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Unread 05-15-2006, 08:27 PM   #1
AsphyxDragonblo

 
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I have played EQ, since it came out, EQ1. I have been a long time supporter of these games. To my surprise, My choice of being a SK in EQ2 wasnt a good one...
 
Why? What is wrong with the SK in EQ2? Let Me Shed Some Light, Perhaps someone will see this who works with the game and can make some corrections for better game play...
 
 
1. Where is the invisible spell for a SK? A monk gets it? But SK does not? That makes no sense to me at all! How can you be called a shadowknight and you have no invisible?
 
2. Feign Death - I agree its neat it can be cast on group members, but at a cost of 5 minute recast time and taking away my real FD so others can be helped out! How about helping the SK out! And not only that, it lasts only 20 seconds? What in the world is SOE thinking? I think it should be Feign Death till you cancel the spell! it would be much more useful then! Most of the time, the spell ends in 20seconds and I die cause a mob is still standing there! No Use!
 
3. Pets - We arent talking about the fluff spells, squires and hawks!
We are talking about the joke called a SK pet, that SOE played on all SK's. Need a Tainted Essense to make a pet, I hardly ever have any to begin with! And when I do make a pet, it lasts only for 40seconds, or till the mob is killed. Doesnt Matter if you need help with 10 other mobs beating on you? So if you want a pet thru-out the fight, that is 10-15 tainted essenses! Since SK is a original pet class why cant we have a full-time pet?
 
Conjurers get full-time pets, Shamans get full-time pets, Necros get full-time pets
 
I am very disappointed with the SK! And I am seriously thinking of canceling my account because all the other classes but the SK get things extra then they did in EQ1. Wow we get evac! What a helpful spell. You know what SOE, take my evac and give me something of use! A Full-Time Pet! And how about maybe a quest or two that is for the SK only! We get no love!
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Unread 05-15-2006, 08:30 PM   #2
Alevyan

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Heh, for most of us high-up SKs these are minor concerns, wait 'till you hit the high end and can't tank at all.
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Unread 05-15-2006, 08:32 PM   #3
Cybrdroyd

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AsphyxDragonblood wrote:
I have played EQ, since it came out, EQ1. I have been a long time supporter of these games. To my surprise, My choice of being a SK in EQ2 wasnt a good one...
 
Why? What is wrong with the SK in EQ2? Let Me Shed Some Light, Perhaps someone will see this who works with the game and can make some corrections for better game play...
 
 
1. Where is the invisible spell for a SK? A monk gets it? But SK does not? That makes no sense to me at all! How can you be called a shadowknight and you have no invisible?
 
2. Feign Death - I agree its neat it can be cast on group members, but at a cost of 5 minute recast time and taking away my real FD so others can be helped out! How about helping the SK out! And not only that, it lasts only 20 seconds? What in the world is SOE thinking? I think it should be Feign Death till you cancel the spell! it would be much more useful then! Most of the time, the spell ends in 20seconds and I die cause a mob is still standing there! No Use!
 
3. Pets - We arent talking about the fluff spells, squires and hawks!
We are talking about the joke called a SK pet, that SOE played on all SK's. Need a Tainted Essense to make a pet, I hardly ever have any to begin with! And when I do make a pet, it lasts only for 40seconds, or till the mob is killed. Doesnt Matter if you need help with 10 other mobs beating on you? So if you want a pet thru-out the fight, that is 10-15 tainted essenses! Since SK is a original pet class why cant we have a full-time pet?
 
Conjurers get full-time pets, Shamans get full-time pets, Necros get full-time pets
 
I am very disappointed with the SK! And I am seriously thinking of canceling my account because all the other classes but the SK get things extra then they did in EQ1. Wow we get evac! What a helpful spell. You know what SOE, take my evac and give me something of use! A Full-Time Pet! And how about maybe a quest or two that is for the SK only! We get no love!


Offers some cheese to go with the whine.
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Unread 05-15-2006, 08:34 PM   #4
Razlath

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Meh... I like my SK.  He works very well IMO.  But to each his own.  If you don't like what they did with the class just choose a different one.  Many of the classes got new "flavors" in EQ2.  I think the most important thing to do is to play EQ2 as EQ2 not as EQ1 with better graphics.

