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View Full Version : can anyone confirm that the AOE mez fix actually blocks PW?


Dystr
10-27-2005, 09:53 PM
because PW normally breaks my single target mez - which also blocks AOE affects.  i thought that the blue back ground PBAOE spells always broke mez.  They are "direct" damage as it were, not encounter based AOE.  I thought that the 'prevents aoe" aspect only applied to green background, encounter AOEs. because, as far as i can see, this is really the only way that this fix - and i consider it a fix - actually affects us. that and the possibility that aoe mez will block aoe taunts. <p></p>

Dystr
10-27-2005, 10:10 PM
oh GDI...i just read more threads. so it DOES blocks itself?  are you kidding me???????? <p></p>

dizzi73
10-28-2005, 09:49 AM
<P>If we can still cast AE mezz, then PW then AE mezz we will be ok. Can anyone on test please confirm or deny whether PW breaks mezz or not ?</P> <P>Please! Before I delete my toon! Hehehe</P> <P></P>

PigLick
10-28-2005, 07:27 PM
Wish I could test this, but my test coercer is only level 35... PigLick <div></div>

Murdaben
10-28-2005, 07:47 PM
You talking test or live? <div></div>

PigLick
10-28-2005, 07:48 PM
Test, I think we all know AoE mez doesn't block PW on live. <span>:smileywink:</span> PigLick <div></div>

Murdaben
10-28-2005, 09:40 PM
Any way to get people onto test with a copy of their current toon? I and one other 54 coercer are interested in giving test a try in order to be able to catch things like this (as long as it doesnt affect our live server toons). <div></div>

PigLick
10-28-2005, 10:23 PM
<span><blockquote><hr>Murdabenne wrote:Any way to get people onto test with a copy of their current toon? I and one other 54 coercer are interested in giving test a try in order to be able to catch things like this (as long as it doesnt affect our live server toons). <div></div><hr></blockquote>Nope, there's no way to copy a toon onto test unfortunately, you have to start from scratch. There are (or were, at one point at least) some high-level coercers on test, but we haven't heard anything from them if they're still around. PigLick</span><div></div>

PigLick
10-29-2005, 07:05 AM
<div></div><div></div>By the way, I tested today just to make sure, and on live servers PW doesn't break single mez unless you have the mob targeted. I went and found a 3-mob group of greens, mezed the first two with single-target mez, then targeted the third and cast PW. The only one that got hit was the unmezzed one I had targeted (and there were no resist messages or anything, so it was definitely the mez blocking PW). This leads me to doubt that PW will break AoE mez with the LU16 change (other than the one mob you have targeted, of course, which it should still hit). PigLick <div></div><p>Message Edited by PigLickJF on <span class="date_text">10-28-2005</span> <span class="time_text">08:17 PM</span></p><p>Message Edited by PigLickJF on <span class=date_text>10-29-2005</span> <span class=time_text>04:50 AM</span>

Endraal
10-29-2005, 03:06 PM
This is sad. <div></div>

Usermaat
10-29-2005, 08:22 PM
<BR> <BLOCKQUOTE> <HR> PigLickJF wrote:<BR> By the way, I tested today just to make sure, and on live servers PW doesn't break single mez unless you have the mob targeted. I went and found a 3-mob group of greens, mezed the first two with single-target mez, then targeted the third and cast PW. The only one that got hit was the unmezzed one I had targeted (and there were no resist messages or anything, so it was definitely the mez blocking PW).<BR><BR>This leads me to doubt that PW will break AoE mez with the LU16 change (other than the one mob you have targeted, of course, which it should still hit).<BR><BR>PigLick<BR><BR> <P>Message Edited by PigLickJF on <SPAN class=date_text>10-28-2005</SPAN> <SPAN class=time_text>08:17 PM</SPAN></P> <P>Message Edited by PigLickJF on <SPAN class=date_text>10-29-2005</SPAN> <SPAN class=time_text>04:50 AM</SPAN><BR> <HR> </BLOCKQUOTE>did you try to cast PW w/o targetting the third? My understanding was that PW was cenetered around yourself and it is also castable with nothing as a target so I think the fact that you had one targetted had nothing to do with it. <BR>

