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#1 |
Server: Nagafen
Loremaster
Join Date: Jun 2005
Location: California, United States of America
Posts: 763
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and when should it be on test? (f anyones knows)thanksdrago.
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#2 |
Server: Lucan DLere
Guild: The Order of the Silver Tree
Rank: Chancellor
Loremaster
Join Date: Dec 2006
Posts: 498
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![]() Arrgh. I know. I've been anxiously awaiting info on Frostfell related things... and then Domino has me keyed to fever pitch and wriggling about after dropping some really tantalizing hints. When will we know? Eeeee! |
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#3 |
Server: Unrest
Guild: Curmudgeons
Rank: Senior Officer
Loremaster
Join Date: Jan 2007
Posts: 3,710
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Anordil@Lucan DLere wrote:
I love Domino ... but she is a total tease ![]() |
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#4 |
Server: Lucan DLere
Guild: The Order of the Silver Tree
Rank: Chancellor
Loremaster
Join Date: Dec 2006
Posts: 498
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Jesdyr@Unrest wrote:
Anordil@Lucan DLere wrote:QFT! heheI love Domino ... but she is a total tease |
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#5 |
Loremaster
Join Date: Nov 2005
Posts: 212
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Highlights for GU41... Treasured items are being nerfed ~ they were never intended to be useful. Anaphylaxis items are being nerfed ~ because the quest is so easy we just can't have good 2h items making it into the game.Other notes: Repeatedly nerfing any item or AA used by more than 3% of the community, because if that's the case it MUST be overpowered. Nerfing xp of all kinds further, now that the race to 80 has been met by what we feel is enough people. Further de-itemizing of crusader / brawler / plate + chain healer equipment. Turns out they found some T8 stuff to be wearable.
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#6 |
Loremaster
Join Date: May 2005
Posts: 724
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Estovia@Permafrost wrote:
Highlights for GU41... Treasured items are being nerfed ~ they were never intended to be useful. Anaphylaxis items are being nerfed ~ because the quest is so easy we just can't have good 2h items making it into the game.Other notes: Repeatedly nerfing any item or AA used by more than 3% of the community, because if that's the case it MUST be overpowered. Nerfing xp of all kinds further, now that the race to 80 has been met by what we feel is enough people. Further de-itemizing of crusader / brawler / plate + chain healer equipment. Turns out they found some T8 stuff to be wearable.wow a troll rat is that a new breed?In all seriousness 41 should be interesting but between upcoming holidays and expansion problems coming up I am guessing that it won't be in till later end of the month. |
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#7 |
Server: Butcherblock
Loremaster
Join Date: May 2006
Posts: 1,697
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Estovia@Permafrost wrote:
Highlights for GU41... Treasured items are being nerfed ~ they were never intended to be useful. Anaphylaxis items are being nerfed ~ because the quest is so easy we just can't have good 2h items making it into the game.Other notes: Repeatedly nerfing any item or AA used by more than 3% of the community, because if that's the case it MUST be overpowered. Nerfing xp of all kinds further, now that the race to 80 has been met by what we feel is enough people. Further de-itemizing of crusader / brawler / plate + chain healer equipment. Turns out they found some T8 stuff to be wearable.You forgot to add...Fixing the zoning lag by merging all old world overland zones into 1 mega zone |
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#8 |
General
Join Date: Feb 2005
Posts: 687
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Estovia@Permafrost wrote:
Further de-itemizing of crusader / brawler / plate + chain healer equipment. Turns out they found some T8 stuff to be wearable. HAHAHAHA!!! I love it!
