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#1 |
Developer
Join Date: Oct 2007
Posts: 429
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![]() PvP SERVER UPDATES
Armor
Reward Updates
Infamy Updates
Interface Updates
Mechanics Updates
Mentoring
Writ and Warfield Rewards
Language
Additional changes posted below and are now on TEST-COPY. PvP UPDATES PvP General
PvP Abilities
PvP Flying mounts
PvP Mentoring
PvP Rewards
Please make sure you are going to TEST-COPY and checking out the changes. We would appreciate if you can log in and provide feedback while we have the server set to the PvP Ruleset. Please post your comments and feedback here. Thank you! Olihin |
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#2 |
Server: Nagafen
Guild: Rapture
Rank: Ni4Ni CEO Alts
Loremaster
Join Date: Jan 2008
Posts: 721
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![]() Woot Everscout is back /sarc off
This will greatly benefit those who solo allot. We need balance between group play and solo play I know it’s hard to do but we are headed back to Everscout or Soloquest on Naggy for PvP with this update. Guess open world PvP will be even more scarce than it already is.
The 50% health thing has good points and bad points. Good cause if you get someone who runs away breaks combat and reengages at under 50 you will still get the update. Bad cause if you are out fighting a named in the open world and happen to drop to say 10% on a spike lil ranger or someone with decent range can pop ya one biggy and you are done and take the 10% armor hit to boot.
Last I checked Raided up got you no update for PvP or status might have gotten infamy which I thought was rather odd but easy fix there just change it to no infamy and done so no big change there.
Passive taunts no longer working in PvP combat hmm so are all the tanks getting new aa specifically for PvP or are we just talking procs off gear here. Yes I would go on test and check it out but I am currently on deployment and the connection here is barely good enough to play let alone DL the stuff I would need to get on Test.
Updates for Groups V's Solo While I agree a Solo player should receive more for another Solo kill than a group killing said Solo kill and doing this is a good thing. From what I can see here most will dust off their scouts and roll solo as the rewards for going Solo are much better than going out with a group. I will say that this is better than what it used to be with the chest dropped tokens that made scouts the easiest to gear up. I can see the return of this and this will drive even more people into instances which is sad. I have some thoughts on how to increase the want/need for groups but I need to think them threw a bit before I put them up here. Edit to add in the above mentioned idea.....
OK to make group play in open world PvP desirable maybe we should have Solo writs and Group writs for PvP. The Solo writs would net you the current status and tokens. The Group writ could possibly reward a few more tokens and a little more status. Just enough to make it worth it but not enough to unbalance things. Say currently 5 tokens and 10,000 status ( I know this is not the right number just using it as an example to keep it simple ) is what you get for a writ make that for the Solo writ and say 7 tokens and 12,500 status ) for group writs. Its just enough to make it worth while. As for the writ you could just use the currant poster that we all have as I know most of the time when I am going to go out and PvP with a group I make sure I have a full set and just have it trigger different if you are in a group. Not sure how hard that would be to program but I am thinking it would not be very difficult as we have group updates now.
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Server Nagafen Guild Sickpuppies |
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#3 |
Server: Nagafen
Guild: The Catalyst
Rank: Initiate (1k Status)
Loremaster
Join Date: Oct 2009
Posts: 795
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![]() Thank you for nerfing guardians most redeeming ability. They were way too OP before and really needed to be toned down. Not assassins/rangers/sks/any other OP class. Guardians really were the class that needed to be nerfed the most... right??
