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Unread 09-28-2006, 12:51 AM   #1
Zenith

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I keep reading posts about monk AA lines and people posting about doing 1400+ DPS and I'm very confused. I just switched from being weaponless and my dps so far... has sucked.I got one of the calamities, the one with the piercing dmg proc, and Velium Claws. Also have a few pieces of Excarnate and the rest is legendaries. Got my mark too. Almost all my attacks are master, if not they are adept 3.AA setup:STR: 8AGI: 5STA: 4/4/8/4INT: 4/4/8I sometimes tank for my guild groups so that's why the AGI and deflection bubbles.Spamming all by CAs every fight and buffed with 100% haste, berserk, etc I'm topping out at 700dps most figths around 590. Mantis procs maybe once per fight, the claws do about once a fight as well and lucky if the Calamities do ever. Even using STR potions to try and get more but getting nothing.What I don't understand is the sheer difference. Even someone with all excarnate or what not should not have 2x the dps. So I'm thinking I've got something done wrong or don't know some trick to it.

Message Edited by ZenTouma on 09-27-2006 01:56 PM

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Unread 09-28-2006, 01:04 AM   #2
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Genereally those numbers given here are from raids and DPS buffed most of time...So you should not expect to get raid DPS in groups if not really specialised group for it.Instead of STR / AGI , you can put those points to WIS 4-4-8 as well.

Message Edited by selch on 09-27-2006 02:08 PM

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Unread 09-28-2006, 01:09 AM   #3
Zenith

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Well, before I respeced I was hitting 700 normally, that was more my average with weaponless. I think that's why I'm confused because I should be doing more now. Also my procs... well are not procing. Dark Squal is a 5% proc and goes off maybe 3x a fight normally. But my 24%, 7%, and other 5% dmg procs seems to never go off.Also have my slower weapon in my main hand since I've been reading that's better for you while spamming out CA's.

Message Edited by ZenTouma on 09-27-2006 02:11 PM

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Unread 09-28-2006, 01:54 AM   #4
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You want dps buffs. Use a STR imbued ring, get a brusier, dirge, coercer, and/or inquisitor in your group for those.
 
A Fury's Agitate buff is nice in a pinch, and/or the group berserk from a berserker.
 
Now, in addition to that, space out your combat arts... hit one roughly every two seconds... it allows your autoattack to hit between them.
 
As folks have said, going 4/4/8 in int wis and stamina lines will give you high crits and two different damage procs.
(We know they don't proc often, but every little bit helps)
 
Now... get up to where you're at or close to 100% dps buff more of the time then you aren't, and do all that...
and you'll parse in the 1200-1400 range... and better hope the plater they got tanking can keep up with your hate.
 
 
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Unread 09-28-2006, 02:01 AM   #5
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Alright, yeah right now I'm using a STR and an AGI imbued ring. I'll work on getting a 2nd STR one.Space them out? Ok normally I just spam them in a certain order.
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Unread 09-28-2006, 02:40 AM   #6
Morrolan V

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600 average with a 700 top end sounds about right for the setup you describe, particularly if you are tanking.
 
To get to 1200-1400, as stated above, you really need to be grouped with multiple DPS buffers.  A 70 monk with fabled 60+ DW weapons, 4/4/8 Sta/Int/Wis, 100% Haste and 100% DPS buffs will do 1100 consistently and top out at 1400 or so.
 
