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#1 |
Mouse Betrayer!
Join Date: Mar 2006
Posts: 2,579
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![]() I noticed that when my alt is FD's from a SK he no longer gains xp for combat kills while FD'd. Now I could understand if he was actually dead not gaining xp, but just being FD prevents you from receiving combat xp. How can that be intended? |
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#2 |
Loremaster
Join Date: Nov 2004
Posts: 78
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![]() I never noticed this. Is it the same for other classes with FD? |
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#3 |
Server: Lucan DLere
Guild: Fate by Blood
Rank: Commander
Loremaster
Join Date: Feb 2008
Posts: 759
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![]() Paill@Nagafen wrote:
If you are removed from combat, you don't get exp. What you'll need to do is FD the alt and then get them back into combat. What you are trying to do is keep them safe from drawing agro while PLing exp into them. That isn't what FD is intended to be used for. I'm going to make a safe bet and say this is intended. Just be glad it doesn't break the encounter for anyone who gets FD. And hopefully no one flames me for this response, I'm just playing devil's advocate here. Sure I wouldn't mind FDing a person to keep them safely gaining Exp, but I won't fault the powers that be for making the decision. Just isn't worth getting the codpiece in a bunch as a NPC Arasai once said lol. |
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#4 |
Loremaster
Join Date: Nov 2004
Posts: 1,271
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![]() I think it would be working as intended also, given what FD represents. If you want to PL your alt, just have them autofollow you. If they are just standing there not healing or buffing you in any way, mobs should ignore them while you fight. |
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#5 |
Loremaster
Join Date: Jan 2005
Posts: 113
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![]() Jaremai@Guk wrote:
I can absolutely confirm that is the case. If your alt is not engaged or providing "help" in any way, they shouldn't get hurt. You may run into an occasional issue where AE spells do some damage, but the only time I've really encountered that was in DFC. I ran my little illusionist behind my SK from 8-48 in her "island" issued armor and her health only dropped in Deathfist (those darned arrow shooting orcs!) In fact, if you are engaged in combat and feign yourself, as long as the alt hasn't assisted in any way, the mob will run off because the alt isn't on their hate list. |
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#6 |
Mouse Betrayer!
Join Date: Mar 2006
Posts: 2,579
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![]() Taemien@Lucan DLere wrote:
Do you know the reuse time on the SK's FD? Then you would know better than to say something like that. Do you think waiting 5 min for each pull only to have to stand them back up to move everytime is a good way to PL an alt? Of course not, but what the SK's FD is good for, is saving that alt before he dies if you happen to pull too much, and gets hit by too many frontals from being on AF. FD'n them stops them from following you for its duration, allowing you to pull the mobs away and hopefully save him from a death. What sucks is not knowing that everytime you do that you are pretty much wasting your time killing those mobs, and thats not only agrivating but dumb. |
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#7 |
Mouse Betrayer!
Join Date: Mar 2006
Posts: 2,579
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![]() Jaremai@Guk wrote:
I love it when people make comments like this, it make me lol, like I dont already know this........ They do ignor them the problem is, (if you had any experiance PL'n alt you would know this) people on AF, follow so close they get nailed constantly by AE's and even frontals of the mobs you are pulling, even with careful placement. So if you have no way of constantly healing them they either die alot and you lose time starting over, or you FD them every so often if you cant intercept and heal them enough. Which is fine but the alt on AF is contributing no more or no less to the fight FD or not FD'd so it still makes no sense and his buffs are still active either way. |
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#8 |
Server: The Bazaar
Guild: Rebellion
Rank: Initiate
Loremaster
Join Date: Dec 2007
Posts: 284
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![]() Wondering when someone will start a thread and then ridicule everyone who posts......oh wait. |
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#9 |
Loremaster
Join Date: Nov 2004
Posts: 1,271
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![]() Paill@Nagafen wrote:
You didn't know FD stops xp, which also seems rather basic.. so I suppose I should lol at you also? Was trying to be helpful. If you just want to vent about stuff, go to eq2flames. |
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#10 |
Loremaster
Join Date: Dec 2004
Posts: 1,239
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Pull the mobs, face your alt, TAP S twice... magically, your alt is no longer hit by barrage. SK FD is on a Very long timer, TBH. Compared to the FD from the brawlers or the Rogue Int line... Even with AA's the fastest is 2 min 30 sec. You can actually spend more AA's in this than you can actually use, due to the reuse cap. Same with Rescue. I miss being able to FD out of group. That was a great way to win shinys...
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#11 |
Mouse Betrayer!
Join Date: Mar 2006
Posts: 2,579
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![]() Jaremai@Guk wrote:
Oh really care to explain how thats "basic" ? or are you just trying to save face? Does AA xp disable also while FD'd? is that basic too? Do you know or are you going to wait untill someone else confirms to say you know that also? |
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#12 |
Mouse Betrayer!
Join Date: Mar 2006
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![]() JoarAddam wrote: Pull the mobs, face your alt, TAP S twice... magically, your alt is no longer hit by barrage. SK FD is on a Very long timer, TBH. Compared to the FD from the brawlers or the Rogue Int line... Even with AA's the fastest is 2 min 30 sec. You can actually spend more AA's in this than you can actually use, due to the reuse cap. Same with Rescue. I miss being able to FD out of group. That was a great way to win shinys... Ill give it a try, thanks but usally im pulling 10-15 so no matter how I move, ultimatly they all end up all around me with no way to protect my AF'r. |
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#13 |
Server: Guk
Loremaster
Join Date: Dec 2005
Posts: 1,360
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![]() Paill@Nagafen wrote:
When you pull, run into a corner (or wall if no corner avail) and keep running into it for a little while. The mobs will try to run at where the game predicts you're going and they'll stack up nicely. Eliminates the cloud of mobs around you in a circle issue and makes your trample attacks work better.
