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#1 | ||||||||||||||||
Loremaster
Join Date: Oct 2006
Posts: 756
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![]() I've finally got enough faction on my WW to be able to make the new rare "raid" arrows. The recipe requires 1 x "void-warped wood" rare (special new T9 rare from raid mobs/tradeskill instances etc) along with the 3 x sumac lumber, 2 x titanium ore, 1 x bamboo shoot and 5 x ethereal sandpaper. The good news is that each combine generates 3.25 stacks of ammo i.e. 750 arrows. With prices of the rare starting at 3pp on AB, this gives a cost to make per arrow cost of approx 40s. Quite pricey ! Here's a screenie: The arrows are shown as level 89 items, so you need to be at least that when examining them or else the stats display incorrectly and only show +2 damage rather than +209. The stats on the arrows as follows:
Edit: Added better screenshot and stats for other arrows. |
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#2 |
Loremaster
Join Date: Feb 2005
Location: Delaware:Home of...Home of...we got stuff!
Posts: 1,527
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![]() Nice!:D Thanks for the info on them:) Eucalyptus is up to 3pp? Whew...it was at 1pp and I bought about 10 of them. |
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#3 |
General
Join Date: Dec 2004
Posts: 448
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![]() it doesn't use eucalyptus, uses special wood dropped by raid mobs |
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#4 |
Loremaster
Join Date: Jan 2006
Posts: 387
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![]() I actually bought up the field point versions of Adayia's arrows today for testing. Unfortunately I didn't get into the T9 raids tonight, but I was able to take them for a spin in Munzok's. In that zone, at least, with a trouby and a coercer, there was a significant, noticeable increase in my DPS. I took 2nd zonewide (the swashy continues to do insane DPS), with the assassin as 3rd. Note also the swashy has better gear than either of us. I think I've only got one piece of T9 jewelry, and the bow from easy-mode Tox. The damage difference between these arrows and the titanium arrows is actually larger than that between Ferrite and Titanium, and then there's an extra 5% hit increase. Overall, very nice. I only worry about supply, but even so, we can at least conserve and bust these out for bosses if nothing else, since parses aside, that's where DPS matters. Here's hoping this is a good sign, I was pretty pleased.
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#5 |
Loremaster
Join Date: Nov 2005
Location: Southern California
Posts: 1,430
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Wow awesome to hear. Drop rate seems extremely low, we've killed well over 20 TSF raid bosses (counting repeats of course) and we've only seen 1 drop, I had to get the other two I had outside of guild. I don't plan on using them ALL the time but at this rate I would have to restrict it to specific raid mobs, and there's really no easy system of swapping several stacks of ammo quickly. Would be nice if quivers even with ammo could be kept in other bags, guess they could be 'locked' while in other bags to prevent endless arrow space heh. So I could keep one for the spirit-blessed and another for regular arrows. Even if I could only swap in and out of my bank. I can keep one bag in one of my main inventory slots though, guess i'll go that route for now.
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#6 |
Loremaster
Join Date: Feb 2005
Location: Delaware:Home of...Home of...we got stuff!
Posts: 1,527
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![]() oh. Anyone wanna buy some Eucalyptus? Cheap;P Still good to hear:) |
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#7 |
Loremaster
Join Date: Feb 2006
Location: Denmark
Posts: 118
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![]() Vuulan has dropped it everytime for us So has malus shadowfyre. I have 4 in by bags, just waiting for the slack WWs on SP to get the bloody faction |
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#8 |
Server: Blackburrow
Guild: Kindred Destruction
Rank: Rockstars
Loremaster
Join Date: Nov 2008
Posts: 3
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![]() Hey Adeyia what faction is it that you need to grind to be able to make those arrows?? Thanks, Najuba: Blackburrow
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Najuba - 80 Ranger, Blackburrow |
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#9 |
Loremaster
Join Date: Feb 2006
Location: Denmark
Posts: 118
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![]() Najuba@Blackburrow wrote:
You need Huamein adventure and craft faction @40 k. The craft faction you can only get a quest once a day that gives 2500 faction I think it is. If your woodworker is low level adventure, then you can't get it either. |
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#10 |
Loremaster
Join Date: Oct 2006
Posts: 756
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![]() Eboz@Splitpaw wrote:
You actually only need the craftsman faction as the recipe isn't purchasable with the adventure faction. You want crafter rewards, you gotta craft At a maximum of +2.5k faction a day and a starting faction of say 9k after completing the intro quests, it's going to take 12 days or so to get enough faction to buy the recipe. |
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#11 |
Server: Guk
Guild: Defenders of the Light
Rank: Count
Loremaster
Join Date: Feb 2008
Posts: 1,938
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![]() glowsinthedark wrote:
It can also dropped in the group tradeskill intances when you get a Far Seas Inovation |
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#12 |
Loremaster
Join Date: Nov 2004
Location: Arizona
Posts: 9,500
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![]() kartikeya wrote:
Tell the assassin to actually press buttons. |
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#13 |
Loremaster
Join Date: Jan 2006
Posts: 387
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![]() Gaige wrote:
Thanks, he was. It wasn't the greatest of raid setups (for instance, we had NO sorcerers, I'm quite sure the warlock would have been riding top spot if we had, and our raid wasn't full.), and I can't remember if the assassin was in my group or another. Regardless, that's what happened. There were a lot of mitigating circumstances involved, not the least of which being that everything in Munzok's is, again, blue con at this point. This wasn't a T9 raid, nor is it what I'm seeing on the parse all the time (with the exception of the swashy doing insane DPS, that's pretty consistent). However it was my experience, and the assassin was 'pressing buttons'.
