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#1 |
Server: Lucan DLere
Loremaster
Join Date: Oct 2007
Posts: 1,910
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Now here's a question for you. In the "History of Barbarians" quest the book ends with the bard preparing to tell of the march south of the Barbarian people. is there any hint as to where they went and settled? It is hard to believe that a people as insular, highly Clan centric and with more than a little sense of racial and moral superiority would simply allow themselves to assimilate into any other standing culture enmass, so my question is where are the Clans of the Norths?
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#2 |
Loremaster
Join Date: May 2006
Posts: 235
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Qeynos and Freeport, where else?
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#3 |
Loremaster
Join Date: Dec 2004
Location: Cheeseland, USA
Posts: 14,919
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![]() Apocalyptic disasters really tend to change people and society. It's not the least bit surprising that many barbarians found themselves heading to Freeport. It's not mentioned in any in-game source, but just be aware that (through Vhalen), we've learned that Halas has been taken back from the Orcs who took it over during the war.. From who, specifically, we don't know. It's possible that it's the barbarians. It's possible it's not though. They're still out there, somewhere. |
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#4 |
Server: Lucan DLere
Loremaster
Join Date: Oct 2007
Posts: 1,910
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Cusashorn wrote:
Now I am truly confused. In the History of The Barbarians the Orcs took Halas then the barbarians retake the city. Then the rending and the shattering destroy Halas. I suppose Halas could have been rebuilt. If this is the case then it only makes sense that it would be the Barbarians that did so, because to be honest who else would want to. As for "they went to Freeport and Qeynos, where else" some will clearly do so but with the culture of the Barbarian it also would seem likely that many would go somewhere and say "hey we are warriors, we are organized, you're not, we are taking over" somewhere. One of the few benefits of a Clan style of society is that they are far more resilient when environmental pressures kick in because it is ties of blood vs political ties that hold them together, it also fits in well with the Character of Barbarians as has been developed elsewhere I would think. Well here's hoping they do something eventually. I was more than a little disappointed with my first vist to Everfrost. Barbarians and hunters wandering around but no sign of where they come from.
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#5 |
Loremaster
Join Date: Feb 2005
Location: Denver, CO
Posts: 1,190
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if I remember correctly, it was said that not all of Halas was sunken, only a portion. So if that is correct, then there is still a piece floating out there somewhere.
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#6 |
Tester
Join Date: Jul 2005
Posts: 262
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![]() wasn't it suspected that Halas would be the Qeynosian version of Neriak in a soon to come update? (shotty next update, it'll be almost a year exactly after Neriak) We were promised another starting area for Qeynos if i recall correctly.
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#7 |
Loremaster
Join Date: Jun 2006
Posts: 104
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What do you call Kelethin? You all get a whole continent to the goodie-two-shoes only!
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#8 |
Tester
Join Date: Jul 2005
Posts: 262
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![]() Baddies have: Freeport, Gorowyn, and Neriak Goodies have: Qeynos and Kelethin We're still lacking one
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#9 |
Loremaster
Join Date: Jun 2006
Posts: 104
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Psh, Gorowyn so doesn't count. It's in the middle of nowhere on an island all it's own. Seriously, Kelethin is the ONLY city on that continent! Gorowyn isn't even ON a continent....That being said, I wouldn't mind having Halas come back, as I was very fond of it when I played EQ1.
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#10 |
Tester
Join Date: Jul 2005
Posts: 262
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![]() I don't want this to bring up a topic of new player cities, so i'll cut it off here for the sake of the Lore forums, but i do recall in about late august early september all them telling us about the Skeletal Revamp, Shards of Hate and Fear, some Kunark stuff we didn't know yet, Gorowyn's promise to be completely evil due to mechanical problems, the new Map system, and a new Goody city. Then talks of Halas came about when some people had some pictures of the new map system and if the old map system's place ment was truely canon and such. i'd be glad if Halas came back though, and i do expect it, playable or not.