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All people suck and are idiots. Only believe yourself. I AM ILOVECOWS! REMEMBER THAT BECAUSE I LOVE COWS. YOU SHOULD LOVE THEM TOO. COWS ARE AMAZING AND I DON'T SEE HOW ANYONE COULD POSSIBLY SAY THAT THEY AREN'T AMAZING. JUST LOOK AT THEIR NATURAL BEAUTY AND GRACE. THE AMAZINGNESS OF THESE ANIMALS ASTOUNDS ME EVERY TIME THAT I SEE THEM. DON'T HATE ON ME FOR THIS, BUT IF YOU DO NOT LOVE COWS, YOU ARE NOT A REAL PERSON. |
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#4 |
Server: Nagafen
Guild: Ill Gotten Gain
Rank: Raider
Loremaster
Join Date: Nov 2005
Posts: 2,184
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all classes were "nerfed" with the new pvp stats including the ones you listed. Im sorry tanks now once again have to work to lock people down like it was when it was fun and challenging to play a pvp tank
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#5 |
Server: Nagafen
Guild: Rapture
Rank: Ni4Ni CEO Alts
Loremaster
Join Date: Jan 2008
Posts: 721
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![]() It wont effect some of us as much as others who rely on the passive taunts. I am just wondering if its the ones off gear procs or all of them. Or is it the ones we all get and the ones on gear will still work. Which is it or is it like I asked all of them which will mean allot more tab target hit taunt.... tab hit taunt.......tab hit taunt..... throw in some dps and start over again.
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Server Nagafen Guild Sickpuppies |
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#6 |
Server: Nagafen
Guild: Ill Gotten Gain
Rank: Raider
Loremaster
Join Date: Nov 2005
Posts: 2,184
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Its all until canceled taunts/detaunts at least didn't check temps
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#7 |
Loremaster
Join Date: Nov 2004
Posts: 391
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![]() /clap
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The above post is most likely cynical, sarcastic, offensive, rude, unnecessary, and informative. I apologize for any information gained from said post. It was meant purely to be cynical, sarcastic, offensive, rude, and unnecessary. |
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#8 |
Server: Nagafen
Guild: Nexus
Rank: Ancient and Mummified
Loremaster
Join Date: Dec 2004
Location: Germany
Posts: 1,957
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![]() That means the rogue passive detaunt doesnt work anymore in pvp? Time to re-roll classes!
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Steal 90 Assassin Darkor 90 Swashbuckler Daerkin 90 Shadowknight Daerkor 90 Templar Ajjantis 90 Warden Melodic 90 Dirge Dayo 90 Monk Rasiel 88 Conjuror Razyeel 70 Wizard Biyon 65 Beastlord |
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#9 |
Server: Nagafen
Guild: Illuminati
Rank: Members
Lord
Join Date: May 2009
Posts: 13
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![]() I am a pvp'r but I actually don't like how they are making this game either PvE or PvP with gear. When Eq2 originally came out and I read that it was not going to have pvp I shy'd away from the game because I had no interest in just raiding or fighting mobs. For the first time ever I've started raiding, mainly for something new to do while the pvp changes were being worked on but with the addition of PvP-only stats (pot, cb, ma, etc..) I don't really see the point in continuing with PvE once this goes live. I really think they could have come up with a better system than to split the game into pvp or pve. I actually preferred the game a few years back when a set of MC armor, expert spells and an AA cap put players on a more equal playing field for their level. |
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#10 |
Loremaster
Join Date: May 2006
Location: Vancouver
Posts: 2,840
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![]() Ilovecows@Nagafen wrote:
You now have to press buttons to taunt, should be thrilled that now you are able to stand apart from those who cant press buttons. |
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#11 |
Loremaster
Join Date: Feb 2006
Posts: 553
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![]() Olihin wrote:
/sigh |
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#12 |
Loremaster
Join Date: Dec 2004
Posts: 195
