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#1 |
Loremaster
Join Date: Nov 2004
Location: SoCal
Posts: 2,201
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In regards to the expansion pack only.Since there is no new level cap, the expack brings tons of content and tweaking of course. I found this last bit of info nice, seeing as how I despise ours atm."These are across the board additions though, which means new tweaking – the Achievement system now has sub-class abilities for additional customization" - found here
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#2 |
General
Join Date: Nov 2004
Posts: 91
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Pretty sweet stuff, sounds good. Hopefully there will be a lot more diversity with this one, not 5 lines geared towards tanking or halfassed abilities in odd places. That and the lines hopefully won't have names like Eagle Shriek and Crane Twirl :I.
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#3 |
Loremaster
Join Date: Nov 2004
Posts: 211
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![]() EverQuest II Echoes of Faydwer Features * New playable race - The Fae * New starting location - Kelethin * Over 350 all-new quests * Content and zones available for players of all levels (1 - 70) * Cloaks that can be worn by your player character * All-new Profession Hats and Armor * Over 20 new adventure zones * Over 40 new types of creatures * New rewards for PvP (Player vs. Player) combat * New player housing, items, equipment, spells and tradeskill recipes * Levels for Guilds raised from 50 to 60 Has the real profession hat for bruisers even been released yet? |
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#4 |
Loremaster
Join Date: Nov 2004
Posts: 305
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I'm not all the way through the quest yet, but I haven't heard (or seen) anything differently yet.
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#5 |
Loremaster
Join Date: Nov 2004
Posts: 134
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![]() Our proession hat that was supposed to be included in KoS that wasnt will probably be in the expansion for November. But only the hat will be ready. The other bruiser specific stuff they say is there...I predict that after some cajoling it will be leaked the Bruiser specific armor will not be ready much like we found out with the current professin hats. It will be put in when they get to it. Dont mean to sound pessimistic but if we follow previous trends it would be a logical presumption to surmise the eventuality that it will be released partially finished. I wonder how that guild housing is coming along? |
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#6 |
General
Join Date: Dec 2004
Posts: 737
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This early i look at list the new projects will have as an outline. Remember the game was supposed to have the ability to customize armor with guild logos?DoF was supposed to have another overland zone?How many classes still don't have thier vault hats in game?
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