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#11 |
Loremaster
Join Date: May 2006
Posts: 235
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![]() This discussion reminds me that I'm STILL ticked off that they made Karana neutral. |
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#12 |
Loremaster
Join Date: Dec 2004
Location: Cheeseland, USA
Posts: 14,919
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![]() I've never heard anything about Halas becoming the next Good city. It'd really suck for all the Freeport Barbarians though, that's for sure. |
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#13 |
Loremaster
Join Date: Feb 2005
Location: Denver, CO
Posts: 1,190
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![]() Am gonna de-rail this for just a moment... I think it would be an awesome way to balance some PvP by Halas allowing cross aligned classes to exist. That way "evil" aligned Barbarians could start in Halas. Would be a great way to blur lines. And yes, I am posting this in PvP. Now back to your regularly scheduled forum subject. |
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#14 |
Server: Butcherblock
General
Join Date: Apr 2007
Posts: 448
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Bandorn@Venekor wrote:
Wouldn't be the first time... Worshippers of Justice and War managed to coexist in Halas in EQLive. |
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#15 |
Loremaster
Join Date: Dec 2004
Location: Cheeseland, USA
Posts: 14,919
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kuraan wrote:
Bandorn@Venekor wrote:Every warrior in the game, regardless of where they started, including Qeynos, Rivervale, Kelethin, and Kaladim, could choose Rallos Zek as thier diety. It doesn't mean they were necissarily evil. I'd like to think that they just pray to the God of War for victory and strength in battle, regardless of the cause of that battle.Wouldn't be the first time... Worshippers of Justice and War managed to coexist in Halas in EQLive. |
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#16 |
Loremaster
Join Date: Dec 2004
Posts: 1,271
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Bandorn@Venekor wrote:
If they brought back Halas and allowed cross aligned classes to be there, then I'd expect Gorowyn to be likewise revamped! |
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#17 |
Server: Lucan DLere
Loremaster
Join Date: Oct 2007
Posts: 1,910
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Lodrelhai wrote:
Bandorn@Venekor wrote:yeah. Its pretty clear the Dev's don't want open cities. If they did Gorowyn would have beenmuch more logical a choice for a mixed city than Halas. Gorowyn is to some extent open to anyone who is willing to help them fight and secure their place in Kunark. Halas is the home of the Northmen, the First Children of Mithaniel and Errollisi. While there are indeed evil Barbarians as there are humans in Norrath, would the heart of the first children of Marr allow those who do not support his cause to remain? I'm sure if it returns there will be some changes, like Kelethin being more the home of the Fae than the Feir'dal but IF it returns (and I hope it does please please please) it will likely be good.If they brought back Halas and allowed cross aligned classes to be there, then I'd expect Gorowyn to be likewise revamped!
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#18 |
Loremaster
Join Date: Jan 2005
Posts: 3,552
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Valkenberg@Lucan DLere wrote:
Lodrelhai wrote:Did you know there was no option for barbarians to worship Mithanial Marr? There was no option for them to become paladins either. Most Barbarians worshiped the Tribunal, if they worshiped a god at all. It is the main reason my main was created, because I wanted a barbarian to be a paladin and take up the cause of Erollisi Marr! I thought that was a huge oversight on the part of EQ1's development and lore.Bandorn@Venekor wrote:yeah. Its pretty clear the Dev's don't want open cities. If they did Gorowyn would have beenmuch more logical a choice for a mixed city than Halas. Gorowyn is to some extent open to anyone who is willing to help them fight and secure their place in Kunark. Halas is the home of the Northmen, the First Children of Mithaniel and Errollisi. While there are indeed evil Barbarians as there are humans in Norrath, would the heart of the first children of Marr allow those who do not support his cause to remain? I'm sure if it returns there will be some changes, like Kelethin being more the home of the Fae than the Feir'dal but IF it returns (and I hope it does please please please) it will likely be good.If they brought back Halas and allowed cross aligned classes to be there, then I'd expect Gorowyn to be likewise revamped! |
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#19 |
