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#1 |
Journeyman
Join Date: Mar 2009
Posts: 31
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![]() The only way I can play is in this little bitty window in windowed mode which is really unbearable. Normally I game at 2560x1600 resolution and it will play this resolution and any other if its not in full screen. I try to alt+ enter to switch to full screen when the game begins, but that causes a crash...every..single...time. I have SLI disabled(pair of 8800 gtx's 4 gigs of ram) and vista 64 bit. No forced AA or anything..tried all sorts of drivers so I do not believe it's a driver issue. I also disabled a ton of programs running in the background. I just started my sub and am already thinking of canceling...is this normal for eq2? I'll say this, I haven't seen a game this purty at 2560x1600 resolution in quite some time in full screen mode..too bad it lasts 4 seconds..lol Right now I have it set at 1920x1200...and it won't let me alt enter to full screen at that resolution either. I also make sure to match my desktop resolution with the games.. I'm at my wits end here. The game is just no fun to play in a little bitty window. Help would be greatly appreciated! ty |
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#2 |
Journeyman
Join Date: Mar 2009
Posts: 31
|
![]() -----------------System Information------------------Time of this report: 3/9/2009, 22:05:31 Machine name: OEM-PC Operating System: Windows Vista™ Ultimate (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612) Language: English (Regional Setting: English)System Manufacturer: System manufacturer System Model: System Product Name BIOS: Phoenix - AwardBIOS v6.00PG Processor: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz (2 CPUs), ~2.4GHz Memory: 4094MB RAM Page File: 1383MB used, 6979MB available Windows Dir: C:Windows DirectX Version: DirectX 10DX Setup Parameters: Not found DxDiag Version: 6.00.6001.18000 32bit Unicode ------------DxDiag Notes------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Input Tab: No problems found. --------------------DirectX Debug Levels--------------------Direct3D: 0/4 (retail)DirectDraw: 0/4 (retail)DirectInput: 0/5 (retail)DirectMusic: 0/5 (retail)DirectPlay: 0/9 (retail)DirectSound: 0/5 (retail)DirectShow: 0/6 (retail) ---------------Display Devices--------------- Card name: NVIDIA GeForce 8800 GTX Manufacturer: NVIDIA Chip type: GeForce 8800 GTX DAC type: Integrated RAMDAC Device Key: EnumPCIVEN_10DE&DEV_0191&SUBSYS_049F19F1&REV_A2 Display Memory: 2536 MB Dedicated Memory: 745 MB Shared Memory: 1791 MB Current Mode: 1920 x 1200 (32 bit) (60Hz) Monitor: Generic PnP Monitor Driver Name: nvd3dumx.dll,nvd3dum,nvwgf2umx.dll,nvwgf2um Driver Version: 7.15.0011.8120 (English) DDI Version: 10Driver Attributes: Final Retail Driver Date/Size: 12/26/2008 00:08:00, 8612352 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/aDevice Identifier: {D7B71E3E-42D1-11CF-F965-942402C2CA35} Vendor ID: 0x10DE Device ID: 0x0191 SubSys ID: 0x049F19F1 Revision ID: 0x00A2 Revision ID: 0x00A2 Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_B ModeWMV9_B ModeVC1_A ModeWMV9_A Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled -------------Sound Devices------------- Description: Speakers (SoundMAX Integrated Digital HD Audio) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIOFUNC_01&VEN_11D4&DEV_198B&SUBSYS_104381F2&REV_1002 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: ADIHdAud.sys Driver Version: 6.10.0002.6110 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 10/4/2007 16:04:34, 411648 bytes Other Files: Driver Provider: AnalogDevices HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, NoSensaura(tm) ZoomFX(tm): No Description: SPDIF Interface (SoundMAX Integrated Digital HD Audio) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIOFUNC_01&VEN_11D4&DEV_198B&SUBSYS_104381F2&REV_1002 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: ADIHdAud.sys Driver Version: 6.10.0002.6110 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 10/4/2007 16:04:34, 411648 bytes Other Files: Driver Provider: AnalogDevices HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, NoSensaura(tm) ZoomFX(tm): No --------------------- |
