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#1 |
Loremaster
Join Date: Mar 2007
Location: East TN
Posts: 464
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![]() Ok seriously, give me a reason why you have to wait till level 20 to use appearance gear? I know you get to 20 pretty quickly, but I was just dinking around on a lvl 7 alt.... Seriously I'm wearing a lvl 1 robe instead of plate armor just for looks. Yeah I'm carebear, but what the heck. Gimme a reason |
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#2 |
Loremaster
Join Date: Nov 2004
Posts: 445
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![]() Because |
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#3 |
Loremaster
Join Date: Nov 2004
Location: Crushbone
Posts: 1,047
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![]() Yeah! So... there! |
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#4 |
Tester
Join Date: Nov 2004
Posts: 7,842
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![]() Level 20 so it feels like an acheivement, a priviledge granted instead of just a gimmie. |
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#5 |
Loremaster
Join Date: Nov 2004
Posts: 726
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![]() /facepalm |
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#6 |
Developer
Join Date: Nov 2006
Location: San Diego
Posts: 2,273
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![]() It was mainly about trying to unlock game features a little at a time so new players aren't overwhelmed with a billion different options from level 1. I can see where you might disagree with this mentality but I certainly think the point is valid. EQII has a ton of features and amazing amounts of depth and that can be a little overwhelming to new players. |
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#7 |
Loremaster
Join Date: Mar 2007
Location: East TN
Posts: 464
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![]() Rothgar wrote:
How can you be overwhelmed by something that is 100% optional? I'll buy your reasoning is to make players unlock content, but cmon "overwhelming new players" is kind of lame. It doesnt hurt them at all to simply ignore the appearance tab, so it doesn't make sense that it could overwhelm them |
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#8 |
Loremaster
Join Date: Nov 2004
Location: Dayton, Ohio
Posts: 290
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![]() does appearance gear unlock at 20 tradeskiller if you aren't a 20 adventurer? just curious!
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#9 |
Loremaster
Join Date: Apr 2007
Posts: 573
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![]() Lillya@Antonia Bayle wrote:
yes |
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#10 |
Server: Lucan DLere
Loremaster
Join Date: Feb 2010
Posts: 314
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![]() Time sink. The only answer you need for 8/10 of the questions you might have. Good game design has many time sinks, some subtle and some blatant, without putting people over the edge. Everquest 2 is pretty good at keeping the "Just one more level. . ." syndrom going. Not criticising, just pointing out the obvious. |
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#11 |
Loremaster
Join Date: Jul 2006
Location: San Diego, CA
Posts: 2,610
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![]() Ocello wrote:
Yes it's optional. But think about a new player confronted with an inventory screen with not one but two places to put every item. I'd say there's about a 50-50 chance they'll start putting gear in the appearance slot, which'll result in them getting killed on a regular basis for no apparent reason. |
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#12 |
Loremaster
Join Date: Jun 2007
Posts: 4
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![]() Rothgar wrote:
Then I would imagine that having a flag so that if they have one level 20 character on their account, they are able to do many of these "overwhelming features" so they don't have to do it on each character. |
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#13 |
Loremaster
Join Date: Oct 2007
Posts: 156
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![]() I don't want lowbies running around in too flashy armour.
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Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn. |
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#14 |
Server: Lucan DLere
Loremaster
Join Date: Feb 2010
Posts: 314
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![]() Arauka_Gurtha wrote:
I would love to see a developer response to this. And of course we know it's possible to have level dependant account flags, because of the XP bonus given to accounts with a max level character. I like this suggestion. |
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#15 |
Loremaster
Join Date: Nov 2004
Posts: 1,834
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![]() Nightshade@Lucan DLere wrote:
The other side of this question is, is it really worth developers time and effort? Sure there's level lockers, but I don't know a lot that spend months below level 20. Is it worth the time? I would say no. |
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#16 |
Loremaster
Join Date: Sep 2005
Posts: 2,984
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![]() I have a level 4 toon on another server soley to assist in decorating a gh for a friend. SHe'd be level 1 but I ran her to TD to get the stuffed fish. WHen the free armbands came in, I got her a set and bam bam bam kept trying to put the darn things into my appearance slot. Took me forever to realize it was cause I was an itty bit. I don't mind waiting until 20 but also wouldn't mind if it got changed.