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80 Barbarian Necromancer | 139 AA | 380 Tinkerer of Antonia Bayle 80 Fae Warlock | 135 AA | 400 Tinkerer of Antonia Bayle 80 Teir'Dal Bruiser | 132 AA | 76 Carpenter | 350 Tinkerer of Antonia Bayle 80 Arasai Mystic | 132 AA | 370 Tinkerer of Antonia Bayle 71 Barbarian Guardian | 108 AA | 350 Muter of Antonia Bayle 70 Teir'Dal Fury | 81 AA | 80 Sage | 400 Transmuter of Antonia Bayle 61 Sarnak Ranger | 75 AA of Antonia Bayle Betrayals: Bruiser (2) | Fury (1) | Warlock (2) | Mystic (1) | Guardian (1) | Ranger (1) | Others (3) |
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#9 |
Loremaster
Join Date: Dec 2004
Location: UK
Posts: 627
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GU41 presents... The long awaited Monk and Bruiser Brawler AA revamp!Yeah well, I can dream can't I?
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#10 |
Loremaster
Join Date: Nov 2004
Location: UK
Posts: 51
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![]() MULTI QUEST TRACKING !
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Gnasti | Kikyah Putting the rat in Norrath |
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#11 |
Loremaster
Join Date: Mar 2005
Posts: 583
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Draigo wrote:
Would be nice, although they would then have to fix the current quest tracking bugs. ![]() |
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#12 |
Loremaster
Join Date: Dec 2004
Posts: 787
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Seriously They have a lot to work on at this point... Epic weapons one of them, Alot of people are 80, VP has been entered.. So pretty much theres a good portion of the player base now ready for them already. I dont know how long They wanted to post pone them.AA respec box has been postponed and no clue whats going on with that.Plane of hate has been mentioned, but is it on hold ? Frost fell is around the corner, and I think at a very bad time for it come. but nothing can be done on that....as well as background projects going on such as the Spell Consolidation thats being worked on.. Guild Halls, and stuff like kurns tower. But yet so far only thing ive heard is treasured and Quest nerfs... Im just hopeing the nerf project is not postponeing the above stuff.
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#13 |
Server: Nagafen
Loremaster
Join Date: Jun 2005
Location: California, United States of America
Posts: 763
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Istar@Mistmoore wrote:
Seriously They have a lot to work on at this point... Epic weapons one of them, Alot of people are 80, VP has been entered.. So pretty much theres a good portion of the player base now ready for them already. I dont know how long They wanted to post pone them.AA respec box has been postponed and no clue whats going on with that.Plane of hate has been mentioned, but is it on hold ? Frost fell is around the corner, and I think at a very bad time for it come. but nothing can be done on that....as well as background projects going on such as the Spell Consolidation thats being worked on.. Guild Halls, and stuff like kurns tower. But yet so far only thing ive heard is treasured and Quest nerfs... Im just hopeing the nerf project is not postponeing the above stuff.and skeletal structure revamp for characters |
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#14 |
General
Join Date: Dec 2004
Posts: 894
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![]() Im wondering if the skeleton revamp has been thrown out as a bad idea, it seemed Vanguard was coming out and the Skeleton model with shrinking armor was a good idea , BUT was it realy ? i know they said that the skeletal revamp would be a Huge undertaking, and then they release the Sarnaks ,,,, Sarnaks are gangley and severly hunched over, the only thing i could compare them skeletaly to would be a Troll that is stuck on a 45 degree angle, it seems counter productive for them to have created a race like the sarnaks IF they wanted to go with 4 Basic skeletons for all the Races. Maybe they are doing the skeletal models in small , meduim, large , and Gangly seems all but Trolls Sarnaks and froglocks could fit into a standerd skeleton and then looking at the Iksar skeletons they introduced in rok, why go thru the trouble of creating Mobs like iksar skeletons in the game if they are giong to have to revamp them to fit into a new model in a few months ? anyway just wondering, i do hope they introduce the 4 new skeleton models so it free's up Dev time to work on better Itemization for ALL Armor Types : P , instead of the LAZY approuch of " well All classes can wear This gear so it was EASIER for me to just make that Junk gear , then actualy Make Gear designed for YOUR class that YOU chose to play " ( yeah i have a Plate healer and i am [Removed for Content] at 1/4 the amount of gear for my class in ROK)
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who's more of a Fool, the fool or the fool who follows the fool. . . Account Terminated as of 12-27-08, RMT=Evil |
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#15 |
Loremaster
Join Date: Dec 2004
Posts: 833
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well this seems to be a very boring updatenothing big nothing really new except the AA storage thing Lame
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#16 |
Loremaster
Join Date: Dec 2004
Posts: 833
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Giralus wrote:
nah it wasnt thrown out heck they were talking about it on the Beta forums for RoK up until the forums closed (Devs were there to i mpromise =) ) |
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#17 |
General
Join Date: Nov 2004
Posts: 375
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Sashtan@Mistmoore wrote:
well this seems to be a very boring updatenothing big nothing really new except the AA storage thing LameIt's not too bad, in all reality, and almost entirely good news actually. Crafters have a bunch of presents this Frostfell, not the least of which being the return of harvesting while under attack. |
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#18 |
Loremaster
Join Date: Mar 2005
Posts: 19
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Giralus wrote:
It hasn't been thrown out, the system is actually in place. All that's left is to convert the models of the old races to the new system. The Sarnaks are the first race to use this system, made with the human skeleton. What you are thinking of is the shape of the model, which is not the same thing as a skeleton.
