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#1 |
Join Date: Nov 2004
Posts: 21
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![]() The Grant/Gift of Armament line of spells (a) does not seem to fit the class in any way, shape or form and (b) is pretty useless. What is with this?
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#2 |
General
Join Date: Nov 2004
Posts: 10
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![]() I'm sure there's got to be a use for these spells in certain circumstances. Hasn't there? :smileyvery-happy: Can they be used to make Coffee or "buff" other people's shoes? :smileywink: Seriously though, I've only ever seen a use for this on occasion when you may find a healer with a tendancy to attract a little more agro than normal and can use the extra AC for a short while, but to be honest I've always found it much more efficient to use our array of hate-management spells to control this more effectively and just make sure the healer stays behind the mob. Anyone have any practical tips for this spell line?
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---------------------------------------------- Grimus Insidious the Loyal, 52nd Season Ogre Shadowknight, 28th Master Carpenter, Scourge of Oggok, Dark Knight of Freeport, Slayer extrodinaire, urbane Ogre-about-town and dapper dresser. |
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#3 |
Loremaster
Join Date: Nov 2004
Posts: 470
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Yeah Seriously, I tried using it on a Guardian but it doesn'T work on them because some other buff is blocking it. Just like VoT and Draw Strength. |
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#4 |
Join Date: Nov 2004
Posts: 34
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![]() I think it's pretty good. It's nice when I'm a secondary tank. The MT gets the spell if he can hold aggro well, keeps him from getting hit a little better. I also stack it with Ancient Pledge.:womanmad:
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Rhensom Dreadmire 70 Shadowknight Iconoclast Permafrost Server |
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#5 |
Loremaster
Join Date: Nov 2004
Posts: 158
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Exxmortis |
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#6 |
Join Date: Dec 2004
Posts: 221
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I use this line when I'm in a group, and not the main tank, it seems to help a little, I have Offering at apprentice 3, and Ancient Pledge at Adept 1 right now. The extra boost in AC on the main tank seems to help the healer conserve power a little more. With Knights Stance I barely notice a drop in my AC, and usually see a better increase in the MTs defense.
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Akureinoko Inazuma 26 Dark Elf Monk of Qeynos - Oggok Kayyin Deathwalker 25 Dark Elf Shadow Knight of Freeport - Oggok Berodach 11 Half-Elf Predator of Freeport - Oggok Ksathra 18 Kerra Bard of Qeynos - Oggok Zigor Troll Bruiser of Freeport - Lucan DLere Because as sure as the sun came up this morning, at the first hint of a [any] change in the update notes there will be countless "SOE made [whatever was changed] useless!" threads, despite the fact that skilled players will continue to play their classes just fine. |
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#7 |
Join Date: Nov 2004
Posts: 21
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So is it really worthwile?I guess my problem with it is that it just does not fit my idea (nor the official description) of what a Shadowknight is supposed to be.I would personally prefer that this spell line were dropped and replaced with something like a line of AC drains (which could be group buffs) like SK's had in EQ1. I know this is not EQ1, nor do I want it to be, but it seems like there were some really great concepts present in the class that got dropped in the translation to EQ2 and replaced with things that don't seem to fit the theme.
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#8 |
Tester
Join Date: Nov 2004
Posts: 558
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Our regular group uses OoA all the time (late 20s group). It takes roughly 20% from the buffer and gives 10% to the buffee. Which takes the tank from 1650AC to 1800+AC. A good, sizable boost and useful for tough fights.I like it. It makes us a nice, useful, secondary tank. I just have to remember to click it off before I attempt to off-tank an additional mob that's beating on someone who can't take it.
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#9 |
Join Date: Nov 2004
Posts: 157
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The only thing I use is VoT. It seems to stack well enough with the other buffs, compared to OoA.
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~Shadamehr |
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