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![]() Notsovilepriest@Nagafen wrote: all classes were "nerfed" with the new pvp stats including the ones you listed. Im sorry tanks now once again have to work to lock people down like it was when it was fun and challenging to play a pvp tank Perhaps we should also get rid of passive wards so maybe you actually have to press buttons to heal... This nerf is foolish. What was the only redeeming quality of an otherwise underpowered pvp class, and also a class defining ability is being removed due to overwhelming outcry. Meanwhile the other tank classes will still greatly outdamage, outmitigate and outheal guardians. Now they'll taunt equally well too. Will guardians get anything in return like a strikethrough immunity? Probably not. |
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#13 |
Server: Nagafen
Guild: Ill Gotten Gain
Rank: Raider
Loremaster
Join Date: Nov 2005
Posts: 2,184
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![]() Insurgent@Nagafen wrote:
all for it if it means we can still heal trhoughthe dps being done if we are good. Only issue is if you take SL from shaman without giving them a way to mitigate interrupts then they will be useless |
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#14 |
Server: Nagafen
Guild: Ill Gotten Gain
Rank: Raider
Loremaster
Join Date: Nov 2005
Posts: 2,184
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Also, guardians still have the most or tied for the most taunts of all fighters, if anything this is a buff, but it actually requires...dun dun dun, skill and thought
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#15 |
Loremaster
Join Date: Feb 2005
Posts: 1,908
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![]() Vlos@Nagafen wrote:
KOS was the golden age. PVP servers have pretty much been useless sense, as blue stat disparity destroyed balance. Now they are trying to put used bandaids on infected wounds. They've needed to strip blue stats off gear for like two years now :/ But this way they are doing it is probably the absolute worst they could do. Oh hey, we're taking blue stats away from gear! But we're putting it on PVP gear. |
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#16 |
Loremaster
Join Date: Dec 2004
Posts: 195
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![]() Notsovilepriest@Nagafen wrote: Also, guardians still have the most or tied for the most taunts of all fighters, if anything this is a buff, but it actually requires...dun dun dun, skill and thought I'm sorry but guardians need a little something more than "the most or tied for the most taunts of all fighters" to make them remotely viable. |
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#17 |
Apprentice
Join Date: May 2011
Posts: 4
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![]() i assume buffs that increase multiattack chance will still work in pvp? |
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#18 |
Server: Nagafen
Guild: The Catalyst
Rank: Initiate (1k Status)
Loremaster
Join Date: Oct 2009
Posts: 795
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![]() If passive taunts are being removed, then passive heals and dps should be removed as well. Using Notsoevilpriest's logic, they should have to press buttons to dps and heal.
__________________
All people suck and are idiots. Only believe yourself. I AM ILOVECOWS! REMEMBER THAT BECAUSE I LOVE COWS. YOU SHOULD LOVE THEM TOO. COWS ARE AMAZING AND I DON'T SEE HOW ANYONE COULD POSSIBLY SAY THAT THEY AREN'T AMAZING. JUST LOOK AT THEIR NATURAL BEAUTY AND GRACE. THE AMAZINGNESS OF THESE ANIMALS ASTOUNDS ME EVERY TIME THAT I SEE THEM. DON'T HATE ON ME FOR THIS, BUT IF YOU DO NOT LOVE COWS, YOU ARE NOT A REAL PERSON. |
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#19 |
Developer
Join Date: Oct 2007
Posts: 429
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![]() rothschild wrote:
Each of those stats will have the (PvP) stat working for them in AA, PvP Items and Spells. If you have a PvP item with the stats listed above and it does not have a (PvP) stat on it, then that is a bug and should be fixed. If your AA or Spells do not apply the PvP stat while in PvP combat, then that is also something we need to look at. If a proc or activatable ability is from a Non-PvP item then it would most likely NOT have the (PvP) stat on it and that is not a bug. Olihin |
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#20 |
Server: Nagafen
Guild: Purity
Rank: Alt
Loremaster
Join Date: Jan 2007
Posts: 40
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![]() Whats about PvP Crit Chance ? or can we still use pve crit chance ? |
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#21 |
Server: Nagafen
Guild: The Catalyst
Rank: Initiate (1k Status)
Loremaster
Join Date: Oct 2009
Posts: 795
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![]() Aglorious@Nagafen wrote:
There is no pve and pvp crit chance. It is just crit chance. so any crit you get from pve gear will work in pvp and any you get from pvp gear will work in pve. Nothing else, though.