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#14 |
Server: Lucan DLere
Guild: Fate by Blood
Rank: Commander
Loremaster
Join Date: Feb 2008
Posts: 759
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![]() Paill@Nagafen wrote:
Yeah I know what the FD cooldown is for. But then again I don't need to use it on PL my alts or other's alts either. They don't pull threat from me. So all I can say is its working as intended. Your making stabs at people for just trying to give input. They make a post and you claim you know how it all works already. But if that was the case you won't have started this thread. Or is this an attempt at trolling? Cause right now -THAT- isn't clear. |
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#15 |
Loremaster
Join Date: Nov 2004
Posts: 845
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![]() don't get [Removed for Content] just because your trying to do something that isn't part of normal game play. you already know how it works, now either deal with it or change your post and try to make a plea to have it changed. |
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#16 |
Server: Permafrost
Loremaster
Join Date: Dec 2004
Posts: 453
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![]() As someone who has PL'd several alts by having them auto follow me, I have no clue where you're going that you're alt is being hit by frontal's and ae's. I mean, tbh, mobs aren't really up long enough to be an issue anyway. And if pulling 10-15 is causing you an issue, maybe scale it back a bit. And yes, as a brawler, I've noticed for a long time that I don't get xp of any kind when I'm FD'd. So, I think it's safe to say this is intended. |
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#17 |
Mouse Betrayer!
Join Date: Mar 2006
Posts: 2,579
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![]() Aule@Guk wrote:
Worth a shot thanks for the tip. |
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#18 |
Mouse Betrayer!
Join Date: Mar 2006
Posts: 2,579
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![]() Preya@Antonia Bayle wrote:
So you are saying you dont get any AA xp either? Are you sure? Why is you gain AA xp when you are dead and now you are saying you dont when FD'd? How does that make any sense? How is that consistent? So you say since you noticed something for a long time it must be intended? lol what kind of logic is that? |
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#19 |
Mouse Betrayer!
Join Date: Mar 2006
Posts: 2,579
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![]() Jaine@Nagafen wrote:
How would you know what I am doing and if its part of normal gameplay? You have no clue, just like you have no clue about this thread. Did you seriously log in to post that? lol |
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#20 |
Server: Nagafen
Guild: Decay
Rank: Officer
Loremaster
Join Date: Feb 2008
Posts: 48
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![]() Paill@Nagafen wrote:
Way to make new friends |
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#21 |
Loremaster
Join Date: Nov 2004
Posts: 5,999
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![]() Paill@Nagafen wrote:
logical successful fd in a single player mode = complete loss of agro, in a single encounter the npc returns to it's location as if nothing happened - no xp/aa successful fd in a group = complete loss of agro to the FD player, tank in group picks up target, fd player gets up and starts attack thereby entering back to the hate list - xp/aa successful fd in a PL group = complete loss of agro to the FD player, PL'r kills target, FD character never regains the agro so not on the hate list = no xp/aa was like that back in eq 1, besides why should a character that is NOT on the hate list gain XP?
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#22 |
Loremaster
Join Date: Nov 2004
Posts: 934
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![]() Paill@Nagafen wrote:
Actually with Gear and AA modifiers, my FD refresh is 2:30. FD was NEVER meant as a means to run alts behind other toons and PL them. Learn some other way to do that if you want. You can stand quite far away and still get XP... way farther then any AOE can reach. I remember when there was an exploit where necros could FD in a mid level dungeon and put their pets in guard mode and then level up on just the pet kills while they were afk. Or lower level alts would sit AFK in some corner of a dungeon while FD'd and the rest of the group would kill everything for them. I'm glad they have moved to stop that sort of exploit. I love my FD. It allows me to take risks I normally wouldn't and it's an awesome means of controlling aggro in a group. When my healer goes a little overboard and draws aggro on the pull, I can just target him and drop him before he even has time to spill his coffee, then take over until he get's his act together |
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#23 |
Loremaster
Join Date: Nov 2004
Posts: 321
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![]() This thread= |
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#24 |
Loremaster
Join Date: Nov 2004
Posts: 41
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![]() Funny I always thought FD was for the following; When your group was about to wipe in the middle of a dungeon you could FD and then res the healer so you all didn't have to start over again from the revive point. Or for scouting or pulling etc etc. I never realized it was intended for what you all are talking about |
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#25 |
Mouse Betrayer!
Join Date: Mar 2006
Posts: 2,579
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![]() Wingrider01 wrote:
Good post great points, but AA xp does not follow the same rules of adventure XP. Though I do understnad why, becuase it was annoying to players to lose AA due to the fact that they might have died or been dead just as the name might have died. I just feel that adventure XP should follow the same rules, its only make sense to be consistant, imo. |
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#26 |
Mouse Betrayer!
Join Date: Mar 2006
Posts: 2,579
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![]() Voldan@Lucan DLere wrote:
I only used FD to save my alt from a death and save myself from having to revive him and start the zone over also. The kicker is I didnt know everytime I did that I was basicly wasting my time killing the mobs I had current pulled and might as well FD the tank to reset the encounter since combat xp wasnt going to be rewarded to my alt anyway. I would go as far to say it "was intended" to be used this way but wouldnt say it wasnt inteded either just a possiable feature since the SK'd FD is targetable. |
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