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#14 |
Loremaster
Join Date: Nov 2004
Posts: 96
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![]() void warped wood being a raid drop instead of a harvested rare seems way wrong. to my knowledge (and do i ever hope i am wrong!) all the other t9 faction recipes for the other tradeskill classes use normal rares. void warped wood is selling for 10plat on my server. at first i thought these arrrow might be a nice way to boost some dps. but they are very expensive for any bow wielding class, and for rangers they are oppressively expensive!! rangers pay more than anyone for dps and we dont even get to be T1 dpsers! this is way out of whack. these arrows should be made from a normal rare harvestable. |
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#15 |
Server: Guk
Guild: Defenders of the Light
Rank: Count
Loremaster
Join Date: Feb 2008
Posts: 1,938
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![]() Eboz@Splitpaw wrote:
it will take a while but you can by doing the daily tradeskill quests for Huamein. and there is a way for highlevel tradeskillers low level adventures to get the intinial faction so you won't be kicked out of the village go to kerra talke with queen murtah |
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#16 |
Loremaster
Join Date: Nov 2005
Location: Southern California
Posts: 1,430
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Yes there is an entire tradeskiller quest timeline in SF that you can do while being low level adventurer. i have a full quiver of these arrows and a couple of pieces of wood and I am still reluctant to use the spirit blessed arrows on anything but raids. I would be very unhappy to see these shifted to using rare harvested instead of being a raid drop. I would rather raid for hours to help my raid DPS, not harvest for hours.
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#17 |
Server: Unrest
Guild: Vendetta
Rank: Member
Loremaster
Join Date: Nov 2004
Posts: 112
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![]() Snosael wrote:
This was a hot topic in beta. Many of us wanted raid dropped wood instead of the rare harvest. Here is why. 1. It was stated by the Devs that these arrows were NOT for full time use and were supposed to be situational, which in many of the rangers minds in Beta meant - raid arrows. 2. 99% of the Rangers in Beta that do raid fully supported that we do not, did not and will not have the hours to spend harvesting the Eucalyptus Lumber in the quanites that it would take to raid everyday / weekly, let alone have enough to use them full time. 3. Right now on Permafrost there are a handfull (17) of Eucalyptus Lumbers that are under 10 plat (your price for void wood). This is why we pushed very hard to have them raid dropped and not harvested. If all the Rangers that wanted this arrow to use during raids or "situational use" there would be 0 Eucalyptus Lumbers on the market and you would soon be paying 20+ plat per, since Woodworkers use them for weapons and shields and Carpenters use them for lots of furniture. I Promise you that the market for woods will go thru the roof if they are changed to Eucalyptus. You also have to remember that the lower price on Eucalyptus right now is because there are lots of ppl harvesting to level there TSers up, once this is done the amount of avaible items will drop drastically. At the end of TSO the price of Mahgony was 15-40p per on Permafrost, and that was with no special arrow recipes. You think the price of arrows is expensive now......wait till there would be ZERO rares on the market to make them, or how much someone like myself would charge per arrow if I had to harvest or buy the rares. As it stands now, Domino added them to the TS instances so they would be avaible to all the TSers. I myself will push very hard for Domino to leave them as is and to not change the recipe. She has already stated these were never intended to be used for "normal" arrows, and were meant to be situational / special. My suggestion is either raid, TS or maybe ask to have them added as a rare drop in instances for the casuel rangers.
