|
Notices |
![]() |
Thread Tools |
![]() |
#1 |
Loremaster
Join Date: Nov 2004
Posts: 8
|
![]() Has anyone else noticed that, since yesterday's update, the berzerker skill Frenzy isn't working the same? I keep getting out of range messages when trying to use it now. Even though I'm within melee range, my normal attacks all hit and all my other skills hit, but for Frenzy to hit I almost have to move inside what ever creature I'm attacking.
|
![]() |
![]() |
![]() |
#2 |
General
Join Date: Dec 2004
Posts: 251
|
![]()
For some unknown reason, Frenzy has about half the range as normal melee combat. It's always been like that, though (and I didn't notice any further reduction last night)... It's particularly odd, as other combat arts seem to have about double the range of normal melee attacks, rather than half.
Also, if you are fighting mobs on any kind of slope, it can be almost impossible to hit them with Frenzy unless you time a jump at the start AND end of the cast.
|
![]() |
![]() |
![]() |
#3 |
Join Date: May 2005
Location: Washington
Posts: 3
|
![]() Pin tells the truth Avail. Frenzy has always been like this and doesn't seem to have changed at all after the patch for me either.
__________________
Brokk Bloodforge LVL 50 Dwarven Berserker Weaponsmith |
![]() |
![]() |
![]() |
#4 |
Join Date: Nov 2004
Posts: 649
|
![]()
All multiple hit styles are link this. I hear brawlers and swash saying the same thing.
|
![]() |
![]() |