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Vlaven
05-25-2005, 10:03 PM
<DIV>A few common misconceptions about our class : </DIV> <DIV> </DIV> <DIV>1) Muddleld thinking master is better then Seizure adept 3</DIV> <DIV> </DIV> <DIV>FALSE . At level 50 Seizure adept 3 is pathetic but it still beat muddled thinking master 1 by 10%</DIV> <DIV> </DIV> <DIV><A href="http://pages.infinit.net/ouch/misconception.jpg" target=_blank>http://pages.infinit.net/ouch/misconception.jpg</A></DIV> <DIV> </DIV> <DIV> </DIV> <DIV>2) Clarity adept 1 = Clarity master = 40 a tick</DIV> <DIV> </DIV> <DIV>FALSE : they all LIST 40 but the REAL regen they provide is</DIV> <DIV> </DIV> <DIV> Adept 1 : 48  +4% of the power buf out of combat /1% of the power buf in combat</DIV> <DIV> </DIV> <DIV>Adept 3 : 53 + 4% of the power buf out of combat /1% of the power buf in combat</DIV> <DIV> </DIV> <DIV>MAster : 60 + 4% of the power buf out of combat / 1% of the power buf in combat</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Get naked, remove all buf, hit a lvl 12 orc, sprin till you out of mana : look at regen = 1% of power pool</DIV> <DIV>Do same out of combat = 4% of power pool</DIV> <DIV> </DIV> <DIV>Do same with clarity , aside for the power pool increase that lead to some regen (4% out 235 is 9,4 regen &nbsp<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> you get +48 /tick with adept 1</DIV> <DIV>In combat (1% of 235 is 2,35) and you get +48 on top of thta</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>3) Mind eye master regen 10/tick</DIV> <DIV> </DIV> <DIV>FALSE :Again the spell listing is wrong on two counts : i) it doesnt give a power buf as advertized and ii) it actually regen 15 per 4.5 second or 20 per regular 6.0 seconds tick</DIV> <DIV>I dont have the data for adept 1 and adept 3 mind eye.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Vlav</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV><p>Message Edited by Vlaven on <span class=date_text>05-25-2005</span> <span class=time_text>11:20 AM</span>

Krelfeari
05-26-2005, 06:19 AM
<FONT color=#ffff00>A</FONT><FONT color=#ffff33>n</FONT><FONT color=#ffff66>o</FONT><FONT color=#ffff99>th</FONT><FONT color=#ffffcc>e</FONT>r <FONT color=#ffffff>m</FONT><FONT color=#ffccff>i</FONT><FONT color=#ffccff>s</FONT><FONT color=#ff66ff>c</FONT><FONT color=#ff66ff>o</FONT><FONT color=#ff33ff>n</FONT><FONT color=#ff00ff>s</FONT><FONT color=#ff00ff>e</FONT><FONT color=#ff33ff>p</FONT><FONT color=#ff66ff>t</FONT><FONT color=#ff99ff>i</FONT><FONT color=#ffccff>o</FONT>n is that we are <STRONG><EM><U><FONT color=#3333ff>Pecan Pies</FONT></U></EM></STRONG>......I was <FONT color=#ffff00><STRONG><U>horrified</U></STRONG></FONT> to find I was <FONT color=#ff3300><EM><U>NO<FONT color=#ff0033>T</FONT></U></EM></FONT><FONT color=#ff0033> </FONT>a <FONT color=#0033ff><STRONG><EM><U>Pecan Pie</U></EM></STRONG></FONT>.:smileysad:

Tanatus
05-26-2005, 08:13 PM
<DIV>Vlaven ...</DIV> <DIV>Parse average Adept 3 Seizure vs. average Master 1 Muddled Thinking also pay attention on power cost 76 vs. 103 (masters tend to hit for higher average then adept 3 and resist a lot less)</DIV>

Dystr
05-26-2005, 10:46 PM
<div></div>just to make sure i understand what you are saying about regen..... you are saying that without clarity on, and without any other regen items, a player automatically regens 4% of his power pool per tick while out of combat, and 1% of his power pool while in combat, correct? EDIT: the reason for my confusion is that you say "4% of the power buff" when i think you mean "4% of the power pool." <div></div><p>Message Edited by Dystrax on <span class=date_text>05-26-2005</span> <span class=time_text>11:48 AM</span>

Tanatus
05-26-2005, 11:21 PM
<DIV>Yes base power regeneration is 4% out of combat and 1% within combat in other words ..</DIV> <DIV>+100 power buff translates into +1 power per tic in combat and +4 power per tic out of combat</DIV>

Dystr
05-26-2005, 11:29 PM
ah, ok, then he really did mean that clarity regens X + 4%/1% of the power buff, i was just not putting it all together.  thank you. <div></div>

xtroze
05-28-2005, 02:53 AM
<DIV> <DIV>A few common misconceptions about our class : </DIV> <DIV> </DIV> <DIV>1) Muddleld thinking master is better then Seizure adept 3</DIV> <DIV> </DIV> <DIV>FALSE . At level 50 Seizure adept 3 is pathetic but it still beat muddled thinking master 1 by 10%</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Even if this was the case I think you need to factor in that muddle thinking is used on 26 and up mobs and Seizure is used on 43 and up mobs, and a level 43 mob has alot more than 10% HP over a level 26 mob.  This is all part of what so many are complaining about that a coercer gets weaker the higher level they get as they fight higher level mobs. </DIV> <DIV> </DIV> <DIV>Any higher level damage spell should have better mana/damage ratio, quicker casting/recovering times, and better damage. If they lack in any of these areas then they should be comensated in one of the other two areas, but in any case they should be at the minimum equal to the power/HP increases that mobs get at the higher levels.</DIV> <DIV> </DIV> <DIV>I see the same thing in damage done to me from mobs. Back when I was level 25 to 32 as I gathered for crafting and a mob argoed on me I could take a few hits and mez a few mobs with dieing never an issue. Now even when a blue argos on me If I do not get my mez off in two tries I'm dead majority of the time. All through our class we see this down slide of power as we gain levels. </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV></DIV>