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#3 |
Journeyman
Join Date: Mar 2009
Posts: 31
|
![]() ---------------------Sound Capture Devices--------------------- Description: Microphone (SoundMAX Integrated Digital HD Audio) Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: ADIHdAud.sys Driver Version: 6.10.0002.6110 (English) Driver Attributes: Final Retail Date and Size: 10/4/2007 16:04:34, 411648 bytes Cap Flags: 0x1 Format Flags: 0xFFFFF Description: Line In (SoundMAX Integrated Digital HD Audio) Default Sound Capture: No Default Voice Capture: No Driver Name: ADIHdAud.sys Driver Version: 6.10.0002.6110 (English) Driver Attributes: Final Retail Date and Size: 10/4/2007 16:04:34, 411648 bytes Cap Flags: 0x1 Format Flags: 0xFFFFF -------------------DirectInput Devices------------------- Device Name: Mouse Attached: 1 Controller ID: n/aVendor/Product ID: n/a FF Driver: n/a Device Name: Keyboard Attached: 1 Controller ID: n/aVendor/Product ID: n/a FF Driver: n/a Device Name: Microsoft Wireless Optical Mouse® 1.00 Attached: 1 Controller ID: 0x0Vendor/Product ID: 0x045E, 0x00E1 FF Driver: n/a Device Name: Microsoft® Digital Media Keyboard 3000 Attached: 1 Controller ID: 0x0Vendor/Product ID: 0x045E, 0x0730 FF Driver: n/a Device Name: Microsoft® Digital Media Keyboard 3000 Attached: 1 Controller ID: 0x0Vendor/Product ID: 0x045E, 0x0730 FF Driver: n/a Poll w/ Interrupt: No -----------USB Devices-----------+ USB Root Hub| Vendor/Product ID: 0x10DE, 0x036C| Matching Device ID: usbroot_hub| Service: usbhub| +-+ USB Human Interface Device| | Vendor/Product ID: 0x045E, 0x00E1| | Location: Port_#0006.Hub_#0001| | Matching Device ID: generic_hid_device| | Service: HidUsb| | | +-+ HID-compliant consumer control device| | | Vendor/Product ID: 0x045E, 0x00E1| | | Matching Device ID: hid_device_up:000c_u:0001| | | | +-+ HID-compliant mouse| | | Vendor/Product ID: 0x045E, 0x00E1| | | Matching Device ID: hid_device_system_mouse| | | Service: mouhid ----------------Gameport Devices---------------- ------------PS/2 Devices------------+ HID Keyboard Device| Vendor/Product ID: 0x045E, 0x0730| Matching Device ID: hid_device_system_keyboard| Service: kbdhid| + Terminal Server Keyboard Driver| Matching Device ID: rootrdp_kbd| Upper Filters: kbdclass| Service: TermDD| + Terminal Server Mouse Driver| Matching Device ID: rootrdp_mou| Upper Filters: mouclass| Service: TermDD ------------------------Disk & DVD/CD-ROM Drives------------------------ Drive: C: Free Space: 115.4 GBTotal Space: 476.9 GBFile System: NTFS Model: WDC WD5000YS-01MPB1 ATA Device Drive: F: Free Space: 354.4 GBTotal Space: 476.9 GBFile System: NTFS Model: WDC WD5000YS-01MPB1 ATA Device Drive: D: Model: LITE-ON DVDRW LH-20A1S ATA Device Driver: c:windowssystem32driverscdrom.sys, 6.00.6001.18000 (English), , 0 bytes Drive: E: Model: LITE-ON DVDRW LH-20A1S ATA Device Driver: c:windowssystem32driverscdrom.sys, 6.00.6001.18000 (English), , 0 bytes --------------System Devices-------------- Name: VIA OHCI Compliant IEEE 1394 Host ControllerDevice ID: PCIVEN_1106&DEV_3044&SUBSYS_81FE1043&REV_C04&276FBEC1&0&5878 Driver: n/a Name: PCI standard RAM ControllerDevice ID: PCIVEN_10DE&DEV_03BC&SUBSYS_00000000&REV_A13&2411E6FE&0&11 Driver: n/a Name: PCI standard PCI-to-PCI bridgeDevice ID: PCIVEN_10DE&DEV_03BB&SUBSYS_0C5510DE&REV_A13&2411E6FE&0&38 Driver: n/a Name: PCI standard RAM ControllerDevice ID: PCIVEN_10DE&DEV_03BA&SUBSYS_00000000&REV_A13&2411E6FE&0&12 Driver: n/a Name: PCI standard PCI-to-PCI bridgeDevice ID: PCIVEN_10DE&DEV_03B9&SUBSYS_0C5510DE&REV_A13&2411E6FE&0&30 Driver: n/a Name: PCI standard PCI-to-PCI bridgeDevice ID: PCIVEN_10DE&DEV_03B7&SUBSYS_0C5510DE&REV_A13&2411E6FE&0&18 Driver: n/a Name: PCI standard RAM ControllerDevice ID: PCIVEN_10DE&DEV_03B6&SUBSYS_00000000&REV_A13&2411E6FE&0&10 Driver: n/a Name: PCI standard RAM ControllerDevice ID: PCIVEN_10DE&DEV_03B5&SUBSYS_00000000&REV_A13&2411E6FE&0&06 