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#1 |
Loremaster
Join Date: Nov 2004
Posts: 97
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![]() Has anyone been using this brawler AA spell ? ( the last mantis ability -- it teleports you 25 yards to your target) I wonder if it's particularly useful for pvp. thoughts?
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#2 |
General
Join Date: Feb 2005
Posts: 687
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I never went for this one, but I do know it's not like Sonic Fists. If memory serves, it doesnt teleport you back. There was a rumor that one of these two prevented social aggro, but that's not true.
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80 Barbarian Necromancer | 139 AA | 380 Tinkerer of Antonia Bayle 80 Fae Warlock | 135 AA | 400 Tinkerer of Antonia Bayle 80 Teir'Dal Bruiser | 132 AA | 76 Carpenter | 350 Tinkerer of Antonia Bayle 80 Arasai Mystic | 132 AA | 370 Tinkerer of Antonia Bayle 71 Barbarian Guardian | 108 AA | 350 Muter of Antonia Bayle 70 Teir'Dal Fury | 81 AA | 80 Sage | 400 Transmuter of Antonia Bayle 61 Sarnak Ranger | 75 AA of Antonia Bayle Betrayals: Bruiser (2) | Fury (1) | Warlock (2) | Mystic (1) | Guardian (1) | Ranger (1) | Others (3) |
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#3 |
Loremaster
Join Date: May 2006
Posts: 263
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I'm wondering if it gives 100% criticals for 10 seconds or if you have 10 seconds to make some kind of attack and at that point the "buff" is consumed. Obviously I'm too cheap to just respec to test this out, and I like Sonic Fists just fine for most of my teleporting needs... but it might be interesting to actually have a 10 second critical hit buff, you know?
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#4 |
General
Join Date: Sep 2005
Location: United Kingdom
Posts: 164
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#5 |
Loremaster
Join Date: May 2006
Posts: 263
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![]() Thanks. I do know how to read. The important part is: do you actually have the ability? Because frankly, I could give a ratonga's [I cannot control my vocabulary] what it says in the description :smileyhappy: |
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#6 |
General
Join Date: Sep 2005
Location: United Kingdom
Posts: 164
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![]() Well considering SOE can be stupid with descriptions when it comes to spells/CA'S and there not always clear but thats as clear as day. No i dnt have it cuz its crap but i tested it on beta, may have changed but i doubt it.
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#7 |
Loremaster
Join Date: May 2006
Posts: 263
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That's why I was curious in the first place. Too many abilities have effects that don't really match up to their descriptions, even this one in particular has a 10 second duration listed in the effects. Where is a 10 second buff or anything mentioned in the description? There isn't. It could mean anything :smileytongue:You still haven't told me how it works. The description doesn't tell me what the 10 second duration is for so saying it does what the description says doesn't really answer my question. Is it a buff that expires when you make an attack? Or what?
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#8 |
Loremaster
Join Date: Jun 2005
Posts: 355
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Zelkova wrote:
That's why I was curious in the first place. Too many abilities have effects that don't really match up to their descriptions, even this one in particular has a 10 second duration listed in the effects. Where is a 10 second buff or anything mentioned in the description? There isn't. It could mean anything :smileytongue: You still haven't told me how it works. The description doesn't tell me what the 10 second duration is for so saying it does what the description says doesn't really answer my question. Is it a buff that expires when you make an attack? Or what?Yeah, the way I read it was that for 10 seconds you got all crits.
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#9 |
Loremaster
Join Date: Nov 2004
Posts: 92
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Last I tested it, it worked as intended. That is, after using it, you have a 10s buff. If you land a melee attack with the buff on, the attack will crit, and the buff is immediately removed - thus you get exactly one crit. I seem to recall that even CA-based procs don't crit if they fire off the first attack, but I might be wrong on that.
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