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#1 |
ZAM EQII
Join Date: Nov 2004
Posts: 7,439
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![]() ZAM, in partnership with SOE, is pleased to present the new EQII ZAM Site! This new site incorporates game data from SOE with player guides and comments from the old site to bring you a new level of game information. New features include:
All wrapped up in a new, easy to use interface! That does not involve green! Enjoy the new site at http://eq2.zam.com Almost forgot! We'd love your feedback here: http://eq2.zam.com/forum.html?forum...73568604;page=1 |
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#2 |
Server: Venekor
Guild: Dark Vengeance
Rank: Member
Loremaster
Join Date: Oct 2006
Location: Connecticut
Posts: 4,262
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![]() /sets off numerous and impressive fireworks!!! Woot! |
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#3 |
Loremaster
Join Date: Dec 2005
Location: West Coast
Posts: 416
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![]() Interesting. I like how the collections pages also link to broker prices. I am glad you kept the individual comments attached to the quests. A totally new look to get used to, but generally I found it very easy to navigate. Broker looks interesting. Good job over all I would say. Grats on the new site!!! |
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#4 |
Loremaster
Join Date: Nov 2004
Posts: 245
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![]() I'm looking forward to playing around with this some |
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#5 |
Server: Venekor
Guild: Dark Vengeance
Rank: Member
Loremaster
Join Date: Oct 2006
Location: Connecticut
Posts: 4,262
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![]() Isisalthea@The Bazaar wrote:
That was something that was very important to those of us on the EQ2 team at ZAM. The community helped develop and shape and update the quests through their comments. And, we didn't want to lose that. The same goes for the Wiki pages. Much of those pages are player contributed. And, to lose that would be to throw away the personable feel of the site as well as all the hard work the players put in to their contributions. |
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#6 |
EQ2Achieve.com
Join Date: Nov 2004
Location: Phoenix, AZ
Posts: 5,895
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![]() So, what does this mean for EQ2Players? |
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#7 |
Server: Venekor
Guild: Dark Vengeance
Rank: Member
Loremaster
Join Date: Oct 2006
Location: Connecticut
Posts: 4,262
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![]() Xalmat wrote:
Good question. I've never compared the two myself, since I can't see my paperdoll or my rankings or anything like that on ZAM. Nor could I check the broker for the status of my store or cost of an item on EQ2Players. Personally, I think they're Apples and Oranges. But, that's just my opinion. I still pay to use EQ2Players. |
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#8 |
Loremaster
Join Date: Nov 2004
Location: Splitpaw
Posts: 281
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![]() you seem to be missing the brokers for Runnyeye and Splitpaw. Or is this just a US Server only feature?
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____________________________________________ Liandra on |
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#9 |
Server: Venekor
Guild: Dark Vengeance
Rank: Member
Loremaster
Join Date: Oct 2006
Location: Connecticut
Posts: 4,262
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![]() Liandra wrote:
Its being looked in to at the moment. |
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#10 |
Lordette
Join Date: Mar 2006
Location: The Valley of the Techs
Posts: 458
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![]() Cal and the rest of the 'Zam staff: the new site is wonderful! I love the theme, and most importantly, the Fan Faire Contest! If only I didn't already book everything, this would be a fun thing to work towards. Kudos to all of you!