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All people suck and are idiots. Only believe yourself. I AM ILOVECOWS! REMEMBER THAT BECAUSE I LOVE COWS. YOU SHOULD LOVE THEM TOO. COWS ARE AMAZING AND I DON'T SEE HOW ANYONE COULD POSSIBLY SAY THAT THEY AREN'T AMAZING. JUST LOOK AT THEIR NATURAL BEAUTY AND GRACE. THE AMAZINGNESS OF THESE ANIMALS ASTOUNDS ME EVERY TIME THAT I SEE THEM. DON'T HATE ON ME FOR THIS, BUT IF YOU DO NOT LOVE COWS, YOU ARE NOT A REAL PERSON. |
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#22 |
Loremaster
Join Date: Nov 2004
Location: Colorado Springs, CO
Posts: 971
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![]() More changes that most people don't want. Instead of changing PvP over and over again trying to "fix" it and just making it worse, go back to when PvP was at its height and find out why. The things you keep doing are definitely not in that list. There will be no reason to do PvE content anymore in the open world as if you get caught in your PvE gear you are pretty much SOL and if you are out in your PvP gear then mobs will most likely tear you to pieces as most of the effects won't work in PvE. So basicly when you are trying to catch up to levels or AA you are screwed because you will have all the top tier folks running around in PvP gear killing the folks who don't have it or are trying to level over and over again because now there is no limit to how many times you can get something from them unless they lose their title. Also way to screw tanks. Sadly, I think it is getting to that point where I will be done with PvP. It hasn't really been fun for a long time and I hope and hope that they will make it better, but these changes don't seem like they will. |
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#23 |
Server: Nagafen
Guild: The Catalyst
Rank: Initiate (1k Status)
Loremaster
Join Date: Oct 2009
Posts: 795
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![]() Denna@Nagafen wrote:
A much better idea was the one that Peak and Dorsan proposed in a thread a little below this one. And they are really screwing guardians the most from this. I believe SKs the least.
__________________
All people suck and are idiots. Only believe yourself. I AM ILOVECOWS! REMEMBER THAT BECAUSE I LOVE COWS. YOU SHOULD LOVE THEM TOO. COWS ARE AMAZING AND I DON'T SEE HOW ANYONE COULD POSSIBLY SAY THAT THEY AREN'T AMAZING. JUST LOOK AT THEIR NATURAL BEAUTY AND GRACE. THE AMAZINGNESS OF THESE ANIMALS ASTOUNDS ME EVERY TIME THAT I SEE THEM. DON'T HATE ON ME FOR THIS, BUT IF YOU DO NOT LOVE COWS, YOU ARE NOT A REAL PERSON. |
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#24 |
Loremaster
Join Date: Nov 2004
Posts: 862
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![]() Olihin wrote:
Please confirm why this needed to be changed. The current system works just fine as is and I strongly suggest you leave it. Mentoring is for PvE reasons and there are too many factors that will wreck lower tier PvP.
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The PvP issues are known and will be worked on "when time allows". Olihin |
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#25 |
Mouse Betrayer!
Join Date: Mar 2006
Posts: 2,579
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![]() Exur@Nagafen wrote:
Because fame will matter, and they just couldnt help but to give people a reason to exploit it. You know just as well as I do how quick this will be figured out how to be exploited and completely ruin pvp for lower levels who like fame till the next update....... I personally knew the mentor change was the most fail I have seen in a long time. Think about it, you know have to have pvp and pve gear, but they want mentors to be able to fight back like it would matter if they are doing pve stuff anyway, because if they are mentored doing pve stuff then they wont have pvp gear on and if they dont have pvp gear on they get destroyed with pve mobs on them anyway. This is the worse and most ignorant change ever, and it makes it even worse how they forced gear seperation, like a player who is mentored doing pve stuff with pve gear would have a freakn chance in pvp anyway. HAHAHAHAHA |
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#26 |
Loremaster
Join Date: Nov 2004
Posts: 862
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![]() The mentor change needs to be reversed back.. end of story. The purpose of mentoring is to help someone in PvE... cause it's freak'n so over powered and not even closed to scaled down correctly. I even suggested that once mentored you gain/lose no fame to help, but it's still a dumb idea and not enough. If you get attacked while mentored... deal with it and die or zone, cause your are not suppose to be there for PvP reasons. Group of T4 fame huggers head out.... "Hey, bring your PvP decked out 90 templar to heal us!" Blam, T4 fame group is unkillable. Everyone AoEs... the mentored healer or whatever is going to be PvP hit. Don't introduce this... you're going to have enough to deal with then play PvP cop on this change. ... actually, just disable all fame gains and loses from mentored players and keep them "unable to fight back"... done deal.