Driver: n/a Name: PCI standard RAM ControllerDevice ID: PCIVEN_10DE&DEV_03B4&SUBSYS_00000000&REV_A13&2411E6FE&0&07 Driver: n/a Name: PCI standard RAM ControllerDevice ID: PCIVEN_10DE&DEV_03B3&SUBSYS_00000000&REV_A13&2411E6FE&0&0E Driver: n/a Name: PCI standard RAM ControllerDevice ID: PCIVEN_10DE&DEV_03B2&SUBSYS_00000000&REV_A13&2411E6FE&0&0D Driver: n/a Name: PCI standard RAM ControllerDevice ID: PCIVEN_10DE&DEV_03B1&SUBSYS_00000000&REV_A13&2411E6FE&0&0C Driver: n/a Name: PCI standard RAM ControllerDevice ID: PCIVEN_10DE&DEV_03B0&SUBSYS_00000000&REV_A13&2411E6FE&0&0B Driver: n/a Name: PCI standard RAM ControllerDevice ID: PCIVEN_10DE&DEV_03AF&SUBSYS_00000000&REV_A13&2411E6FE&0&0A Driver: n/a Name: PCI standard RAM ControllerDevice ID: PCIVEN_10DE&DEV_03AE&SUBSYS_00000000&REV_A13&2411E6FE&0&09 Driver: n/a Name: PCI standard RAM ControllerDevice ID: PCIVEN_10DE&DEV_03AD&SUBSYS_00000000&REV_A13&2411E6FE&0&08 Driver: n/a Name: PCI standard RAM ControllerDevice ID: PCIVEN_10DE&DEV_03AC&SUBSYS_00000000&REV_A13&2411E6FE&0&01 Driver: n/a Name: PCI standard RAM ControllerDevice ID: PCIVEN_10DE&DEV_03AB&SUBSYS_00000000&REV_A13&2411E6FE&0&04 Driver: n/a Name: PCI standard RAM ControllerDevice ID: PCIVEN_10DE&DEV_03AA&SUBSYS_00000000&REV_A13&2411E6FE&0&02 Driver: n/a Name: PCI standard RAM ControllerDevice ID: PCIVEN_10DE&DEV_03A9&SUBSYS_00000000&REV_A13&2411E6FE&0&03 Driver: n/a Name: PCI standard RAM ControllerDevice ID: PCIVEN_10DE&DEV_03A8&SUBSYS_00000000&REV_A23&2411E6FE&0&05 Driver: n/a Name: PCI standard host CPU bridgeDevice ID: PCIVEN_10DE&DEV_03A1&SUBSYS_00000000&REV_A23&2411E6FE&0&00 Driver: n/a Name: Standard Dual Channel PCI IDE ControllerDevice ID: PCIVEN_10DE&DEV_037F&SUBSYS_CB841043&REV_A23&2411E6FE&0&72 Driver: n/a Name: Standard Dual Channel PCI IDE ControllerDevice ID: PCIVEN_10DE&DEV_037F&SUBSYS_CB841043&REV_A23&2411E6FE&0&71 Driver: n/a Name: Standard Dual Channel PCI IDE ControllerDevice ID: PCIVEN_10DE&DEV_037F&SUBSYS_CB841043&REV_A23&2411E6FE&0&70 Driver: n/a Name: PCI standard PCI-to-PCI bridgeDevice ID: PCIVEN_10DE&DEV_0378&SUBSYS_000010DE&REV_A23&2411E6FE&0&B0 Driver: n/a Name: PCI standard PCI-to-PCI bridgeDevice ID: PCIVEN_10DE&DEV_0377&SUBSYS_000010DE&REV_A23&2411E6FE&0&C0 Driver: n/a Name: PCI standard PCI-to-PCI bridgeDevice ID: PCIVEN_10DE&DEV_0376&SUBSYS_000010DE&REV_A23&2411E6FE&0&98 Driver: n/a Name: PCI standard PCI-to-PCI bridgeDevice ID: PCIVEN_10DE&DEV_0375&SUBSYS_000010DE&REV_A23&2411E6FE&0&B8 Driver: n/a Name: PCI standard PCI-to-PCI bridgeDevice ID: PCIVEN_10DE&DEV_0374&SUBSYS_000010DE&REV_A23&2411E6FE&0&A8 Driver: n/a Name: PCI standard PCI-to-PCI bridgeDevice ID: PCIVEN_10DE&DEV_0374&SUBSYS_000010DE&REV_A23&2411E6FE&0&A0 Driver: n/a Name: NVIDIA nForce Networking Controller #2Device ID: PCIVEN_10DE&DEV_0373&SUBSYS_CB841043&REV_A23&2411E6FE&0&90 Driver: n/a Name: NVIDIA nForce Networking ControllerDevice ID: PCIVEN_10DE&DEV_0373&SUBSYS_CB841043&REV_A23&2411E6FE&0&88 Driver: n/a Name: High Definition Audio ControllerDevice ID: PCIVEN_10DE&DEV_0371&SUBSYS_81F21043&REV_A23&2411E6FE&0&79 Driver: n/a Name: PCI standard PCI-to-PCI bridgeDevice ID: PCIVEN_10DE&DEV_0370&SUBSYS_CB8410DE&REV_A23&2411E6FE&0&78 Driver: n/a Name: Standard Dual Channel PCI IDE ControllerDevice ID: PCIVEN_10DE&DEV_036E&SUBSYS_CB841043&REV_A13&2411E6FE&0&68 Driver: n/a Name: Standard Enhanced PCI to USB Host ControllerDevice ID: PCIVEN_10DE&DEV_036D&SUBSYS_CB841043&REV_A23&2411E6FE&0&59 Driver: n/a Name: Standard OpenHCD USB Host ControllerDevice ID: PCIVEN_10DE&DEV_036C&SUBSYS_CB841043&REV_A13&2411E6FE&0&58 Driver: n/a Name: PCI standard RAM ControllerDevice ID: PCIVEN_10DE&DEV_0369&SUBSYS_CB841043&REV_A13&2411E6FE&0&48 Driver: n/a Name: NVIDIA nForce PCI System ManagementDevice ID: PCIVEN_10DE&DEV_0368&SUBSYS_CB841043&REV_A23&2411E6FE&0&51 Driver: n/a Name: PCI standard ISA bridgeDevice ID: PCIVEN_10DE&DEV_0360&SUBSYS_CB841043&REV_A23&2411E6FE&0&50 Driver: n/a Name: NVIDIA GeForce 8800 GTXDevice ID: 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O,0x00200000,1,1,,6.00.6001.18000 |
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#4 |
