|
Notices |
![]() |
Thread Tools |
![]() |
#1 |
Loremaster
Join Date: Nov 2004
Posts: 296
|
![]() I've searched on this forum and can't figure it out. Is the new being rooted on casting nerf (...er the bad moving while casting 'feature' for massive amounts of focus over the cap which no one can realistically obtain) still going live with this GU? Or did the devs listen to players complaints and take it out or at least give us a toggle to turn the effect off? Have there been any updates on this? Fendaria |
![]() |
![]() |
![]() |
#2 |
Loremaster
Join Date: Aug 2005
Posts: 504
|
![]() Fendaria wrote:
Last we heard from Silius this has been removed.
__________________
![]() Cibilie : 90 Brigand (Main), Dirtnap on Oasis Enaki : 90 Ranger, Dirtnap on Oasis |
![]() |
![]() |
![]() |
#3 |
Loremaster
Join Date: Mar 2005
Posts: 1,834
|
![]() Sure would have been nice if this feature had been offered as an optional buff so that ppl who wanted it could use it, while those who didn't like it could ignore it.
__________________
"...Gibbets, son. Nothing else in the world smells like that. I love the smell of carrion in the morning. You know, one time we had Freeport TG defended, pvp for 12 hours. When it was all over, I walked to their revive spot. We didn't find one of 'em, not one stinkin' QQ body. The smell, you know that putrescent smell, the whole writ house. Smelled like… victory..." - Apocalypse Gnome |
![]() |
![]() |
![]() |
#4 |
Loremaster
Join Date: Feb 2005
Posts: 235
|
![]() Neskonlith wrote:
+1 True, but that would have required listen to more then the whiners. |
![]() |
![]() |
![]() |
#5 |
Loremaster
Join Date: Oct 2007
Posts: 2,105
|
![]() thewarriorpoet wrote:
Did you even test what the change did? It was worthless. |
![]() |
![]() |
![]() |
#6 |
Loremaster
Join Date: Jun 2005
Posts: 695
|
![]() It was amazing. I'm pretty mad it got taken out.
__________________
Buffratx - 92 Beastlord - AB Buffrat - 92 Troubador - AB Arbitrat - 92 Berserker - AB Guarddog - 92 Warden - AB |
![]() |
![]() |
![]() |
#7 |
Loremaster
Join Date: Jun 2009
Posts: 1,739
|
![]() why cant they just give healers the ability to cast & run, like the paladin's heal? make it one solo & one group spell. even WoW has that! |
![]() |
![]() |
![]() |
#8 |
Loremaster
Join Date: Nov 2004
Posts: 1,515
|
![]() Buffrat@Antonia Bayle wrote:
I liked it, but it was bugged. |
![]() |
![]() |
![]() |
#9 |
Loremaster
Join Date: Nov 2004
Posts: 166
|
![]() It was crappy that casting Pact of Cheetah didn't allow you to run faster while casting. And regardless, it would be nearly impossible to get enough focus to really be able to move at all. Glad it won't be going in. It's not a horrible idea, but as it was implemented it was useless. Frankly, I just prefer it the way it is on Live. |
![]() |
![]() |
![]() |
#10 |
Fansite Staff
Join Date: Mar 2007
Posts: 5,424
|
![]() Buffrat@Antonia Bayle wrote:
It was a death trap for all priests and mages. |
![]() |
![]() |
![]() |
#11 |
Loremaster
Join Date: Feb 2010
Posts: 68
|
![]() If I'm not mistaken, it made it possible to not be interrupted by a KB, or? If so, it's pretty lame that all the "waaaa, I s*ck I can't press a button before I move, so change it back" whining got it reverted... If not, who cares... |
![]() |
![]() |