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View Full Version : DMG at max INT warlock 51


Nerga
09-18-2005, 02:04 AM
<DIV>Aura - ad3 - 435-531</DIV> <DIV>Nil abs - m1 - 1200-2400</DIV> <DIV>Dev - ad3 - 447-820</DIV> <DIV>Null dsit -apr4 -960-1760</DIV> <DIV>Soul Flay - m2 - 540-960</DIV> <DIV>Nebula - m1 - 580-1090</DIV> <DIV>Deter - ad3 - 788-1300</DIV> <DIV>Ice flame -ad3 - 439X2</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Unless you are fully fabled or buffed with great INT buffs I doubt you can get near these numbers.I was with an illu,fury and conj buffing my INT to 387.When the illu put 30sec uber INT buff to 400+ didnt changed a thing..confirming the hard cap works..woot...nerf works /sigh.</DIV>

Crono1321
09-18-2005, 04:35 AM
How can you call having 5200 power at level 50 a nerf?  In a full group with good gear I have over 5000 power.  The int cap being raised was such a great benefit.  Please tell me how this is a nerf?  At level 60 I will have close to 6000power! <div></div>

Nerga
09-18-2005, 07:31 AM
<DIV>Gues you were with a coer cause i toped over 5k only with a 54 coer that took a 1k power for group trait.</DIV> <DIV>Int is capped quite low.I hit cap almost in every int buffing group.</DIV>

Max122
09-18-2005, 09:08 AM
<DIV>With chanter and fury I can get well over 400 int and Devastation can do over 1k per tick its so nice.  That is Master Deva btw.</DIV>

Tanatus
09-18-2005, 10:27 AM
<DIV>At ~235 sefl buffed int at lvl 51</DIV> <DIV>Dark Nebula Master 1 ~530-930 (usually hit in 700+ range thou)</DIV> <DIV>Deter Master 1 732-1279 (usually hit 1K+)</DIV> <DIV>Nil Absolution Master 1 ~ 1302-2032 (usually hit in 1.3-1.5K range unless target debuffed, very rare 1.9k+)</DIV> <DIV>Nil Distortion .... not using anymore lol - waste of time</DIV> <DIV>Soul Flay Master 2 ~ 532-841</DIV> <DIV>Dark Pyre Master 1 ~200-250 on impact and tic 100-150X5</DIV> <DIV>Devastaion Adept 3 ~372-707 yes tic 5 time (usually I do see 500+ per tic)</DIV> <DIV> </DIV> <DIV>P.S. WIERD things at lvl 51 I had with same int I had actually REDUCTION of damage for spell (a little but still ...)</DIV>

Crono1321
09-19-2005, 05:41 AM
I have 4000power solo.  With a wizard and inquisitor in your group you are already up to at least 4500.  I group regularly with Illusionists, Coercers, Troubadors, Wizards, etc.  They all buff mage classes.  I have something in the range of 350int I believe solo, so these buffs are barely helping at all.  I had over 400int pre-CC and (with our wicked gift at 400power + erudite traits) I was only at 3300 power fully buffed with fabled gear.  The int boost and power pool increase has helped a lot, let us not forget the int cap before was 200 and anything after that was pretty much useless.  However, I'm sure this wont stop you from complaining. <div></div>

Landrethi
09-19-2005, 04:42 PM
I get over 13k power in Harclaves, so what? Having all that power at your disposal is useless if you can't get the casts off in time to be part of the fight (slow cast time) or if the spells you can cast are wimpy in their damage output. - heaven forbid you get resisted. If you're constantly getting slaughtered because you got your AoE spells into it and pulled aggro, all that power you have from INT buffs won't keep you alive I'm afraid. <div></div>