|
Notices |
![]() |
Thread Tools |
![]() |
#1 |
Loremaster
Join Date: Jan 2007
Posts: 21
|
![]() Lame |
![]() |
![]() |
![]() |
#2 |
Loremaster
Join Date: Oct 2007
Posts: 2,105
|
![]() Uhhh....coulda sworn that AE autoattack was always limited to 4 targets. |
![]() |
![]() |
![]() |
#3 |
Loremaster
Join Date: Jan 2006
Posts: 1,429
|
![]() All aoe auto attack has been four mobs max. This is why I stress to SOE that open wounds should allow the zerker to hit up to eight mobs while it is active. That would at least make using the ability appealing to mythed zerkers. Also change berserker onslaught to be a true 360 degree eight mob max aoe. |
![]() |
![]() |
![]() |
#4 |
Loremaster
Join Date: Jun 2006
Location: las vegas, NV
Posts: 2,144
|
![]() been this way for years. maybe it was different pre GU 15 or whatever it was way back but that was just before my time. edit: berserker onslaught sais in the description what it is supposed to do, never was intended to be a 360* AE. there's other abilities you can take for that in agi and TSO AA. |
![]() |
![]() |
![]() |
#5 |
Loremaster
Join Date: Nov 2004
Location: Finland
Posts: 565
|
![]() AE auto attack came with GU13/DoF, and it has been 4 targets max since then, allthough going over 100% should give some benefits, would make OW and maybe Agi line more useful. |
![]() |
![]() |
![]() |
#6 |
Loremaster
Join Date: Jan 2006
Posts: 1,429
|
![]() Lyger you are right and it has always been a half auss frontal. My whole beef is that when the game launched zerkers were described as being the fearless aoe fighter. At least I took it that way. However when crusaders have more true aoe abilities it makes me scratch my head. For me it take more skill I guess positioning the mobs every time just to make the most with the zerker. |
![]() |
![]() |