Journeyman
Join Date: Mar 2009
Posts: 31
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![]() I have also tried the run as administrator thing, and enabled the run in compatibility with windows service pac 2.. nothing is working..still keep crashing at full screen |
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#5 |
Journeyman
Join Date: Mar 2009
Posts: 31
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![]() This might be just lucky, but considering I've been trying to play all day in full screen mode and am able to play at 2560x1600 resolution in full screen with no crashes after this change..well, maybe this was it. I turned off V sync in nvidia control panel I turned off the gpu accelerator thing hope this isn't just a fluke. |
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#6 |
Journeyman
Join Date: Mar 2009
Posts: 31
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![]() oh well, just a fluke, crashed again. |
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#7 |
Journeyman
Join Date: Mar 2009
Posts: 31
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![]() I'm still having the problem and have more information. I can only play in a little tiny screen in windowed mode, if I expand the screen in window mode at all, I will crash..I also certainly cannot maximize it or even make it slightly bigger...of course, full screen crashes me right away. screen goes to black and I can hear music and see a mouse cursor...I crash to desktop while screen now blinks and I can read in the bottom right corner "display driver has stopped responing nvvvvdd(forget the exact word) Really would appreciate some help. I most likely could solve this problem pretty fast if someone from tech would read this entire thread. |
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#8 |
Journeyman
Join Date: Mar 2009
Posts: 31
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![]() I'm still having the problem and have more information. I can only play in a little tiny screen in windowed mode, if I expand the screen in window mode at all, I will crash..I also certainly cannot maximize it or even make it slightly bigger...of course, full screen crashes me right away. screen goes to black and I can hear music and see a mouse cursor...I crash to desktop while screen now blinks and I can read in the bottom right corner "display driver has stopped responing nvvvvdd(forget the exact word) Really would appreciate some help. I most likely could solve this problem pretty fast if someone from tech would read this entire thread. |
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#9 |
Loremaster
Join Date: Nov 2004
Posts: 5,999
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![]() nimblefeets wrote:
completely uninstall the video driver, boot into safe mode and run a driver cleaner (some are available at www.guru3d.com) once you have done this restart your system, let it finish cleaning up the drivers files then install the latest recommended version for your card. Might want to temporarily exit your AV realtime scanner also, have seen some of the curent releases interfere with installing drviers.
__________________
Fixing computer issues, one SOC7 at a time. Yes Jim, the user has experienced the dreaded PICNIC error |
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#10 |
Journeyman
Join Date: Mar 2009
Posts: 31
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![]() Wingrider01 wrote:
Yeah, I've done the complete uninstall thing and even downloaded the recommended nvidia from these forums(I've tried quite a few). I've even opened up my pc and put a huge fan on it thinking it was perhaps heat(even though my pu is top notch with a nice fan inside it with a top notch case that breathes well) I've turned off Aeoro defragged 4 times got rid of a lot of programs running in the background and stopped a lot of programs from booting up. Now I haven't run drive cleaner but I'm not sure what difference this would make at all considering I don't have this problem with other games. I've never had a AV realtime scanner on this pc and my firewall is turned off. It's pretty interesting how I can play the game in the little bitty window(in window mode) but if I stretch it bigger, then it crashes to blackscreen(sometimes not right away) I've also tried cranking down the settings to fastest framerate...it just doesn't matter. I've never run a drive cleaner before but I would hate for it to hurt my system in some kind of way and delete something it shouldn't. I personally just think this is a problem between vista 64, 8800 gtx's combined with eq2. Patch coming soon? Are they aware of this problem? |
