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Unread 01-31-2007, 11:54 PM   #1
Siclone

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I just started up eq2 again and been learning how to play a bruiser but I come into comments like "I am a scout with taunt"
or EoF made me not a tank anymore ,,,,type of stuff
 
Can some one sumon up what the Bruiser is now and why?
 
thanks
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Unread 02-01-2007, 12:54 AM   #2
Novusod

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The bottom line is Bruiser must be played as Twink to be usefull.  By Tier 5 you need full adorments and 40+ AA to tank for a group. Being able to solo Named ^^^ used to be a bonus to the class. Now its' chore where you have grind named because you have to have to have the masters and AA to usefull. I am slowing questing my way to 70 with xp off because it is really the only way.
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Unread 02-01-2007, 01:14 AM   #3
Siclone

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Novuso wrote:
The bottom line is Bruiser must be played as Twink to be usefull.  By Tier 5 you need full adorments and 40+ AA to tank for a group. Being able to solo Named ^^^ used to be a bonus to the class. Now its' chore where you have grind named because you have to have to have the masters and AA to usefull. I am slowing questing my way to 70 with xp off because it is really the only way.


Thanks for response but I am not sure I understand your full meaning by this. 

“twink to be usefull”?  I don’t know what you mean

are you complaining that its hard to solo a named ^^^?   I would think any class can solo a named ^^^ of equal level that would be very impressive?

“slowly questing your way to 70 with xp off”  How can you go up to 70 if your xp is off and why do you want to level slowly??

Maybe I will ask like this

At later levels how do Bruisers solo

At later levels what is Bruisers roles in a group

At later levels what is a Bruisers role in a Raid?

Thanks


Message Edited by DaStone on 01-31-2007 12:14 PM

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Unread 02-01-2007, 03:05 AM   #4
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DaStone wrote:

Novuso wrote:The bottom line is Bruiser must be played as Twink to be usefull.  By Tier 5 you need full adorments and 40+ AA to tank for a group. Being able to solo Named ^^^ used to be a bonus to the class. Now its' chore where you have grind named because you have to have to have the masters and AA to usefull. I am slowing questing my way to 70 with xp off because it is really the only way.

Thanks for response but I am not sure I understand your full meaning by this. 

“twink to be usefull”?  I don’t know what you mean

Since many Bruisers have a majority of their spells Master I this has become the baseline for the class's performance. Most other classes have Adept I for their baseline so you can get by with just Adept I with these other classes. For Bruiser you NEED master I.

are you complaining that its hard to solo a named ^^^?   I would think any class can solo a named ^^^ of equal level that would be very impressive?

I am not complaining that it is hard to solo named ^^^ but that it is now a Requirement that we become solo named loot [Removed for Content]. If you do not do this you will be extreamly under powered.

“slowly questing your way to 70 with xp off”  How can you go up to 70 if your xp is off and why do you want to level slowly??

Every quest I turn in gives me xp whether combat xp disabled or not. This way I have proportanately more AA than I would normally have with xp on. It also gives me a chance to repeatedly farm the named^^^ for loot that I can use to trade for masters I need.

Maybe I will ask like this

At later levels how do Bruisers solo

My Bruiser is only mid level and solos very well. I have duo'ed with a 70 bruiser on my troubie and we can take out quite a bit. I have heard that some Bruisers can solo 71^^^ but I have never seen it.

At later levels what is Bruisers roles in a group

I believe they are DPS with a taunt. At mid level it is getting harder and harder to tank well.

At later levels what is a Bruisers role in a Raid?

I am not raider so I don't know.

