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dear
03-23-2005, 03:15 PM
<DIV>thats what my friend told me is that true?</DIV> <DIV>jsut looted a dagger that has 14 int on it but no power </DIV> <DIV>is this worse off that a 5 int dagger with 33 power?</DIV>

Thyri
03-23-2005, 03:16 PM
its depending on your level how much power per INT you get. I got myself a dagger in Everfrost with +14Int and 49power at all i get 112 power from that dagger

Mild und Lei
03-23-2005, 07:24 PM
your current level / 10 = int per power so a level 40 warlock gets 4 power per int, a level 33 gets 3.3 <div></div>

Raminicus
03-23-2005, 08:05 PM
<BR> <BLOCKQUOTE> <HR> Mild und Leise wrote:<BR>your current level / 10 = int per power<BR><BR>so a level 40 warlock gets 4 power per int, a level 33 gets 3.3<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>but at level 32 i was getting 3.25 :smileysurprised:</P> <P>:smileyvery-happy:</P> <P> </P>

dear
03-24-2005, 05:12 PM
<DIV>is this verified?</DIV>

Raminicus
03-24-2005, 07:38 PM
<BR> <BLOCKQUOTE> <HR> dearka wrote:<BR> <DIV>is this verified?</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>I don't think a dev has ever posted on it but it certainly follows a trend from fooling around with equipment since very early levels.</P> <P> </P>

Crono1321
03-24-2005, 07:49 PM
<span><blockquote><hr>Mild und Leise wrote:your current level / 10 = int per power so a level 40 warlock gets 4 power per int, a level 33 gets 3.3 <div></div><hr></blockquote> Hey thanks, I had always wondered if it scaled with level.  I thought it was a generic 2.5/int.</span><div></div>

dear
03-25-2005, 06:26 AM
<DIV>oh man thanks alot guys </DIV>

Deathspell
03-25-2005, 03:11 PM
So, the D'Morte gear is good equipment then? It all has quite high INT on it, but the overal/other magic stats are very crappy compared to some other items. I never knew what to buy really, high INT and crappy other stats? or less INT and better other stats? Should I make a distinction between groupplay and solo when choosing gear? <div></div>

Mild und Lei
03-26-2005, 03:11 AM
really, the only thing i base my equipment on is total power.  as far as anyone can tell, int only affects how much power you get.  for example, right now i have equipped a weapon called Undertow Wand, and the only stat on it is +61 power.  also, i have T4 gloves called Wasp Wing Gloves that have 11 int and 18 power, netting me around 65 power at level 44.  from inspecting other warlocks, it seems that i am pretty well-equipt.  i have self-buffed 2965 power (with my hex doll and poison wand being made, i will be well over 3k) and 192 INT.  a level 48 warlock i inspected last night had just over 2k power...  that's a HUGE difference and i suggest figuring out the net power of each item before choosing one. <div></div>

Crono1321
03-27-2005, 12:54 AM
<span><blockquote>Mild und Leise wrote:really, the only thing i base my equipment on is total power.  as far as anyone can tell, int only affects how much power you get.  for example, right now i have equipped a weapon called Undertow Wand, and the only stat on it is +61 power.  also, i have T4 gloves called Wasp Wing Gloves that have 11 int and 18 power, netting me around 65 power at level 44.  from inspecting other warlocks, it seems that i am pretty well-equipt.  i have self-buffed 2965 power (with my hex doll and poison wand being made, i will be well over 3k) and 192 INT.  a level 48 warlock i inspected last night had just over 2k power...  that's a HUGE difference and i suggest figuring out the net power of each item before choosing one. <div></div><hr></blockquote></span>Don't forget you are using your abhorrent gift etc upgrades...that warlock probably wasn't.   At level 33 I have 164int self buffed, and 1883power with a gray secondary slot and green jewelery minus the rings.  Warlock buffs give A LOT more power just because we get the Abhorrent Gift spell....at adept1 at 33 it gives 201 power!  That is A LOT!  Ps- I also have a hex doll...the +int bonuses are awesome!  <div></div>

Manari
03-27-2005, 01:45 AM
<b><font color="#ffffff">> P</font></b><font color="#ffffff"><b>s- I also have a hex doll...the +int bonuses are awesome!</b> I agree. Previously, I wore anything with extra +POW and +INT, just as most others that have posted here. </font><font color="#ffffff">The +24 INT two of these linen hex dolls provide allows us to use other equipment that balance our resists and attributes.</font><font color="#ffffff">With the hex doll I can maintain 3k+ POW and 200+ INT (at level 47) without sacrificing other stats. Warlocks have good power management given our INT, power pool, and power regen buffs. We can afford to balance our characters while the other nukers (*ducks*) may feel more reliant on +INT/POW items.</font> <div></div>

Bup
03-28-2005, 07:26 PM
your current level / 10 = int per power Well I can say this is false.  Equiped a +12 int hex doll the other day, it netted me 40 power.  Now, that took me from 194 int to 206 int, so what is possible is that under 200 works like you said but over 200 returns less.  Still, that would mean that over 200, 1 point of int gives 1.67 power which seems odd. Anyway, 206 int/3145 power here, self buffed. <div></div>

SilentSam
03-28-2005, 09:25 PM
I like keeping that AGI up as well.  Keeping the avoidance high might mean you live a bit longer by dodging one or two more swings.