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#11 |
Loremaster
Join Date: Nov 2004
Posts: 70
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![]() The driver clean will just clean out old files or files that were missed when you uninstall. I recommend downloading and installing Drive Sweeper 1.5.5 -- http://www.phyxion.net/ While you are doing that as well, download and install CCleaner; this will also take care of your registry files -- http://www.ccleaner.com/ Next download the latest or EQ2 recommended Nvidia drivers, don't install yet. Finally get the DirectX 9.0c (August 2007) redistributable version. EQ2 requires this and it is not included in dirext10, installing it won't harm your system, don't install yet -- http://www.microsoft.com/downloads/...&DisplayLang=en Once you've got all of those. Uninstall ALL Nvidia products, nvidia drivers, nvidia performance, nvidia physx, nvidia system monitor and update (you may or may not have some of these products). Restart your pc and enter Safe Mode, holding or pressing F8 when your pc first starts to boot up should bring up the option to enter safe mode. While in safe mode run Driver Sweep, check the boxes for nvidia (there may be one or two) as well as the option for physx (if it's there). Once you've done that, run CCleaner, there should be a tab for registry clean. After you've done all that, restart your pc again and then install DirectX and your nvidia drivers. Also make sure to delete the following files / folders in your EQ2 directory. Cache Folder eq2_recent.ini eq2_default.ini Everquest2.exe eq2.ini server.character.ini The patcher will download new ones for you. I just recently came back to the game after a long break and was experiecning crashing (with no error report) using a nvidia 9800gt card, after trying many many MANY fixes, this seems to have worked for me. no crashing or anything for the last couple of weeks. hope it works, keep us posted |
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#12 |
Journeyman
Join Date: Mar 2009
Posts: 31
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![]() Lothlo wrote:
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#13 |
Loremaster
Join Date: Nov 2004
Posts: 70
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![]() It shouldn't have done anything to your internet connection. check your device manager to see if anything is flagged, like your network card; might have to reinstall that. how do you connect to the net? If, before you ran everything, you backed up, restoring that should put you back where you were before. If you tried to connect to the internet while in safe mode, you won't be able to, safe mode only loads essential drivers for trouble shooting purposes. |
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#14 |
Journeyman
Join Date: Mar 2009
Posts: 31
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![]() Lothlo wrote:
I called my isp provider on the phone and it was deleted...so I won't be using drivesweeper or anything like it ever again. It's highly debatable whether doing something like that would help much anyway really...now especially if it's going to delete my Nic software causing me headache? Uh, no..lol I just rolled my pc back to yesterday so everything is ok now, it's like it never happen. The fact that no dev has responded to this thread tells me they know about the problem but have no clue as to why it is happening. Either that or they are lazy.. Either way anyone with a 8800 gtx or vista shouldn't be playing this game at all..It's dissapointing that nobody on the tech team responded to this thread and really, says a lot about the direction of this game...and this game has a monthly charge? Lame..very lame..there are some free mmo's with better customer service than this. Either way if this problem doesn't go away in a week or so I'll be canceling my sub that I just started. |
