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#1 |
Loremaster
Join Date: Dec 2004
Posts: 224
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![]() i went on to explore check out the new 3.0 shaders i loved what i seen only problem was the shaders are bit unstable, actually slowed down FPS big time but other then that they made everything seem brand new !! gonna try to upload the rest pictures, here's one for now it was made outta 20 other screen shots all mashed in too give the viewer better perspective ! INjoy |
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#2 |
Loremaster
Join Date: Dec 2004
Posts: 224
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![]() personally i like this one ! i really can't wait until they work out the shaders ! the new story line addon is pretty impressive as well |
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#3 |
Loremaster
Join Date: Dec 2004
Posts: 224
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![]() going up to the village theres a little zig-zag path way |
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#4 |
Server: Guk
Guild: Order of the Fox
Rank: Officer
General
Join Date: Jul 2005
Posts: 422
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![]() That looks fantastic. How'd you make these pictures exactly? I'm really curious.
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Stormcaller Zalora Swifttail, Paragon of Truth The Edge of Forever Bar and Grill - 2 Lucie Street, South Qeynos, Guk Server ![]() |
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#5 |
Loremaster
Join Date: Aug 2006
Posts: 375
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![]() Colors are too dark (or maybe I should say "dull"). Even when the sun is up. The shader is meant to make the colors more vivid, the problem is that snow is NOT blue under any circumstance. I love the color blue personally, and I think the devs severely ignore the color when it comes to home decorations in favor of reds, oranges and greens, but snow is NOT blue. Ice CAN be blue, but snow is not. Unless they fix it, I'll keep shader 1.0 if I have a choice. |
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#6 |
Loremaster
Join Date: Dec 2004
Posts: 224
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![]() well from what i gather there still work in progress colors are vivid when the sun is out all the pictures were taken ether when it was just getting dark or were at night some of the things i noticed about the new shaders,, sun beams commnig down in fay dark, giant sun spots on the floor from the light creeping in from the tree tops waaaaaay up there ,, leather gear now really looks like leather, and plate armor looks like metal instead of hard plastic [Removed for Content] everything from chars to walls shadows add more detail! here's a image to show what i am talknig about , as for these lovly pictures you are seeing i can explain how i made them i plan on making more i took over i say about maybe 30-40 pictures of each section, then i collected all the pictures used a program that basicly reads the info within the pictures but since these were not taken by a camra i had to set the control points by hand, it destroys all the photos and reassembles them pixel by pixel while following the blue print i set for it results are WALLA LOok at them! |
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#7 |
Server: Oasis
Guild: Banditos
Rank: Senior Officer
Loremaster
Join Date: Dec 2006
Location: Alaska
Posts: 42
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![]() I think it is lookin pretty good |
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#8 |
Loremaster
Join Date: Dec 2004
Posts: 224
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![]() can look up my name ive posts a few good pictures over the years once i find more worth posting they will end up in the fan art section like these for sure |
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