This is just my opinion, but before you write off the SKs, I would suggest playing one for a while without trying to judge them by what they have "lost".

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Unread 05-15-2006, 08:42 PM   #5
Cybrdroyd

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Every class has a different playstyle. Just a matter of you the player learning how to play it.  Some classes require more involving thoughts than, "I think I will go run up to that yellow mob over there and start hacking away at it and see if I can kill it"
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Unread 05-15-2006, 08:49 PM   #6
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Cybrdroyd wrote:


AsphyxDragonblood wrote:
I have played EQ, since it came out, EQ1. I have been a long time supporter of these games. To my surprise, My choice of being a SK in EQ2 wasnt a good one...
 
Why? What is wrong with the SK in EQ2? Let Me Shed Some Light, Perhaps someone will see this who works with the game and can make some corrections for better game play...
 
 
1. Where is the invisible spell for a SK? A monk gets it? But SK does not? That makes no sense to me at all! How can you be called a shadowknight and you have no invisible?
 
2. Feign Death - I agree its neat it can be cast on group members, but at a cost of 5 minute recast time and taking away my real FD so others can be helped out! How about helping the SK out! And not only that, it lasts only 20 seconds? What in the world is SOE thinking? I think it should be Feign Death till you cancel the spell! it would be much more useful then! Most of the time, the spell ends in 20seconds and I die cause a mob is still standing there! No Use!
 
3. Pets - We arent talking about the fluff spells, squires and hawks!
We are talking about the joke called a SK pet, that SOE played on all SK's. Need a Tainted Essense to make a pet, I hardly ever have any to begin with! And when I do make a pet, it lasts only for 40seconds, or till the mob is killed. Doesnt Matter if you need help with 10 other mobs beating on you? So if you want a pet thru-out the fight, that is 10-15 tainted essenses! Since SK is a original pet class why cant we have a full-time pet?
 
Conjurers get full-time pets, Shamans get full-time pets, Necros get full-time pets
 
I am very disappointed with the SK! And I am seriously thinking of canceling my account because all the other classes but the SK get things extra then they did in EQ1. Wow we get evac! What a helpful spell. You know what SOE, take my evac and give me something of use! A Full-Time Pet! And how about maybe a quest or two that is for the SK only! We get no love!


Offers some cheese to go with the whine.



And here we have the poster who posts just to be  a SA or to get his post count up SMILEY

 

The OP has some very good points!

 

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Unread 05-15-2006, 08:53 PM   #7
Gwide

 
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Wrong forum
Cross posting
IBTL
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Unread 05-15-2006, 08:56 PM   #8
interstellarmatter

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You can only post this in one section not three different.  It's just going to be locked.

As much as I enjoyed playing my SK alt in EQ1, I still enjoy the SK in this one.  Some issues with aggro management needs to be addressed, otherwise it's still the evil class that it always has been meant to be SMILEY

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Unread 05-15-2006, 09:01 PM   #9
Rencorr

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Not going to hit each point individually just suffice it to say each class has unique abilities thats what makes them fun to play.  If you are this disaapointed in the SK, a class many people enjoy playing, than its the wrong class for you.  You want invis, play a class with invis.  You want a pet be a caster.  No class has all available abilities, where would the fun be in that?
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Unread 05-15-2006, 09:01 PM   #10
Cybrdroyd

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Enigmo2 wrote:


Cybrdroyd wrote:


AsphyxDragonblood wrote:
I have played EQ, since it came out, EQ1. I have been a long time supporter of these games. To my surprise, My choice of being a SK in EQ2 wasnt a good one...
 
Why? What is wrong with the SK in EQ2? Let Me Shed Some Light, Perhaps someone will see this who works with the game and can make some corrections for better game play...
 
 
1. Where is the invisible spell for a SK? A monk gets it? But SK does not? That makes no sense to me at all! How can you be called a shadowknight and you have no invisible?
 
2. Feign Death - I agree its neat it can be cast on group members, but at a cost of 5 minute recast time and taking away my real FD so others can be helped out! How about helping the SK out! And not only that, it lasts only 20 seconds? What in the world is SOE thinking? I think it should be Feign Death till you cancel the spell! it would be much more useful then! Most of the time, the spell ends in 20seconds and I die cause a mob is still standing there! No Use!
 