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#15 |
Loremaster
Join Date: Nov 2004
Posts: 70
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![]() Except for the minor hiccup of your system not working, did you manage to install directx 9.0C? When it comes to pc fixes, especially with online games, there is a certain amount of patience that is needed. the amount of people who play the game on very different systems and settings, takes some time to offer support. try not to get frustrated or lash out, it's one way to not get effective help. |
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#16 |
Journeyman
Join Date: Mar 2009
Posts: 31
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![]() Lothlo wrote:
Very true. It's just very frustating and I lose my patience sometimes especially when I went through everything I did to fix this problem and I haven't heard from a tech person yet. I do notice also that I, and many, many others are having problems with warhammer as well. I don't crash in Warhammer often but when I play at 2560x1600 resolution I do...and it's a blackscreen, same type of of thing. So I game at 1920x1200 and the game problem is pretty much solved. However, this problem is much worse in eq2 for some reason I'm not sure. My other games don't get my problems. I'm not really sure what to think at this point. Right now I'm downloading eq2 on my notebook(which is a monster gaming notebook that I connect to a large screen lcd)..that system never crashes in warhammer, but its a completely different set-up being vista 32 bit with 8800M SLI. I take very good care of this gaming machine and I'm not sure what to do now. The latest version of direct 9.0 I have, but I'll download it again just for the heck of it. right now I am trying to figure out how to uderclock my 8800 gtx as I believe that could be the problem. Someone built this gaming rig for me and I am pretty sure they overclocked it for me. I am hearing that could cause a problem in Warhammer and eq 2. But right now I am trying desperate things really as the obvious ones just aren't working. And everyone that responded in this thread to help, thank you so much..hopefully the situation, somehow, will be resolved soon. |
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#17 |
Journeyman
Join Date: Mar 2009
Posts: 31
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![]() Ok, I think I may have solved my problem. I got the information from someone in warhammer that was having problems(many, many are) and I think(knock on wood) this has solved mine. I went ahead and downloaded nvidia system tools which I can't believe I didn't do before. I had the nvidia control panel, but this gives you a lot more control as to what is going on with your gaphics card. This is what I did...I went to the adjust image settings with preview and saw my performance was set on quality(the highest possible) I went ahead and cranked that down to the middle which was balanced after clicking on"use my preference emphasizing".. then I fired up eq2. I went in the game ran as administrator, and ran in compatibility for windows service pack 2, like I always do. I set the resolution to 1920x1200 and window mode. Game fired up fine in small window mode, then I expanded the screen to full, this normall causes a crash..well, it didn't this time..played for like 15 minutes. Next I'm going to try to play n full screen mode at 2560x1600 and see how that goes. But I'm happy right now as gaming at 1920x1200 with things cranked up a little, things look great and the game plays great. again I have 4 gigs of ram(2 on each stick), 8800 gtx SLI(turned off) vista 64 bit and 2 cores. Thanks everyone, and I hope this helps someone else that has this problem. |
