks :-/ Now I wish it hadn't been brought up heh. <div></div>

Janl
10-30-2005, 09:08 PM
Regardless of whether some people will be happy about the change, it's not as bad as I was expecting.  I expected them to say that the pets were functioning at Master I rank (which I believe is how they were broken prior to the revamp).  All bugs should be fixed.  Not just those that we don't like.<div></div>

Grimhamm
10-30-2005, 09:57 PM
<P>Ya, the change itself may not be that big a deal, but what is much more troubling is the underlying process:  Now that the Devs have found out the Conjuror class is fun, it will be slowly ground into a mediocre class, as I have experienced before in the Templar class and I have predicted in these forums.  Regressing our pets is the first step, more to come...</P> <P> </P> <P> </P>

El Chupacabr
10-31-2005, 12:57 AM
Summoners were broken for ten months, the developers know exactly what summoners can do now (though the necro warlock pet is still a bit broke).  Templars have no bearing on summoner balancing as much as some want to assert that ones balancing will somehow happen to the other. <div></div>

Grimhamm
10-31-2005, 05:18 AM
lol, what?

Janl
10-31-2005, 05:28 AM
What he's trying to say Grim, is just because you think that Priests are broken, doesn't mean that SOE is out to get everyone who they feel is having fun.  Our pets were broken.  WE KNEW this.  We have been waiting for this fix.  We knew that pets weren't scaling correctly when they were upgraded.  What we didn't know was whether they weren't scaling UP or whether they weren't scaling DOWN.<div></div>

XBr
11-01-2005, 10:30 AM
<BR> <BLOCKQUOTE> <HR> Xalmat wrote:<BR>Word is that both types of pets are fixed on Test server.<BR> <HR> </BLOCKQUOTE><BR> <DIV>Hi man, if true this is great news about the dumb pets. But where did you hear the info about those? I can't find any mention of them anywhere.</DIV><p>Message Edited by XBrit on <span class=date_text>10-31-2005</span> <span class=time_text>09:31 PM</span>

Xalmat
11-01-2005, 10:35 AM
There's a high-level Conjuror that plays on Test (not me, I play on Permafrost). As some players on Test have a much more direct communicaton medium with the Dev team (the purpose of Test server, mind you), he's been able to verify this information for me directly from the Dev team.

XBr
11-01-2005, 11:41 PM
<BR> <BLOCKQUOTE> <HR> Xalmat wrote:<BR>There's a high-level Conjuror that plays on Test (not me, I play on Permafrost). As some players on Test have a much more direct communicaton medium with the Dev team (the purpose of Test server, mind you), he's been able to verify this information for me directly from the Dev team.<BR> <HR> </BLOCKQUOTE><BR> <DIV>Thanks! Awesome.</DIV>

Xalmat
11-10-2005, 06:48 PM
Just a heads up. I can't personally confirm if scaling is fixed (as all of my pets are Adept III), but I will say the Tellurian Adept III pets gained a very slight amount of HP over what they were before (bout 1%).If anyone has less than Adept 3 for Soldier, and is level 52 with less than Adept 3 Myrmidon, please post how much Hp your pets have when you Sacrifice. Remember to take off ALL buffs, as mitigation buffs will skew the damage you do.

iwe
11-12-2005, 06:53 PM
Well i aint currently to active at the moment, becouse soe keeps dumbing down the game.But i wanted to share this info.I do now 10011 damage to my tel myrmidon master 1 my offering is 150% it seems so my master 1 tel myrmidon has now 6674 hp, not a big increase in hp against adept III. Sigh well nothing to start playing again then.Grtz iwens<div></div>

Xalmat
11-12-2005, 06:55 PM
What level are you iwens? Level is a very important thing to note when using Sacrifice.I get the same HP numbers for Adept 3 at level 54.<p>Message Edited by Xalmat on <span class=date_text>11-12-2005</span> <span class=time_text>07:55 AM</span>

iwe
11-12-2005, 06:59 PM
i am currently level 53 offering states 150% to me.grtz<div></div>

Xalmat
11-12-2005, 07:07 PM
Looks like pet HP scaling is working properly then. Would appear that Master I has as much HP as Adept III has one level higher (ie: level 53 master = level 54 adept 3)

Magele
11-13-2005, 12:48 PM
I'm curious...is HPs, or Power for the mage pets,  the only differing factors between tier quality in our pets?  <DIV> </DIV> <DIV>I am lucky enough to have an Igneous Adept Master I...I was hoping that maybe this pet might have had a higher dps than the Adept 3 version...or perhaps more spells in its knowledge book.</DIV> <DIV> </DIV> <DIV>Having more power is nice and all...but that really only gives greater benefits in particualrly long battles.  Most of the fighting I imagine I will be doing at that level will be relatively quick so if there are no other advantages to this pet I may sell it before I ding.</DIV> <DIV> </DIV>