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Unread 03-20-2009, 11:12 PM   #1
Chaosretu

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Join Date: Feb 2009
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I heard that some mobs can "resist" the turn in some spells and attacks. I was wondering if the same thing in PvP can happen?

Also I start off by using our 6 second root then the AA turn root. I want to know does it"

  1. turn them around
  2. keep them turned around for the full 6 second root since it prevents changing directions?
  3. even work since I have immunity from the 6 second root?

If so should I lead with our stun?

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Unread 04-13-2009, 05:40 PM   #2
Eriis
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Join Date: Jul 2007
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Chaosreturn wrote:

I heard that some mobs can "resist" the turn in some spells and attacks. I was wondering if the same thing in PvP can happen?

Also I start off by using our 6 second root then the AA turn root. I want to know does it"

  1. turn them around
  2. keep them turned around for the full 6 second root since it prevents changing directions?
  3. even work since I have immunity from the 6 second root?

If so should I lead with our stun?

i honestly can't say whether or not it works in PvP as i don't pay much attention, i just focus on bashing in the other players head.

In terms of using the CA's though, i'd switch the order you cast them in, this will even increase your DPS slightly, not astranomically, but slightly.

Pop Walk The Plank first, then use one Back-stab ability, THEN pop clock, this will always keep your opponent facing the opposite direction for a slight second longer, which does add up,

Sometimes if you're lucky you can pop of 2 ca's after WTP and THEN pop clock and if you're lucky they'll stay facing the same direction.

If of course Clock does fail, Stun and continue to beat on them or snare & back off for a few seconds, i prefer the first option though!

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