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#18 |
Journeyman
Join Date: Mar 2009
Posts: 31
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![]() Well, I still crash in full screen mode playing eq2. However, the problem is solved playing in an EXPANDED window mode so all is good as I prefer playing in this mode anyway as the game looks just as good and enables you easy access to the web. Full screen mode is still a complete crash. Co-incidentally, warhammer is the same way. I can play in warhammer a lot longer in full screen mode before a crash than eq2. But warhammer never crashes in window mode. So all is good and I found a way to work around the crashes just by playing in window mode...that expands fully. |
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#19 |
Journeyman
Join Date: Mar 2009
Posts: 31
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![]() Well, I thought the problem was solved but I had another blackscreen after playing a a few hours here and there...so there is just some kinda issue with 64 bit vista and 8800's. I'm loving this game though so I'm gonna endure it and just play on my lap top which has no problems at all with eq2.(vista 32 8800M, 4 gigs) Hopefully this issue with 8800's and 64 bit vista will be worked out soon. |
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#20 |
Customer Service
Join Date: May 2008
Posts: 5,593
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![]() Sorry for the delay in response. I was training new tech support reps most of last week and I only had a few minutes here and there to check the forums. First off, I know that you're using an 8800, but what company manufactured it? Did they overclock it in any way? We'll probably want to check to make sure that it isn't an unstable overclock or burnt out hardware. If you haven't already then you'll want to run a graphics stress test such as 3dmark. You can download that for free at the following location: http://www.futuremark.com/download/ Besides that, there are 2 options I want you to activate in the game preferences. Both are located in option menu under Display > Performance. Make sure both of these options are enabled: 'Reuse Vertex Buffers' 'Use Multi-Core Support' Let us know if the problem persists after trying all of the above.
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Daniel H Technical Support Representative Sony Online Entertainment |
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#21 |
Journeyman
Join Date: Mar 2009
Posts: 31
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![]() TSR-DanielH wrote:
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#22 |
Customer Service
Join Date: May 2008
Posts: 5,593
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![]() Great, I'm glad to hear that it's running now without the crash. Some manufacturers will overclock the card when selling, and that may have been the case here. There's also a certain amount of variance in those chips that can make even stock speed unstable under certain conditions. Let us know if the problem comes back.
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Daniel H Technical Support Representative Sony Online Entertainment |
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#23 |
Journeyman
Join Date: Mar 2009
Posts: 31
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![]() TSR-DanielH wrote:
After further experimenting, it's clear now by turning down my 8800 gtx settings in the nvidia control panel under device settings the crashing has stopped. I even tested this out and turned the settings back on factory settings and the game almost immediately crashed. So cranking down core clock(between 400-500), shaders a bit, and memory clock a little and then saving..has fixed the problem. I also upped my cooling to 90%. So if anyone else is crashing to blackscreen and has a 8800 gtx, this will solve their problem. I'm not even sure vista has anything to do with this. |
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