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#11 |
ZAM EQII
Join Date: Nov 2004
Posts: 7,439
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![]() That's Right! You beat me to my official post |
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#12 |
Loremaster
Join Date: Dec 2004
Posts: 226
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![]() Looks fantastic! Like the layout.....for the most part. I'm finding the recipes cumbersome and the inability to filter/sort by which character class you are crafting something is frustrating. However, I am still wading through the newness and know that stuff is getting looked at AND I may have overlooked a crucial link or field )) With 15,000 plus recipes no wonder Den Mum was getting, er, feisty about updating the Traders database. I had NOOOOOOO idea there were that many recipes in game! Gives a much greater appreciation of what serious crafters really contribute to the various sites. Cheers and Congrats. I wave my paws and do a happy rat dance for y'all. |
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#13 |
ZAM EQII
Join Date: Nov 2004
Posts: 7,439
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![]() GlitterPaws wrote:
That's one of the reasons we never tackled them before when we were still hand-farming data! |
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#14 |
Server: Runnyeye
Guild: Majestic
Rank: Mistress
Tester
Join Date: Jul 2006
Location: NSW, Australia
Posts: 2,212
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![]() OH! And you guys just copied the log ins from the old site. Noice! For a minute there I thought someone had taken my name which would have ticked me right off (and in fact had until I decided to try my own password and discovered it was me). |
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#15 |
Server: Venekor
Guild: Dark Vengeance
Rank: Member
Loremaster
Join Date: Oct 2006
Location: Connecticut
Posts: 4,262
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![]() Snowdonia@Runnyeye wrote:
Funny how that works huh? Glad we didn't tick you off and hope you're enjoying the new site. |
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#16 |
Loremaster
Join Date: Mar 2005
Posts: 6,077
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![]() Is it just me, or is the bestiary for a few zones still missing? I noticed it first with Najenas Hollow Tower (wanted to see the actual percentage for the ring to drop), and when I saw that no info for that zone existed, I tried a few others. A few of the TSO zones have no info at all, none of the TSO raid zones have info, and of the lower level zones I loked at, Chamber of Immortality was the only one I noticed without any info. Is it just info you need to run through a script, or is it info SoE have not supplied you guys yet?
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The superior man knows what is right. Confucius |
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#17 |
ZAM EQII
Join Date: Nov 2004
Posts: 7,439
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![]() Noaani wrote:
We're still missing a few things but actively working with SOE to get them, if it's missing now we should have it really soon. |
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#18 |
Loremaster
Join Date: Mar 2005
Posts: 6,077
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![]() Cool, what is there is great so far, so I'm looking forward to it all being in place. Curious though, is there a plan for new zones added to the game? Will the bestiary and items be updated as it goes live, as it is discovered, or just when SoE get around to sending you guys the data?
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The superior man knows what is right. Confucius |
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#19 |
Historian
Join Date: Apr 2009
Posts: 8
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![]() So does this mean SOE is going to start allowing XML feed to more than just ZAM? I mean that is great and all ZAM was able to finagle an inside deal with Sony, but you guys were promising XML Feeds shortly after launch, and every inquiry was met with, "its coming soon" and "its still on the table". So SOE are you going to allow other sites to take from a feed system and stop having to run miners through your websites which only hurts both parties? And this isn't a jab at ZAM, I'm excited they were able to finally get SOE to deliver a stream, good for them, its frustrating that its been 5 years and you still haven't deliverd on the feed some of the rest of us have been asking about |
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#20 |
Loremaster
Join Date: Sep 2005
Location: Old South Wales
Posts: 2,050
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![]() Initial impressions. 1. The site is a little touchy with all the ads flying around it. Too easy to click the wrong thing by accident. Overall not impressed with the layout of the site but purely from an ergonomics point of view. 2. Disappointed that non US servers do not have the online broker activated. 3. Deeply dismayed at the number of zones apparently not populated in the beastiary. First 3 zones I looked at. Tomb of the Mad Crusader - no beastiary. VP seems ok. Scornfeather Roost - no beastiary. Pretty high "fail" rate for a site what suggests "a few" zones yet to be linked to the database. 4. Not sure as to the use of the drop rate indicators other than to provide a basis for the conspiracy theorists to start still more threads about the RNG. Conclusion: Employ a website designer to make the site a little more user friendly. |
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#21 |
Server: Butcherblock
Loremaster
Join Date: Jan 2008
Posts: 76
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![]() Agree about eq2players. Paying for a partially useful sony site is just wrong, If you can get ZAM a current broker data feed then you can fix eq2players or provide the feed to zam. Sony please step up to the plate and deliver on your promises. |
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#22 |
Server: Unrest
Loremaster
Join Date: Mar 2007
Posts: 9