 
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Unread 09-28-2006, 03:15 AM   #7
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Alright, yeah I started to space out my CA's instead of just jamming them all and did see a dps improvement of a bit. I'll get myself the str ring made tonight.
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Unread 09-28-2006, 08:01 AM   #8
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even with 100% dps and 59/57 dr DWs, a monk can average 1100 easy.
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Unread 09-28-2006, 08:14 AM   #9
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Aye I have a 4 coutn in between using my big 4 attacks and the dps is higher now. One thing I've noticed, 5% procs seem to be not working right. Fight against a named my calamity swong 92 times and didn't proc once. Seems rather odd, the thing rarely procs at all. Does it being in my offhand make a difference?
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Unread 09-29-2006, 02:44 AM   #10
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get a vraskaskin Claw Club if u can from the gimped contested in in ToS, with 100% dps mod can hit mobs that have been raid debuffed for over 5k on a crit, with the int crit line and MOA that adds a huge amount to your dps. Biggest DPS increasing weapon i have seen in game tbh and much better than the DW like Wurmy, calamities, skewer etc etc apart from on the dragon bosses in a few epic instances that are all immune rush of course =/
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Unread 09-29-2006, 09:55 PM   #11
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the biggest thing with raid dps though is that the mob is being seriously debuffed. thus making it able to do alot more damage to it.
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Unread 09-30-2006, 05:47 AM   #12
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psubullet wrote:even with 100% dps and 59/57 dr DWs, a monk can average 1100 easy.

With the bring the monk DPS back into line trend over the past couple months, without a big DPS buffer in group i would say 600-750 dps is probably about right TBH. Like Tsubullet if one is averaging 1100ish dps with 100% dps... with 0% you're right about where you are.Also from what i've seen, button mashing = bad. The faster your weapons are, the effect from button mashing is more pronounced. The main reason i parse is for personal benefit... one thing i noticed is that my "actual weapon delay" was almost consistently 0.2s higher than what the theoretical delay should have been (with 100% haste it's pretty easy... just listed delay / 2). This was true whether it was a fast dual wield setup or a slow 2h setup. The effects of this can be very obvious... and the more you button mash, the worse the effects:Vraskin Claw Club - 2s hasted delay / 2.2s actual = 10%Dual 1.6s delay weapons - 0.8s hasted delay / 1.0s = 25%Essentially, the slower your weapon delay is the net effect of "lost swings" is lower. Now the trick is to find the balance of letting your weapons actually work for you and using CAs. As an example on a single target if you cast our AOE attack line you are fooling yourself. Say you're using dual 1.6s weapons... in the time it took to cast that spell you lost out on potentially 3 attack rounds or 6 total weapon hits. Odds are you just did less damage by casting that CA on a single target.
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Unread 09-30-2006, 07:30 AM   #13
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With no dps buffs: 600-700 is normal.  with 50% you can get 1000 constant no sweat.Button mashing isn't necessarily a bad thing.  Lowest possible delay = .8 seconds.  Pretty much everything we use is .5 second casting, .5 recovery (although I've never noticed the recovery timer affecting Autoattack, some say it does), so even with .8 second delay, you've still got a gap of time to blow before the next round of attacks.  However, leave the AEs out of there.I personally tested this and parsed 180 higher by spamming than by not spamming, SMILEY
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Unread 09-30-2006, 05:10 PM   #14
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Parsed zonewide 1100+ last night in DT (including dual tanking the amorphous drake and tarinax with the MT in defense stance) with only a Dirge dps  buff and the Fury agitate buff so probably an average of about 50% dps overall. Highest parse something like 2.2k and lowest about 890 (Have crane flock hence the sometimes large DPS scores)  So with 100% dps buff im sure 1400+ zone wide dps would be possible and maybe even higher in some of the easier zones like labs. Unfortunatly we have only 1 Coercer in guild and hes normally holed up in the scout dps grp or i could see if thats possible for me myself. 

 

oh and regarding button mashing, i think that only really affects dps much if u have really fast weapons, for example a month or 2 back i used to notice that on parses my skewer with 1.2 sec delay used to always do less damage than my fist of pain or marrs fist even tho the skewer had a higher DR rating, i am guessing thats because of the lost swings when casting CAs. Not a problem now however as i use the vraskin club pretty much 100% of the time and with its 4 sec swing time there really isnt a problem. Only use Calamities and Wurmy DW now on the dragons that immune to crush.

 

Message Edited by Illustrious on 09-30-2006 06:17 AM

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