Thanks

Message Edited by DaStone on 01-31-2007 12:14 PM


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Unread 02-01-2007, 11:18 AM   #5
Raidi Sovin'faile

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I have mostly Adept 3 spells and Legendary gear. I've got about ~65 AA points, all spent on DPS boosting and Offtank buffs, except for decreasing the recast on my group taunt.I can single healer tank any instance in T7. I am often asked to do so. I've tanked when there was two SKs in the group, both having similar equipment as myself (wusses).I can solo fairly well as well, but I don't normally do it. I play mostly to instance these days, and soloing instances is the realm of my Coercer so Bruiser is all group play for me. When I was doing all those claymore and solo quests, I could do them all very quickly and easily on my own.On raids, I'm purely DPS. There's folks that are better equipped, with better AA options to be Main Tank (survivability and more importantly, aggro control).Hence my AA choices.. DPS and Offtanking.Personally, I love the fact that I can walk into a group and Tank if I need to or switch to DPS if I need to. Offtanking works very nice as well if we have a spacey tank and/or folks grabbing aggro/adds too often. I like that if I actually get a bit of attention in group placement (dirge buffs, fury buffs, procs, etc) I can pull down over 1k zonewide DPS on raids, higher if a brigand debuffing. This might not be the be-all DPS, but in MY world of pickup raids, raid alliances, and "lets have fun raiding" guild raids, I'm in the top 5 more often than not, so I'm pulling my weight.Oh.. and I currently have zero adornments. Never had them, and doing it all without them now.
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Unread 02-01-2007, 10:15 PM   #6
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Novuso wrote:


DaStone wrote:


Novuso wrote:
The bottom line is Bruiser must be played as Twink to be usefull.  By Tier 5 you need full adorments and 40+ AA to tank for a group. Being able to solo Named ^^^ used to be a bonus to the class. Now its' chore where you have grind named because you have to have to have the masters and AA to usefull. I am slowing questing my way to 70 with xp off because it is really the only way.


Thanks for response but I am not sure I understand your full meaning by this. 

“twink to be usefull”?  I don’t know what you mean

Since many Bruisers have a majority of their spells Master I this has become the baseline for the class's performance. Most other classes have Adept I for their baseline so you can get by with just Adept I with these other classes. For Bruiser you NEED master I.

You never need to twink it out, generally twinking your charater out makes life easier some people prefere it, others dont. But my orignal main was a templar and i never had more then 20pp on him at any given time, due to masters back then being so expensive and raid rpr bills, so i got my bruiser from 1-70 without twinking him and it was just as easy as anyother class if not easier due to the solo abilty, tbh i grinded him that much i hardly grouped at all throughout the levels. Saying you NEED masters isnt true i wouldnt have anything less then adept III but not everyone will be able to fully master their bruiser out and saying YOU NEED MASTERS OTHERWISE YOULL BE CRAP will undoubtably scare them away from the class more then anything. Also ive never heard of any classes being able to get away will adept I, any class with adept III or higher will own the people with adept I's, obviosuly prosuming they can play it and arnt an ebay toon.

are you complaining that its hard to solo a named ^^^?   I would think any class can solo a named ^^^ of equal level that would be very impressive?

I am not complaining that it is hard to solo named ^^^ but that it is now a Requirement that we become solo named loot [Removed for Content]. If you do not do this you will be extreamly under powered.

Again something that just isnt true, im a fully fabled bruiser but i would not be able to solo like i do in "rare" named drops etc, mobs like Portal keeper in Forsaken City would own me for example, i solo named for master to sell for PP thats it not to gear myself, and in the situation where i couldnt get fabled i still wouldnt do it for that, instance gear is generally alot better then the "rare" drops from random zone mob xxx.


 

“slowly questing your way to 70 with xp off”  How can you go up to 70 if your xp is off and why do you want to level slowly??

Every quest I turn in gives me xp whether combat xp disabled or not. This way I have proportanately more AA than I would normally have with xp on. It also gives me a chance to repeatedly farm the named^^^ for loot that I can use to trade for masters I need.

I can understand what you mean by this but imo id sooner grind my heart out old skool rather then use that method, grind Vit away then quest maybe.

Maybe I will ask like this

At later levels how do Bruisers solo

My Bruiser is only mid level and solos very well. I have duo'ed with a 70 bruiser on my troubie and we can take out quite a bit. I have heard that some Bruisers can solo 71^^^ but I have never seen it.