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#17 |
Loremaster
Join Date: Sep 2008
Location: Baton Rouge, Louisiana
Posts: 272
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![]() thephantomposter wrote:
When did this get changed? It didn't used to unlock appearance slots, or surnames, at 20 TS if you were under 20 ADV. |
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#18 |
Loremaster
Join Date: Jan 2010
Posts: 191
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![]() I like it at lvl 20, because it does make you work for something, and it's a very small requirement. If it's an alt you plan on playing, you'll get to 20 in no time. I like that you have to look silly for a short while before able to put on the awesome achievements gear hehe. I'd much rather have time put into appearance mounts... |
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#19 |
Server: Lucan DLere
Loremaster
Join Date: Feb 2010
Posts: 314
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![]() Contrarian: a person with a preference for taking a position opposed to that of the majority view prevalent in the group of which they are a part. There's always one or two. |
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#20 |
Loremaster
Join Date: Apr 2009
Posts: 873
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![]() Ocello wrote: why lvl 20 for appearance slots? So we don't have level 1s crying about not being able to find enough black clothing. At level 12, I didn't like the robe I'd need to wear if I wanted decent stats, so I went and crafted to level 20, which I would have needed sooner or later anyway, so I could keep my old robe for appearance. |
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#21 |
Loremaster
Join Date: Mar 2007
Location: East TN
Posts: 464
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![]() Gladiolus wrote:
bwahaha you got me, THIS is the real answer. Thanks mate. |
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#22 |
Tester
Join Date: Nov 2004
Posts: 7,842
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![]() Lexander@Antonia Bayle wrote:
Never changed, it has always been there for as long as the feature has. If either ever got "changed" it was in beta testing (of the game for surname and of appearance slots for when those first went in). |
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#23 |
Developer
Join Date: Nov 2006
Location: San Diego
Posts: 2,273
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![]() Ocello wrote:
Sure it does. New players don't know what is optional and what isn't until they take the time to figure out what something is. The fact that you throw that feature in their face makes them say "What is this appearance thing?" And if they choose to ignore it, there's that nagging feeling that maybe they are missing out on something or doing something wrong. If they do take the time to figure out what it is, it slows down getting to the other stuff. So whether or not something is optional has nothing to do with how many bells and whistles you display to someone at once. It would be like throwing someone in the cockpit of a 747 when they've never flown a plane before. Have you seen how many switches and buttons are in those things? Darn, there I go with analogies again. |
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#24 |
Developer
Join Date: Nov 2006
Location: San Diego
Posts: 2,273
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![]() Nightshade@Lucan DLere wrote:
Yep, that's certainly an option and something we could consider. But at that point we are opening a can of worms and would need to answer the question when people ask why we don't go back and do that to the other bazillion features in EQ2. |
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#25 |
Loremaster
Join Date: Nov 2004
Posts: 1,834
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![]() Nightshade@Lucan DLere wrote:
And you presume to know the majority view? |
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#26 |
Loremaster
Join Date: Dec 2004
Posts: 5,445
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![]() erin wrote:
Don't you know the first rule of forums, the Majority view is always the one from wich the current poster is supporting. |
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#27 |
Loremaster
Join Date: Aug 2008
Location: Tonbridge, UK
Posts: 1,360
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![]() Ocello wrote:
I can understand the reasoning, just imagine a new player who accidently moves the slots to the appearance tab and then starts adding in extra gear I'm not that bothered myself but for things like this though it would work if veteran players started new characters with these sorts of options disabled, although it depends what then qualifies for a veteran, certainly someone who reaches level 50 I would guess. |
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#28 |
Server: Lucan DLere
Loremaster
Join Date: Feb 2010
Posts: 314
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![]() erin wrote:
I can count posts, yes. Can you? |
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#29 |
Loremaster
Join Date: Nov 2004
Posts: 3,159
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There used to be a time in EQ 1 days when you KNEW who the raiders were with the special Velious armor textures and you would go ooooh aaaaah and inspect them. Now everyone can look how they want with what ever obtainable gear they can find on the broker after 20. The specialness of looks, obtain-ability, etc has faded.
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Anything you can achieve through hard work, you can also just buy. -Stephen Colbert CoD3 double XP Rank Up promotion lesson for kids |
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#30 |
Loremaster
Join Date: Dec 2004
Location: Cheeseland, USA
Posts: 14,919
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![]() I kinda wished I could go back to wearing my newbie monk gi when I created a monk for Frostfang Sea. The new "Northern" armor appearance they designed for the zone is nice and all, but there is ONLY ONE APPEARANCE for all the leather armor my monk had aquired from 1 to 20. It was nice to upgrade the level 7 tunic with a level 16 tunic, but was pretty disappointed that it would just look the same as what I just had. I wanted the appearance slot so I could go back to looking like a monk. |
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