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The PvP issues are known and will be worked on "when time allows". Olihin |
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#27 |
Server: Nagafen
Guild: The Catalyst
Rank: Initiate (1k Status)
Loremaster
Join Date: Oct 2009
Posts: 795
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![]() Is there any chance of getting AOE auto attacks fixed? They are able to hit reds in pvp which is a bad thing, and with this dumb mentoring pvp change they will be able to hit them to. Can this be fixed?
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All people suck and are idiots. Only believe yourself. I AM ILOVECOWS! REMEMBER THAT BECAUSE I LOVE COWS. YOU SHOULD LOVE THEM TOO. COWS ARE AMAZING AND I DON'T SEE HOW ANYONE COULD POSSIBLY SAY THAT THEY AREN'T AMAZING. JUST LOOK AT THEIR NATURAL BEAUTY AND GRACE. THE AMAZINGNESS OF THESE ANIMALS ASTOUNDS ME EVERY TIME THAT I SEE THEM. DON'T HATE ON ME FOR THIS, BUT IF YOU DO NOT LOVE COWS, YOU ARE NOT A REAL PERSON. |
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#28 |
Loremaster
Join Date: Sep 2006
Posts: 1,112
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![]() Olihin wrote:
I am curious to know about some specific scenarios concerning the proposed mentoring change (I appologize, I do not have the ability to try these on test myself, perhaps some other forum members could). Scenario: Level 90 Pally groups up with 5 other 39s and mentors down. Mentored Pally places Amends on a 39 warden in his group. This group participates in level 39 PvP/Warfields. Questions:
Scenario: Level 90 Mystic groups up with 5 other 39s and mentors down. This group participates in level 39 PvP/Warfields. Questions:
There are several other questions that could be asked about various passive buffs etc but I limited it to these two. Others could be Chimes, Perfection, DeathMarch etc etc. |
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#29 |
Loremaster
Join Date: Sep 2006
Posts: 1,112
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![]() Ilovecows@Nagafen wrote:
I AE all the time in the presence of Reds, and it never hits them. They fixed this long ago. The better question is, will it hit mentored players as per my question above? |
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#30 |
Server: Nagafen
Guild: The Catalyst
Rank: Initiate (1k Status)
Loremaster
Join Date: Oct 2009
Posts: 795
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![]() Killque wrote:
I am not talking about regular aoe CAs or spells. Those don't hit reds. But AE auto attacks (not CAs or spells) do still hit red players, unless they fixed that recently and I didn't notice...
__________________
All people suck and are idiots. Only believe yourself. I AM ILOVECOWS! REMEMBER THAT BECAUSE I LOVE COWS. YOU SHOULD LOVE THEM TOO. COWS ARE AMAZING AND I DON'T SEE HOW ANYONE COULD POSSIBLY SAY THAT THEY AREN'T AMAZING. JUST LOOK AT THEIR NATURAL BEAUTY AND GRACE. THE AMAZINGNESS OF THESE ANIMALS ASTOUNDS ME EVERY TIME THAT I SEE THEM. DON'T HATE ON ME FOR THIS, BUT IF YOU DO NOT LOVE COWS, YOU ARE NOT A REAL PERSON. |
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