Gear just like with ever class will enhance how well you do, alot of it is gear dependable higher end gear obviously put stats up, resists,str,avi etc etc, all that enhances your survivabilty and therefore how well you do against mob "xxx". I have no problem solo'in, i did the whole claymore questline solo with exception to the raids etc bits. Unless a mob has slipped my mind i do not no of any "Group" mob i cannot solo throughout Norrath regardless of lvl. Certain classes affect how well you do etc, but Bruisers come with alot of ulties mezz, fear, numerous stuns all come in handy.

At later levels what is Bruisers roles in a group

I believe they are DPS with a taunt. At mid level it is getting harder and harder to tank well.

Everytime i enter a simple random pickup group so to speak i will always end up tanking, regardless of why i entered the group. We can tank, i have no issues tanking any instance. We just generally take harder hits.

At later levels what is a Bruisers role in a Raid?

I am not raider so I don't know.

DPS first tank later. You'll probably never get asked to upfront tank something, i know it doable in certain zones, but it bascially DPS DPS DPS -tank dies-second tank dies -you tank and see what happens. Ive been in numerous situations where ive ended up either tanking till the epic has died (named and trash included) or atleast holding it down till the MT is backup.

Thanks

Message Edited by DaStone on 01-31-200712:14 PM






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Unread 02-01-2007, 11:23 PM   #7
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I agree with what Raidi said.  By the way Raidi, what's your bruiser's name?  I'm on Mistmoore, too.I have a relic chest piece, but the rest of my gear is a mix of mastercrafted, legendary, and treasured.  I have about a third of my adept III spells and the rest are adept I.  I have about 61 AAs, and I use bare hands with the STR AA line.  I have no adornments.I can solo a 67^^^ if I have my master 1 knockout combo up (every 3 mins), but it is an extremely close fight.  I can solo named level 70^ if I'm careful.  I can tank instances just fine in a group (killed one of the dragons in PoA two nights ago).  In raids, I am purely DPS since my gear is woefully inadequate to tank an epic mob.  I can take a few hits from the trash in labs, but the nameds will one-shot me.  I parse around 750 self-buffed in offensive stance, but much less in defensive stance.  If I'm buffed a bit and my knockout combo is up and the fight lasts exactly the time it takes me to go through all of my CA's once and a couple of them twice, and there are a few mobs for my AE attacks to hit, then I can parse up around 1200 for that perfect fight.  Its great fun when that happens in a raid.So, if all you want to do is raid, pick a different class.  If you want to be useful in a raid and be able to either tank or DPS in a group, bruiser is the class for you!Oh, and if you like doing quests, feign death is the best thing ever!  You can train wherever you want to go and talk to quest people while you are feigning.
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Unread 02-02-2007, 11:13 PM   #8
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My bruiser does pretty well, but he's fully fabled and mastered. Considered how hard it is to boost your mit, I think it would be extensive how less survivable he would be without this gear. I love the brawler AAs (especialy the passive one that gives you 1400 mit and 75% crit chance), but I find the bruiser AAs to be stale, very stale. They are simply enhancements. I do have them, but I have nothing really to shoot for. My necromancer is extremely exciting on AAs. My fury is pretty darned good too on AA choices. Wizard AAs are starting to look pretty tasty as well. But the bruiser ones? Blah... boring.