Server: Lucan DLere
Loremaster
Join Date: Oct 2007
Posts: 1,910
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Meirril wrote:
Valkenberg@Lucan DLere wrote:Yep I kn ew it my "main" was a Barbarian Shaman. I agree with you that it was an oversight and they appear to have corrected it in EQ2 with making the Marr twins the "focus" gods of the "History of the Barbarians" quest and not the Tribunal. Currently I have a Barbarian Zerker who serves the Tribunal but his assigned "baliwick" are the Children of Marr (Humans, Barbarians errr excuse me North Men and Erudites) as he is not dispassionate enough to serve among societies that would not hold to the basic tennants that the Twins stand for. No WAY he could say "yeah sure beating that slave is fine." While his life is dedicated to the Tribunal, his heart is still a creation of the twins and so beats to their drum.Lodrelhai wrote:Did you know there was no option for barbarians to worship Mithanial Marr? There was no option for them to become paladins either. Most Barbarians worshiped the Tribunal, if they worshiped a god at all. It is the main reason my main was created, because I wanted a barbarian to be a paladin and take up the cause of Erollisi Marr! I thought that was a huge oversight on the part of EQ1's development and lore.Bandorn@Venekor wrote:yeah. Its pretty clear the Dev's don't want open cities. If they did Gorowyn would have beenmuch more logical a choice for a mixed city than Halas. Gorowyn is to some extent open to anyone who is willing to help them fight and secure their place in Kunark. Halas is the home of the Northmen, the First Children of Mithaniel and Errollisi. While there are indeed evil Barbarians as there are humans in Norrath, would the heart of the first children of Marr allow those who do not support his cause to remain? I'm sure if it returns there will be some changes, like Kelethin being more the home of the Fae than the Feir'dal but IF it returns (and I hope it does please please please) it will likely be good.If they brought back Halas and allowed cross aligned classes to be there, then I'd expect Gorowyn to be likewise revamped!
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#20 |
Loremaster
Join Date: May 2006
Posts: 235
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Meirril wrote:
Valkenberg@Lucan DLere wrote:Actually, beastlords could worship Mithaniel Marr. Also, there is a story in the lore that explains why most barbarians turned away from the Marr twins in favor of the Tribunal. It's only official in the EQRPG, though, so I'm not sure how much of it applies to the games.Lodrelhai wrote:Did you know there was no option for barbarians to worship Mithanial Marr? There was no option for them to become paladins either. Most Barbarians worshiped the Tribunal, if they worshiped a god at all. It is the main reason my main was created, because I wanted a barbarian to be a paladin and take up the cause of Erollisi Marr! I thought that was a huge oversight on the part of EQ1's development and lore.Bandorn@Venekor wrote:yeah. Its pretty clear the Dev's don't want open cities. If they did Gorowyn would have beenmuch more logical a choice for a mixed city than Halas. Gorowyn is to some extent open to anyone who is willing to help them fight and secure their place in Kunark. Halas is the home of the Northmen, the First Children of Mithaniel and Errollisi. While there are indeed evil Barbarians as there are humans in Norrath, would the heart of the first children of Marr allow those who do not support his cause to remain? I'm sure if it returns there will be some changes, like Kelethin being more the home of the Fae than the Feir'dal but IF it returns (and I hope it does please please please) it will likely be good.If they brought back Halas and allowed cross aligned classes to be there, then I'd expect Gorowyn to be likewise revamped! |
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#21 |
Loremaster
Join Date: Dec 2004
Location: Cheeseland, USA
Posts: 14,919
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Gukkor2 wrote:
Actually, beastlords could worship Mithaniel Marr. Also, there is a story in the lore that explains why most barbarians turned away from the Marr twins in favor of the Tribunal. It's only official in the EQRPG, though, so I'm not sure how much of it applies to the games. I don't remember the Beastlord thing. I remember the Tribunal as a choice, because they were part of the shaman guild. If by EQRPG, you mean the Pen and Paper game, then it doesn't directly apply to the games. However, I have also heard of reasons why the Barbarians chose to move towards the Tribunal and away from the Twins. It was nothing bad or anything. It's not like they betrayed the Twins. I can't remember where or when I heard it, but I believe it was in game somewhere. |
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