View Full Version : Maintained Spell Window Blues ...

01-17-2005, 08:43 PM
<DIV>Have been tradeskilling with my Coercer for a while and did not notice this the past few days but ..</DIV> <DIV> </DIV> <DIV>Anyone seeing their icons for Mez/Fascinate dissappearing from this window? Having and Icon that 'consistently' showed up in this window was a god-send as I used it to visually test if my mez sticks or if I have cast the wrong refresh type of mez on a mob. </DIV> <DIV> </DIV> <DIV>Now however an icon rarely shows up and if it does I can't tell which mob I cast it on.</DIV> <DIV> </DIV> <DIV>Please Fix this SOE !!!!!</DIV>

01-18-2005, 01:53 AM
My only problem with this window is that it only allows 12 icons, when I almost always have up more than that in BUFFS alone. My three buffs, + any illusions, + crack (thats 12 icons alone) = way more than 12, and that before mezz, dots, etc...

01-18-2005, 04:20 AM
<DIV>I hear ya.  In the User Interface forum I made <a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=ui&message.id=4050" target=_blank>two suggestions</a>.1. When you mouse-over an icon in the maintained spells window it should pop up the name of the target that spell is on.2. The Spell Wore Off filter should be a Maintained Spell Wore Off filter. That way you can make the text message a different color when one of YOUR spells wears off. Right now Spell Wore Off applies to anyone's spells and even abilities including sprint. Not very useful that way.</DIV>

01-18-2005, 07:48 PM
I already reported that bug. Both in game and on the forums. No word on it.

01-19-2005, 05:51 AM
I wish we could filter spell icons the same way we filter chat messages. I'd like to be able to create multiple maintained spell windows, at least one for beneficial spells and another one for offensive spells. If the developers really wanted to help everyone out, they could let us designate which spells would go to which window, according to spell lines.

02-26-2005, 08:56 AM
I would like to address the original poster's concern of not seeing spell icons in the maintainded spells window. I have also been frustrated by not being able to see spells on mobs, like mezz and stun. The limit of shown icons seems to be 12. If I want to keep a full group buffed and breezed, which i try to do now that timer is much longer <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />, my mezzes and stuns and dot's cant be seen....I have come to rely on icons to know when mezz broke as can be hard to see at times in crowded battle.2 questions:1) Is there any way to increase the number of icons seen in the spells maintained window past 12?2) How do others manage mezzing, stunning , dot'ing without being able to see? or do you de-breeze group members as i have been starting to do.I also would appreciate being able to see who has what spells cast on them when going over with cursor, friend and foe.i am a coercer32, btw.

02-27-2005, 01:53 PM
<DIV>This is a serious gameplay issue, and we need to get on the main boards and /feedback this.  I have no idea if my mezes stick, or if a dot has ran off.  Also, it would be nice if in the window it told you who the spell was on, so i could refresh breeze and tell which monster is about to wake up and start thrashing me</DIV>