Message Edited by Supple on 02-02-2007 10:14 AM

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Unread 02-06-2007, 02:32 PM   #9
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Hey Thoral! My bruiser's name is Kaisoku... dunno if I've ever run into you before, I play at odd hours and have multiple chars.And you are very right on the raiding scene. I played (and still play) my Bruiser as my main, but I started playing my Coercer (which I had made back at the beginning) right when they fixed charm with LU 13... and found out that Coercers are kinda wanted on raids.Guess which char has all the fabled? Heh...I try to get my Bruiser on raids as much as possible... but most of the fabled/raid loot that he has managed to get has been from the raids letting me log him in to pick up an item that would have been vendor'd anyways.
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Unread 02-06-2007, 08:39 PM   #10
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Well, you know, if you need a bruiser to come loot stuff that will be vendored...I suppose I could help you out.  =)
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Unread 02-12-2007, 11:47 PM   #11
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Unread 02-13-2007, 07:49 AM   #12
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For the most part, and this is not just because I play a bruiser.. lol... I think the class is an awesome one. Of course, its what you make of it, and its preferrence. From 1-70 I was pretty much the tank all the time for groups... being on a pvp server, there arent many tanks. I did well, with the exception of not being to hold aggro as well as the plate tanks do. When I hit t7 and started raiding and got lots of gear and master I's, it only got so much better. I can now tank awesome, and can even hold aggro impressively due to the dps i can output. As for AA's im at 93 points... Im not really playing anymore, but thats where I left off on, and I put the new points into damage, my heal, and things like stonedeaf and closed mind, which on a pvp server, are very useful. On raids i can output a fair amount of dps... Im not on the top of the top ten dps parse every fight, but I am usually on the 8-10th spot depending on how many scouts and mages they bring to the raid. The great thing about bruiser is being able to either be a tank, or dps... so my advice is, just do what you like.
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Unread 02-13-2007, 07:52 PM   #13
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I don't want to get into a flame war, but Novusod is really full of hooey.

"Since many Bruisers have a majority of their spells Master I this has become the baseline for the class's performance. Most other classes have Adept I for their baseline so you can get by with just Adept I with these other classes. For Bruiser you NEED master I."

Bunk!  The only thing you need is to be adept at playing.  I have been slowly increasing my CAs to Master level at the end (I am 67th,) but only because of desire.  You do not need them to be better than Ad 1, even then, to take out a greenie heroic, and as far as group and raid work, you can be at any level.  Masters make it easier, but are not necessary.  Serious raiders can make the arguement they need every edge, but then, if you are a serious raider, you won't have any issues coming up with the plat to be Mastered.

"I am not complaining that it is hard to solo named ^^^ but that it is now a Requirement that we become solo named loot [Removed for Content]. If you do not do this you will be extreamly under powered."

Bunk!  You do not need to be able to solo named.  Anywhere you go, you will find groups to take on Named.  And you find very little competition for the Bruiser drops.  If you want it, there's little chance anyone else will, unless there's anothe Brawler in the group.  And even without Named drops, you will fly through to level 60, where there are some really interesting Nameds that everyone is after.  But to get there, you can do it on player crafted gear, easily.  I had two Masters prior to 50, and only started wearing rare-crafted then, too.

"Every quest I turn in gives me xp whether combat xp disabled or not. This way I have proportanately more AA than I would normally have with xp on. It also gives me a chance to repeatedly farm the named^^^ for loot that I can use to trade for masters I need."

This is known as being a farmer.  It is silly on two fronts.  1)  most people want to get to 60!  By the time someone who has his exp off gets all the "necessary" gear to get to 60, you could be there!  2)  You make way, way more adventuring at 60 on common drops than anything you will get trying to sell your fabled farmer gear to a 35th level twink.

Finally, the role of bruisers at any level is as a fighter or a damage dealer, though often both will be called upon.  Learn your craft, how taunt, how to hold agro, how to do ferocious damage, and you will succeed.  Get your gear to do it for you, and you will fail.

Redmouser Bruiser, AB

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Unread 02-17-2007, 12:24 PM   #14
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Supple wrote:
My bruiser does pretty well, but he's fully fabled and mastered. Considered how hard it is to boost your mit, I think it would be extensive how less survivable he would be without this gear. I love the brawler AAs (especialy the passive one that gives you 1400 mit and 75% crit chance), but I find the bruiser AAs to be stale, very stale. They are simply enhancements. I do have them, but I have nothing really to shoot for. My necromancer is extremely exciting on AAs. My fury is pretty darned good too on AA choices. Wizard AAs are starting to look pretty tasty as well. But the bruiser ones? Blah... boring.