Mild und Lei
03-29-2005, 05:35 AM
Well I can say this is false.  Equiped a +12 int hex doll the other day, it netted me 40 power.  Now, that took me from 194 int to 206 int, so what is possible is that under 200 works like you said but over 200 returns less.  Still, that would mean that over 200, 1 point of int gives 1.67 power which seems odd. Anyway, 206 int/3145 power here, self buffed. what level are you?  the int to power equation only works on items that you have "mastered", these will be white items or lower.  for example, SBD (which is like 33 power?) was giving me 3 less power than Arctic Dirk (which is 5 int + 28 power or so); however, the gap widened each time i levelled up, because Arctic Dirk was an orange item when SBD was white.  for most items, this equation has been very close to perfect for me. <div></div>

Ibex
07-28-2006, 08:33 PM
Mmm, Warlocks....<div></div>

Raidi Sovin'faile
07-29-2006, 06:26 AM
<BR> <BLOCKQUOTE> <HR> Mild und Leise wrote:<BR>Well I can say this is false.  Equiped a +12 int hex doll the other day, it netted me 40 power.  Now, that took me from 194 int to 206 int, so what is possible is that under 200 works like you said but over 200 returns less.  Still, that would mean that over 200, 1 point of int gives 1.67 power which seems odd.<BR><BR>Anyway, 206 int/3145 power here, self buffed.<BR><BR>what level are you?  the int to power equation only works on items that you have "mastered", these will be white items or lower.  for example, SBD (which is like 33 power?) was giving me 3 less power than Arctic Dirk (which is 5 int + 28 power or so); <FONT color=#ffff00>however, the gap widened each time i levelled up</FONT>, because Arctic Dirk was an orange item when SBD was white.  for most items, this equation has been very close to perfect for me.<BR> <BR> <HR> </BLOCKQUOTE> <P>This is most likely a factor of your Int cap increasing as you level.</P> <P>The game mechanics don't look at it as "add more int, get more power and more damage on spells"... unfortunately, it looks at the capped Int being the max power and damage you get from Int, and then starts looking at reducing the amount based on how much lower than the cap you are.</P> <P>This means if you have more than the cap, the extra Int will be doing nothing for you. And when you level, you need more Int to <STRONG>maintain</STRONG> the same power and damage you had before you leveled.</P> <P>The devs have acknowledged that this is the way it works, and that it's not a good mechanic (basically, between this and spell damage not increasing with level it punishes you for leveling).</P> <P>This doesn't really change how to look at increasing (still should be about level/10 per int), but it will affect things if you are going over your cap, or leveling without increasing your Int (since it goes down again).</P> <P> </P> <P>Also note that while Int may give Level/10 each, if you have any traits, items/buffs, or AA's that increase your max power, they are applied as you increase. So at level 40, you might get 4 per Int... but if you also have 10% extra power from traits, etc, you will actually be getting 4.4 per Int.<BR></P> <P> </P> <P>I personally am not positive on the numbers, I'm just using the examples given in this thread.</P>

Pins
07-29-2006, 09:48 PM
<DIV>Okay guys, everything said in this thread is just about completely wrong.  Everything is based on the pre-Lu13 system when there was a soft-cap at 200 INT, and then you'd gain less and less power for each point of INT.</DIV>

Crono1321
08-01-2006, 01:12 PM
<blockquote><hr>Pinski wrote:<div>Okay guys, everything said in this thread is just about completely wrong.  Everything is based on the pre-Lu13 system when there was a soft-cap at 200 INT, and then you'd gain less and less power for each point of INT.</div><hr></blockquote>LOL...what the [expletive haxx0red by Raijinn]?  This post is over a year old man go dig up some other old thread.<div></div>

Pins
08-01-2006, 09:12 PM
<blockquote><hr>Crono1321 wrote:<blockquote><hr>Pinski wrote:<div>Okay guys, everything said inthis thread is just about completely wrong.  Everything is basedon the pre-Lu13 system when there was a soft-cap at 200 INT, and thenyou'd gain less and less power for each point of INT.</div><hr></blockquote>LOL...what the [expletive haxx0red by Raijinn]?  This post is over a year old man go dig up some other old thread.<div></div><hr></blockquote>I'm not the person who brought it back up. Some other person did, and since nobody seems to ever read dates I was giving a warning.