3. Pets - We arent talking about the fluff spells, squires and hawks!
We are talking about the joke called a SK pet, that SOE played on all SK's. Need a Tainted Essense to make a pet, I hardly ever have any to begin with! And when I do make a pet, it lasts only for 40seconds, or till the mob is killed. Doesnt Matter if you need help with 10 other mobs beating on you? So if you want a pet thru-out the fight, that is 10-15 tainted essenses! Since SK is a original pet class why cant we have a full-time pet?
 
Conjurers get full-time pets, Shamans get full-time pets, Necros get full-time pets
 
I am very disappointed with the SK! And I am seriously thinking of canceling my account because all the other classes but the SK get things extra then they did in EQ1. Wow we get evac! What a helpful spell. You know what SOE, take my evac and give me something of use! A Full-Time Pet! And how about maybe a quest or two that is for the SK only! We get no love!


Offers some cheese to go with the whine.



And here we have the poster who posts just to be  a SA or to get his post count up SMILEY

 

The OP has some very good points!

 



Actually I don't care what my post count is.  I do care however when people whine about the class they chose because they can't learn how to play it properly.  Also, I don't understand why you think shadow knights should have invis.  I think you have it confused with shadowdancer from NWN, a shadowknight in EQ2 is the Freep equiv to a paladin, paladins don't invis do they?

And why should a Shadowknight need a pet anyway?  They tank pretty good as it is. 

Maybe learn a little bit about your class before choosing it would help. Read the manual, read the forums, read the in-game description of what a paladin is before making one.  If I play a character class, I know by level 10 whether or not I am going to enjoy playing it, especially now that you can pick your final subclass right away. 

Finally, threatening to cancel your account because you don't like the way SOE designed your class, well that is your perogative, do it, don't let the door smack ya but on the way out.  Coming here and telling everyone you might cancel because of it simply shows what a whiney baby you are and you deserve to be flamed a little bit.  Play it and like it, or cancel, don't tell us about it, cuz most of us like the game as it is and could care less if you don't.

/waves to the plate of cheese for the whiners

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Unread 05-15-2006, 09:06 PM   #11
Kodros

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Almost none of the classes are the same as they were in EQ1...not sure why you expected them to be.  SK's have some awesome stuff, they can do some very nice DPS, and they can tank. 
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Unread 05-15-2006, 09:21 PM   #12
Methriln

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Gwideon wrote:
Wrong forum
Cross posting
IBTL



yea and cross posted this is over in the EoF forum as well
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Unread 05-15-2006, 09:53 PM   #13
Ultimatum
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Yeah....like everyone else here, I would say if your experience with an SK was bad, roll another class.  Coming here to tell everyone that you are quitting because of SOE is pointless A) Because noone cares, B) SOE isnt going to cater to just you when the majority of SKs like their class, and C) Mostly because noone cares.  Lets take a look at your complaints:1) There is no invisibility spell because this is EQ2, not EQ1 as you may have thought when you bought the game box that confusingly says "EQ2" on it.  There are also items you can buy called Totems of the Chameleon that grant you a 15 min invis, 5 charges each, and they cost about 1g....not too bad of a deal taking into consideration the fact that it doesnt waste a spell slot in your knowledge book.2) Calling our Embrace line useless is completely wrong.  Not only is it very useful when someone pulls aggro and is about to die, but if times correctly, it can save you from dieing on a raid wipe and saves you much coin on repair costs.  I believe SOE is thinking that 20 seconds is long enough, and I would have to agree.3) Last time I checked, the Sacrament line pet spell is NOT a fluff spell, in fact quite the opposite.  The dps that a master 1 skeleton can do is very helpful not only when soloing, but when raiding as well.  Plus, its not very hard to cast your Caress buff on yourself and attack mobs to get Tainted Essences.  I can't use them fast enough.  Again, contrary to (albeit unpopular) belief, this is NOT EQ1.  Conjurers and Necros get full-time pets because they are designed to be a Pet-Class.My suggestions are as follows:1) Quit whining and try to play an SK past level 50 (I'm guessing your SK is in his 20s by the way you are talking) and learn to enjoy the most fun class to play.2) Roll another class, try not to compare it to EQ1, and enjoy.3) Quit.  But keep in mind SOE isnt going to go broke if you do.
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