EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > EverQuest II > Class Discussion > Fighter's Arena > Paladin
Members List

Notices

Reply
Thread Tools
Unread 09-28-2009, 11:06 AM   #1
anamaul

Apprentice
 
Join Date: Sep 2009
Posts: 14
Default

My question regarding the following two classes comes in two parts:

1. I hear a lot about the prices of gear / spells / CA's for Shadowknights, as there are a lot of people that have rolled them and as with any OP class that many play, the economy tends to adjust to exploit that fact.  What is the current position with the same fact regarding Paladins?  Do they share the same wishlists concerning items that drop of mobs (and therefore compete with SK's and other plate classes for that matter for gear) and do thier spells and abilities inflate as a consequence of popularity? And;

2. Although they are very different classes in their own rights, i understand that one of major differences are that the SK's are better towards multi-mob enounters as Pally's tend to shine more towards single target mobs.  Other than that one fact, can either class be substituted for each other in the roles of solo play, grouping and utility (buffs, debuff and heals [for each respective class]) ??

My question comes after wanting to roll a crusader to play with a friend in a duo to satisfy a MT/DPS/Utility role while he takes a class for more of a healing/support role.  I was wondering if being a returning (albiet near new player) if a Paladin might be a more cost effective avenue to follow but still get the role i was after.  We were originally going to make evil characters (and therefore the SK was my option) to start in the same areas so i could show him the ropes, but i will consider the opposite given our current plight.

Comments and crit would be appriciated.

Thanks.

anamaul is offline   Reply With Quote
Unread 09-28-2009, 02:38 PM   #2
Thor71457

Loremaster
Thor71457's Avatar
 
Join Date: Mar 2005
Posts: 151
Default

I have an level 80 Pally and SK .. In my mind go with the SK ...
__________________
Thor71457 is offline   Reply With Quote
Unread 09-28-2009, 05:02 PM   #3
Jaale

Loremaster
Jaale's Avatar
 
Join Date: Dec 2004
Location: Wales
Posts: 185
Default

Pally's are excellent muti mob tanks. At the moment SK's are FOTM so you will be able to get the vast majority of what you need. (Master spells posted to sell because they know they will sell, over being sold to vendor because of low class population and worries over it sitting on the vendor board for half a year.)
Jaale is offline   Reply With Quote
Unread 09-28-2009, 06:37 PM   #4
Aull

Loremaster
Aull's Avatar
 
Join Date: Jan 2006
Posts: 1,429
Default

Paladins are awesome aoe fighters don't let anyone fool ya on that. The one area that I see sk's actually do better would be soloing. Other than that both are awesome tanks for ae fights. 

Aull is offline   Reply With Quote
Unread 09-28-2009, 08:01 PM   #5
Prestissimo
Server: Butcherblock
Guild: The Evolution
Rank: Noobsauce

Loremaster
Prestissimo's Avatar
 
Join Date: Nov 2006
Posts: 664
Default

Each has their stregnths and their weaknesses that they bring to the table, both of which are brought out more so by the group setup and the content that you run regularly.  If you have a reliable dpser that is significantly higher than the others you will run with on a regular basis and you plan on running with a specific set of individuals that include mostly caster orientation, you will have an easier time progressing with a paladin simply because that is what they were meant to do.  Otherwise you'll likely find that in the current state of the classes progressing as an SK will be easier overall in pretty much all other scenarios than the paladin.

Prestissimo is offline   Reply With Quote
Unread 10-16-2009, 03:54 AM   #6
JackBurtonBTLC

Loremaster
JackBurtonBTLC's Avatar
 
Join Date: Nov 2004
Posts: 207
Default

Paladins are amazing multi mob tank, with amazing feats for taking hits as well as putting the pain down. On any given night with either a Paladin or SK the outcome can be good or bad based on: Player skill, gear, skill levels, AAs, LAG, group support, and lets not forget a higher level tank mentoring down making it look even more uber

JackBurtonBTLC is offline   Reply With Quote
Reply


Forum Jump


All times are GMT. The time now is 12:33 PM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.