Murdaben
10-29-2005, 09:44 PM
This boggle my mind. They really shoudl COPY toons over to test.  Nobody in their right mind is going to push a toon to the 50's in a broken class like Coercer, and then stick with it. At least in DAoC, you coudl request a test copy - and your current toon would be copied over (with a namechange). Such a system would go a long ways to getting all the high level spells checked out by someone other thant the moronic developer we have. I cannot believe that they wouldnt have such a utility - its a fundamental tool that shoudl ahve been built by the development team as part of the initial construction of the game. This, to me, points out more incompetence of the SOE Dev staff.  They apparently have no real software engineering skills, and its evident they have no concept of what it means to have solid qaulity and SE principles and procedures in their shop. Hey Blackgaurd, let me come in there for a week - I'll teach your tech leads about quality and your mangement too.  I have stuff in use all over the place in those 3-letter govenment agencies - and its good stuff (so says my award fees!), people's lives depend on it, the users love it, and it comes out on-time, within budget, and fully functional.  Your green designers obviously need to learn a lot - starting with listening to the voice of the customers.  Your devs have a ton to learn, especially when it comes to adequate testing, and the SME's for the top (the high level players are the SMEs in this case).   I know CMMI - we recently recertified to CMMI Level 5, and I've lead teams at other companies in the 90's to hit CMMI-3.  Can ANY of your staff match that?  Amatuers is what you sound like. In other words stop operating like a pack of wannabee hackers, and start operating and coding like professionals. /disgusted at their incompetence <div></div>

PigLick
10-29-2005, 10:35 PM
<span><blockquote><hr>Usermaatre wrote: <blockquote> <hr> PigLickJF wrote: <div></div> <div></div>By the way, I tested today just to make sure, and on live servers PW doesn't break single mez unless you have the mob targeted. I went and found a 3-mob group of greens, mezed the first two with single-target mez, then targeted the third and cast PW. The only one that got hit was the unmezzed one I had targeted (and there were no resist messages or anything, so it was definitely the mez blocking PW).This leads me to doubt that PW will break AoE mez with the LU16 change (other than the one mob you have targeted, of course, which it should still hit).PigLick <div></div> <p>Message Edited by PigLickJF on <span class="date_text">10-28-2005</span> <span class="time_text">08:17 PM</span></p> <p>Message Edited by PigLickJF on <span class="date_text">10-29-2005</span> <span class="time_text">04:50 AM</span> </p><hr> </blockquote>did you try to cast PW w/o targetting the third? My understanding was that PW was cenetered around yourself and it is also castable with nothing as a target so I think the fact that you had one targetted had nothing to do with it. <div></div><hr></blockquote>I didn't try that, but I don't think it would matter. As you said, targetting the third had nothing to do with it, the mez blocked PW on the other two. I'm pretty sure that had I not targeted the third, I would have had exactly the same results- the unmezzed one would have taken damage, while the other two would not. PigLick</span><div></div>

Mage-Apprentice
10-30-2005, 03:09 PM
<P>I can only say what I know about live-sever and the single mezz that also blocks aoe.</P> <P>1 If I cast mezz than PW, with no mob selected, all mobs get hit, except the mezzed mob</P> <P>2 same as 1, now I select the mob before casting, than pressing F1, before the PW go's of, nothing happens</P> <P>3 Same as 1, but now before aoe hits the MEZZED mob, I select that mezzed mob, result mezz breaks</P> <P> </P> <P>                        This is only with PW, other aoe's act different, afaik it does break if you apply rule 2, and never with rule 3</P> <P> </P> <P>So I expect that only the selected mob can/will break after casting pw and an other aoe-mezz, not all or none</P>