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Unread 07-28-2010, 01:20 PM   #1
Gilli
Server: Blackburrow
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So, is it just me, or did smite evil get a lot less useful when several more classes became neutral? 

I think it's a fun ability that looks neat, sounds satisfying, and more importantly helps us while leveling (and obviously helps in the DPS department).

I think they should just make it work on everybody now, and maybe call it "smite enemies." 

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Unread 07-28-2010, 01:27 PM   #2
Brynhild

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It hits everyone that is aggro to you in PVP regardless of class.

In PVE though, I don't know if they will change the classes of the NPC's to neutral also, that would be bad.

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Unread 07-28-2010, 01:48 PM   #3
Felshades

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I just wish the recast was lower(lvl 60 here, no reuse lowering gear yet) lol.  I love this spell esp while levelling.

Will have to see how it goes when I get further along... Just trying to catch up on AA atm.  61 AA at 60, toon's so old I'm wearing lvl 50 MC still /shamed

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Unread 07-28-2010, 02:38 PM   #4
Gilli
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Brynhild wrote:

It hits everyone that is aggro to you in PVP regardless of class.

In PVE though, I don't know if they will change the classes of the NPC's to neutral also, that would be bad.

That's a good point, I never thought about them leaving NPC classes flagged good and evil, and only changing players.  I wonder if they will do that, or if they even can.

I just don't want NPC inquistors and assassins laughing at me when my smite doesn't touch them. 

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Unread 07-29-2010, 07:08 AM   #5
Lemilla
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On PvE servers, Smite Evil will still hit anything. It's currently hitting paladin-mobs just as well as it's hitting some wandering skeleton.

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