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Unread 07-07-2010, 05:54 PM   #1
Morghus

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Could the Droag (combined emblem of the awakened) be changed to be until canceled instead of being a 25 minute duration, and be altered so the Droag's clothes are based on archetype? As it is right now they always look like the first picture.

(would be nice if the models used were the first pic for scouts, second for fighters, third for mage/priests. I know these models exist in-game and shouldn't be too difficult to change as the Di'zok illusion from LoN changes based on archetype. Also both the Droag and Di'zok illusions could use a slight size increase...as they are now they are actually shorter than typical NPCs of the race).

Would also be nice if the hide mount rendering feature we just got allowed these type of illusions to function in overland zones.

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Unread 08-02-2010, 11:07 AM   #2
FireDragon

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I'll sign this.

I've wanted this forever.  It annoys me to see this still 25 mins.

They told us they would change this polymorph item along with the toxx item, they never did.

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Unread 08-03-2010, 08:45 AM   #3
shadowscale

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that... would be so nice if this was done.

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Unread 08-11-2010, 07:29 PM   #4
Morghus

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Anything on this? I know its old as far as items go but it definitely still bugs me.
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Unread 08-19-2010, 06:58 AM   #5
Morghus

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Still has the annoying 25 minute duration instead of until canceled, also would still like the above change to the illusion please.

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Unread 09-16-2010, 09:06 AM   #6
Morghus

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Still not changed. Would be nice to know if it is even being looked at...would not be very cool to get another similarly designed illusion item next expansion.

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Unread 09-17-2010, 09:45 AM   #7
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A size increase of the illusion, differing gear looks on the droag based on archtype, and 'until cancelled' duration would be awesome. This is still one of my favorite illusions in the game!

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Unread 09-17-2010, 08:17 PM   #8
kelvmor

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I agree!

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Unread 10-03-2010, 04:44 PM   #9
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Bump! Any word on this? covic/ttobey, who ever does the illusions?

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Unread 10-05-2010, 04:22 PM   #10
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As an added note: At the very least, could you synchronize the droag casting animations with the new spell animations? I.E., on a Shadowknight, they don't do a casting animation for Malice, but they do for all the CAs aside from the kicks.

Which also reminds me. Droag kicking animation, anyone?

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Unread 10-07-2010, 03:06 AM   #11
Morghus

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kelvmor wrote:

As an added note: At the very least, could you synchronize the droag casting animations with the new spell animations? I.E., on a Shadowknight, they don't do a casting animation for Malice, but they do for all the CAs aside from the kicks.

Which also reminds me. Droag kicking animation, anyone?

The issue is that they only have spell casting animations. All combat arts use their default attack animation. They are a rather old and simple model, though one I like. Just with that they would eventually make the changes I would like when they are able.

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Unread 10-07-2010, 06:06 PM   #12
kelvmor

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Morghus wrote:

kelvmor wrote:

As an added note: At the very least, could you synchronize the droag casting animations with the new spell animations? I.E., on a Shadowknight, they don't do a casting animation for Malice, but they do for all the CAs aside from the kicks.

Which also reminds me. Droag kicking animation, anyone?

The issue is that they only have spell casting animations. All combat arts use their default attack animation. They are a rather old and simple model, though one I like. Just with that they would eventually make the changes I would like when they are able.

They have a melee AOE animation.

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Unread 10-12-2010, 10:48 AM   #13
Morghus

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kelvmor wrote:

Morghus wrote:

kelvmor wrote:

As an added note: At the very least, could you synchronize the droag casting animations with the new spell animations? I.E., on a Shadowknight, they don't do a casting animation for Malice, but they do for all the CAs aside from the kicks.

Which also reminds me. Droag kicking animation, anyone?

The issue is that they only have spell casting animations. All combat arts use their default attack animation. They are a rather old and simple model, though one I like. Just with that they would eventually make the changes I would like when they are able.

They have a melee AOE animation.

Yea, I forgot about that one. Aside from that though they are lacking as I said. The duration remains the major issue to me, as well as the clothing always being rags.

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Unread 11-10-2010, 07:51 PM   #14
Morghus

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..

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Unread 11-30-2010, 02:50 AM   #15
Morghus

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Yea, I'm sure not many people care about this but it still should be fixed.

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Unread 11-30-2010, 04:12 AM   #16
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grouping people hate when I use the droag illusion. the wings and such in combat make it hard for them to see. about the only illusion I wear anymore is either the Servant of El'Arad or one of my four Hua Mien ones. though I have so many illusions I wish they'd made like a currency tab for them heh.

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Unread 11-30-2010, 03:56 PM   #17
Morghus

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Rainmare@Oasis wrote:

grouping people hate when I use the droag illusion. the wings and such in combat make it hard for them to see. about the only illusion I wear anymore is either the Servant of El'Arad or one of my four Hua Mien ones. though I have so many illusions I wish they'd made like a currency tab for them heh.

Just because some people dislike something does not mean it should not be fixed. In any case, I agree and think some kind of illusion management would be nice, it is rather irritating trying to ensure which illusion is at the top, and I would also welcome the ability to show illusions regardless of one's mounted status.

Speaking of illusions, I am disappointed there aren't much more. Only illusionists get an Aviak illusion for example, and there is a total lack of dragon illusions!

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Unread 11-30-2010, 04:20 PM   #18
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I care and I agree!

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