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![]() I think the new site is absolutly amazing. Having the official loot tables laid out for every single mob is incredible. I never thought I would ever see that available to players. Congratulations Zam!! |
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#23 |
ZAM EQII
Join Date: Nov 2004
Posts: 7,439
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![]() Lots of good feedback! Let's see: New Data: It's my understanding we'll get the new data as it is discovered. As usual the Zam staff will be on Test padding the wiki out in anticipation of new data, so new content shouldn't be a total void. Ads: This is where I pitch Premium accounts. I tell ya, I log out of my account and the ads are indeed annoying, but they pay the bills. A Premium account turns them off. http://www.zam.com/premium.html PS - IMO the site layout looks better without ads, too. Euro Servers: Several people asked about non-US servers on the broker: I'm trying to find out about this. The rest I can't answer 'cause it's over my level, or more an SOE question than a ZAM question. I think player profiles would be the next step in uber awesomeness, but I'm not involved in those discussions. |
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#24 |
Loremaster
Join Date: Mar 2005
Posts: 6,077
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![]() Would it be possible to consolidate the loot tables a little? A lot of mobs have a percentage listed for each master and adept (which is no doubt the info SoE gave you), yet it is common knowledge that the mob will drop a maximum of 1 master, picking from the list. Instead of listing each of the T8 masters on Executor Zynos, for example, and giving each a 0.0148% drop rate, could you make the 'item' field a link to all the masters he drops, and just supply the total percentage chance from him to drop a master (~10% in this case)? The same can be said for adepts and treasured "xxx yyy of the zzz" gear. Also, would it be possible to have a setting tied to an account to not list any items below legendary unless specifically searched for? Loading up a loot table with 1.4k items half of which are treasured, 45% of which are masters, and only a total of 8 items that are actually of interest, seems to me to be a bit of a waste of time. Other than these, for a site that has just launched, its looking pretty good imo. Edit: also noticed that a lot of mobs that spawn as a part of a ring event seem to be missing. Another edit: the broker search doesn't seem to want to display any price over 2147p 48g 36s 47c. Not a major issue, as few serious items are listed at these prices right now, but the same could have been said for 200p items back in DoF.
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The superior man knows what is right. Confucius |
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#25 |
Loremaster
Join Date: Mar 2008
Posts: 1,198
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![]() I think the loot percentages show some interesting things about Master I drop rates. Things we all figured were true, but due to the RNG you couldn't really PROVE it. - Now you can see things like in Sebilis, two named with the same difficulty, one has a master drop rate 10x higher than the one beside it. You might have just suspected back in the day, but now you can see it yourself. - For some classes their spells really are rarer. -Nu'Roga (TSO instance) has no chance of masters except for that VERY last named. Allakhazam does have a few holes in the data though. No smart loot percentages can be seen, nor can you see any REALLY rare things such as a solo mob that has that 1 in 1000 chance of a master. I don't know if allakhazam decided just to not show really rare events, or if SOE isn't feeding that data to them.
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Comcast (SMC D3G-BIZ) & Verizon Cellphone (Droid Charge) ![]() ![]() |
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#26 |
Loremaster
Join Date: Mar 2005
Posts: 6,077
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![]() Detor wrote:
The lowest percentage I have seen so far is a 0.005% drop rate on an item. This is a 1/20,000 chance to drop per kill, but masters from trash are rarer than that. Assuming a mob has about that chance to drop a master means that a specific master (as the database lists them), has about a 1/13,000,000 chance of dropping. This would show up on that database as being rounded to 0.000% drop rate, and so would probably be removed from the loot table via script.
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The superior man knows what is right. Confucius |
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#27 |
Loremaster
Join Date: Feb 2009
Posts: 63
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![]() Nice redesign. I don't suppose there's an AA calculator in the works? It would be really nice to have a calculator that does not presume that you have memorized all the AA's in the game.
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http://playervsdeveloper.blogspot.com |
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#28 |
Loremaster
Join Date: Jun 2005
Posts: 131
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![]() This is just awful. The old site was just better and more friendly to people. There were alot more info there then here like: where stuff can be found and comments.
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Proud Ratonga part of TSB trying to stop Ratonga Punting and evenin the odds against the taller races. Meos- Ratonga Brigand lvl 80 Fredia- dwarf monk lvl 84 Inob Carpenter lvl 60 |
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#29 |
Loremaster
Join Date: Dec 2005
Location: West Coast
Posts: 416
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![]() The comments are still there. Look for the tab that says comments. I was concerned at first as well, but actually it is all there |
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#30 |
ZAM EQII
Join Date: Nov 2004
Posts: 7,439
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![]() Isisalthea@The Bazaar wrote:
*nod* There was no way we were letting four years of user comments get away from us. The site is mostly different than what we're all used to looking at. Not to mention, not green. |
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