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#18 |
Server: Guk
Guild: Defenders of the Light
Rank: Count
Loremaster
Join Date: Feb 2008
Posts: 1,938
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![]() Snosael wrote:
There is good reason for this we as Rangers should not have ot depend on rares to do T1 dps so it is special for raids only others don't |
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#19 |
Server: Mistmoore
Guild: Mistmoore Eternal Knights
Rank: Commander
Loremaster
Join Date: Sep 2005
Posts: 396
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![]() That wood is like 14 plat on mistmoore. I looked last night when I hit 85 and scribed the recipe. So if any mistmoorians want me to make them, bring me the wood, lol. |
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#20 |
Loremaster
Join Date: Nov 2004
Posts: 96
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![]() some of you seem to be missing the point. why should rangers be taxed so heavily for dps? also, 'situational' should not eliminate rangers who dont / cant raid. they have "situations" as well. while every other class that can use a bow may be able to justify filling a quiver with these arrows, the cost imposed on rangers is REDICULOUS! especially when we are NOT T1 dps and when all other T1 dps classes DO NOT have to pay this kind of coin to do their dps!! |
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#21 |
Server: Unrest
Guild: Vendetta
Rank: Member
Loremaster
Join Date: Nov 2004
Posts: 112
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![]() Snosael wrote:
Oh I do agree that it sucks haveing to pay to play. We didnt complain nearly as much about it back when we were T1 DPS with Assassins and Wizards, but now adays when there are class's that are doing 25% more dps on a consistant basis, it just is another slap in the mouth. There are now class's that were never intended to be T1 DPS due to there buff and debuff ablities, during the many dev and managment changes, someone had a brilliant idea to bring the buff / debuff class up to T1 dps ablilities to make them more desirable (even tho you already had 2+ in raids) They then decided to nerf Rangers because we "hit" to "hard" and could stand back with the casters.........but then they boosted the casters as well.............NICE !! SoE Failure 100%
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#22 |
Loremaster
Join Date: Aug 2007
Posts: 393
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![]() No reason they shouldn't rarely drop off some of the tougher heroic bosses like e.g Bloodwood Planks from T'lon for the non-raid rangers.
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The official comment from ProSiebenSat.1 on segregation - We do not think about a transfer of US server chars from EU costumers in Eq2. That should solve the biggest worries the EQ2 community has at the moment. We do not want to interfere with long build ingame relationships. This is the current way we think about it. |
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#23 |
Server: Unrest
Guild: Vendetta
Rank: Member
Loremaster
Join Date: Nov 2004
Posts: 112
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![]() ranga wrote:
Fully agree, they probably should have a low chance of dropping off some of the herioc instances.
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#24 |
Loremaster
Join Date: Nov 2005
Location: Southern California
Posts: 1,430
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![]() I got no problem with them being more common i just don't want to have to harvest or run groups to get them when I use them for raiding. So dropping off some heroic named in addition to how they drop now would be nice. |
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#25 |
Loremaster
Join Date: Nov 2004
Posts: 96
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![]() this is still an unacceptable situation for me. i dont have a problem with soe adding something to the game that is an expensive way to increase your damage output. but make it something that all classes have to pay and that effects all classes somewhat evenly. right now these arrows are a disgustingly obscene tax on rangers. even if a ranger were to shell out the cash to use these arrows 100% of the time they would not even be close in damage output with other top DPS classes (who also have much more offer a group or raid than a ranger) |
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#26 |
Loremaster
Join Date: Nov 2005
Location: Southern California
Posts: 1,430
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![]() Doesn't cost me a more than regular arrows. These void warped wood arrows are actually saving me money since I get 750 arrows with 5 fuel. Would take 16 fuel on titanium field point arrows to get 800 of them. So I'm going to assume you are buying the void warped wood off the broker. Not getting them from actually raiding, or when raiding your force doesn't immediately give them to the ranger(s) which would make them extremely ignorant, since with all our problems we would still use them to their fullest compared to any other class. If your not raiding you really don't need them since their best for fighting level 98's or brawler type mobs because of the higher hit rate on the spirit field point, and the higher damage to compensate for the extra blocks/misses that happen on raids. That or you missed, up until now, that 5 fuel for 750 of the best arrows is cheaper than 16 fuel for 800 standard arrows. |
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#27 |
Loremaster
Join Date: Aug 2005
Posts: 504
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![]() Meh, better to just keep quiet... Nothing to see here, move along.
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![]() Cibilie : 90 Brigand (Main), Dirtnap on Oasis Enaki : 90 Ranger, Dirtnap on Oasis |
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#28 |
Server: Oasis
Guild: Tyranny
Rank: Raider
Loremaster
Join Date: May 2005
Posts: 634
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![]() I wish these would drop for us in a raid zone =/ Void warped wood hates me. Just like the easy Tox bow hates me. 20 freakin plat a week just for an almost full quiver of arrows.
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#29 |
Loremaster
Join Date: Nov 2005
Location: Southern California
Posts: 1,430
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Drops rates are a little whacky. Took about a week for me to see one, than a couple of weeks later i thought they changed the drop rate to 100% because every single named we killed in 3 different raid zones were dropping them in one night.
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#30 |
Server: Guk
Guild: Defenders of the Light
Rank: Count
Loremaster
Join Date: Feb 2008
Posts: 1,938
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![]() Najuba@Blackburrow wrote:
40k with the hua mein craftermen in sundered frontier |
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