Message Edited by Supple on 02-02-2007 10:14 AM

Wow can you really get 75% crit chance? The best I saw was 18.1% on the INT line -- how do you manage to get 75% please?
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Unread 02-18-2007, 02:30 AM   #15
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  Well on this topic I can only speak for myself because IMHO with the AA' 1-50 and AA's 51-100 the class varies; but as a whole yes you can tank, yes you can DPS, and yes its a great solo class. I mostly raid with mine and do a few quests here and there. On raids I am there for DPS and I do alot of pulling mobs to the raid MT, DT raids spawning worms(my favorite job :/ ), I also do some off raid tanking on very small occasions. Its still a great class and I still have fun playing it. I remember most my guild was passed me in the Claymore line at the end of last year, I soloed the SOS part of the series to catch up to some of my guildmates, It wasnt an easy task but not many other classes could do it like a bruiser could.

to sum it up my opinion is a bruiser is an avoidance/DPS/Tank

I hope this helps 

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Unread 02-18-2007, 02:46 PM   #16
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spabby wrote:
Supple wrote:
My bruiser does pretty well, but he's fully fabled and mastered. Considered how hard it is to boost your mit, I think it would be extensive how less survivable he would be without this gear. I love the brawler AAs (especialy the passive one that gives you 1400 mit and 75% crit chance), but I find the bruiser AAs to be stale, very stale. They are simply enhancements. I do have them, but I have nothing really to shoot for. My necromancer is extremely exciting on AAs. My fury is pretty darned good too on AA choices. Wizard AAs are starting to look pretty tasty as well. But the bruiser ones? Blah... boring.

Message Edited by Supple on 02-02-2007 10:14 AM

Wow can you really get 75% crit chance? The best I saw was 18.1% on the INT line -- how do you manage to get 75% please?

Final ability in the INT line called Eagle Shriek. You have to be below 30% health for it to activate however.

I like my Conj, but i do enjoy playing my Bruiser alot more.

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Unread 02-19-2007, 06:34 PM   #17
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It actually works out to 100% crit because of the previous aa choices, it's rare that I "get" to use it but it's great because you become a dps juggernaut, literally, you get a defensive mitigation buff of 1400 to go with it. I love the Int AA line, I used to go Wisdom but that just got me killed most of the time, its the halfway point between solo mob dps in str and group mob dps in wis.
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Unread 02-26-2007, 04:40 AM   #18
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I two-box my level 62 Bruiser with a level 62 Fury.  I don't group much otherwise, and I certainly don't raid.  I have mostly Adept III, a bunch at Master 1, and a few that I rarely use at Adept I. The reasons why I love the bruiser in this combo:
  • FD is very useful
  • M1 self-heal with 5 points in the AA line (like a 45-52% heal, its wicked)
  • Great DPS for a tank, especially single target.
  • Very useful Ancient Teaching Spells that I use all the time.
  • Fury adds mitigation buff plus our mitigation buff - 46% mit or so with Full Mastercrafted Gear.  My avoidance with this duo is around 63%.
  • According to most people, going bare fisted (with STR line) is only surpassed by dual-Fabled weapons.  If you dont raid, not having to upgrade your weapons is nice.
Things that need work:
  • AOE agro control.  Almost any other tank will do a better job at group AOE agro, such as a zerker.  I would suggest the WIS line for Crane Twirl to help here.
  • Named and Epic seem to ignore our avoidance, so we take a pretty large beating. IMO casters are easier because of our Stone Deaf and Close Mind skills.  Also use Vigorous Spirit all the time, its well worth it.
  • Perception.  I always see 60-69 chat saying "xxx group looking for plate tank" - if you are into pickups.
Just my opinions and observations.  For what I do, I would have been a zerker if they had FD - but alas its probably the single  most important thing (to me) for the whole class.  I couldn't live without it, especially since I duo all the time.  Train whole zone -- and as long as no one agros the Fury on the way, we can make things happen FAST. agressiv
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