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#1 |
Join Date: Nov 2004
Posts: 3
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![]() Hello, Ok what exactly does this guardian ability do? Hand of the Just, after examination all it says is,"When the hand glows, we retreat-- unknown orc leader blah blah". Ok? So I use it and my hand glows for 5 minutes, recast time is 5 minutes too so I can have it constantly glowing. But what does it do? Cost me 15s from the trainer, figured it would do something but no stat upgrades, procs, or anything to my knowledge. Anyone know? Thanks
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#2 |
General
Join Date: Nov 2004
Posts: 11
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![]() It does nothing, no proc, no stat boost, it's for effect only. Hey but on the bright side, if you have some bard friends who put on a concert in game, you can be the fog machine :smileyvery-happy:
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#3 |
General
Join Date: Nov 2004
Posts: 192
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![]() All classes get a novelty skill at 20
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#4 |
Loremaster
Join Date: Nov 2004
Posts: 83
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![]() Message Edited by God_of_Avalon on 12-06-2004 08:40 PM Message Edited by God_of_Avalon on 12-06-2004 09:30 PM
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-------------------------------------------------------------------------------------------------- Enchanters, we are the peg leg for handicaped groups, lol. |
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#5 |
Join Date: Nov 2004
Posts: 9
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![]() Uh, how do you use this? Or do you have to buy it from trainer?
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#6 |
General
Join Date: Nov 2004
Posts: 192
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ya have to buy this one from a trainer.
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#7 |
Join Date: Nov 2004
Posts: 9
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Yeah, I think I'll just pass on this till 15s is like nothing... |
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#8 |
General
Join Date: Nov 2004
Posts: 1
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![]() 15s isn't that much at level 20.
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#9 |
Join Date: Nov 2004
Posts: 3
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![]() Well i got a cleric going templar friend that said he would love to have the glowey fist compared to his " i can make somenoe kneel " aka " i am a perv's dream " skill. I can live with the horribly dumb skill if they just made it so we can mig some of the special attack dmg like we should be able to.
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#10 |
General
Join Date: Nov 2004
Posts: 19
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![]() come on i can't believe it doesn nothign besides a graphic.... if it is indeed true slap the guy who thought of that please |
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#11 |
Join Date: Nov 2004
Posts: 2
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![]() Be luck anyone has fun spells. 2 Weeks before beta, noboday had nothing. None of the devs thought of anything cool to become, or have us look cool. So 1 week before beta ended they threw in these Fun Spells. Personally after playing beta for so long, when I saw this I thought, wow cool at least they are trying... Just trying to give you all a diffrent way to look at it...
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Drak Sinister Guild Leader http://sinister.eq2guilds.org |
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#12 |
Join Date: Nov 2004
Posts: 2
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![]() And to add, they should at least make it like a 5 min 10% haste or something..>Stackable with items and other spells of course.
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Drak Sinister Guild Leader http://sinister.eq2guilds.org |
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#13 |
Join Date: Nov 2004
Posts: 183
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![]() The Guardians get an ice cold hand and the Berserkers a flaming fist. Counterparts! ![]() Maybe it's symbolic, Guardians can take damage and stand ground, ice cold and not loosing their cold, while Berserkers get furious and hotblooded.
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#14 |
Join Date: Nov 2004
Posts: 9
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![]() Let me get this straight. I like the idea of a Novelty spell. One of my favorite Items in EQ1 was the fishing pole that would summon beer. But we get a "Foggy Hand" and Pally's get a horse?!?! I'm not one to **mods 4 teh win!!1!**, but .... **mods 4 teh win!!1!**. Narcon 19 WAR (Guardian to be)
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http://landonkeywest.com/Sig400.jpg |
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#15 |
Loremaster
Join Date: Nov 2004
Posts: 67
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![]() They not only get a horse, but they get a horse that makes them move faster. That sounds like benificial, not fun.
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#16 |
General
Join Date: Nov 2004
Posts: 2
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![]() where is this trainer you buy it from?
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#17 |
Join Date: Nov 2004
Posts: 7
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Just wondering....has anyone ever used this spell against orcs? Do they run away? If so, that would be kinda cool, but hey i am just holding on to some hope that my "smoky hand" has some hidden use.
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Erath Stonehammer Dwarf Guardian Unrest |
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