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#19 |
Server: Runnyeye
Guild: Majestic
Rank: Mistress
Tester
Join Date: Jul 2006
Location: NSW, Australia
Posts: 2,212
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You want a highlight? THIS is a highlight!!!You can harvest once again while under attack from an NPC
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#20 |
Loremaster
Join Date: Nov 2004
Location: Rocky Mountains, USA
Posts: 519
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Snowdonia@Runnyeye wrote:
You want a highlight? THIS is a highlight!!!You can harvest once again while under attack from an NPCHUZZAH!!! |
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#21 |
Loremaster
Join Date: Dec 2004
Posts: 2,587
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Giralus wrote:
The new models won't completely redesign the looks you are used to seeing in the game. They are upgrading the technology so that they can do more with them with less resources, but it won't be like loggin into a completely new game. Sarnaks are a pretty good example of this because they use the new skeleton. I believe that the sarnak skeleton is what allows Gorowyn to be such a compact city because there are tons of npcs there but the lag isn't too bad. If you take a close look at the sarnak, their torso and legs are actually pretty normal. I think most male races have basically the same torso with the exception of dwarfs, halflings and ogres who are a little rounder in the middle. The two main reasons for the new skeletons is to make armor easier to design and cut down on resources for drawing characters. Any other reason you have been led to believe is a myth, or a perk, but not really the purpose. |
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#22 |
Loremaster
Join Date: Apr 2007
Posts: 2,046
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Anordil@Lucan DLere wrote:
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#23 |
Loremaster
Join Date: Nov 2004
Posts: 189
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![]() It has come to my attention that Tradeskillers have no diety of which to call their own..... But if I might be so bold, I think if there ever was one.... she should be called Domino. /swoons at the table settings & candles |
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#24 |
Loremaster
Join Date: Nov 2004
Posts: 1,471
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Haha nice screen shot Domino
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#25 |
Loremaster
Join Date: Feb 2006
Posts: 403
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![]() oh oh oh oh oh oh oh oh oh oh Plate? Cup? Candle? *faints from sheer excitement* |
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#26 |
Server: Runnyeye
Guild: Majestic
Rank: Mistress
Tester
Join Date: Jul 2006
Location: NSW, Australia
Posts: 2,212
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And tankards and is that a new XMas robe we might be able to craft?*drooool*
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#27 |
Loremaster
Join Date: Nov 2004
Posts: 522
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The tankards might just be the HQ mug.
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~~Moonie Sorrows End Guild Website And Ye Harm None, Do What Ye Will. What's meant to be will always find a way. Never put off 'til tomorrow what you can put off 'til next week. |
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#28 |
Loremaster
Join Date: Apr 2007
Posts: 2,046
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The above screenshot is certified to be Heritage Quest Free
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#29 |
Loremaster
Join Date: Dec 2004
Posts: 35
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When is Frostfell estimated to go live? I have my candy cane staff from last year ready for the guides
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#30 |
Loremaster
Join Date: Feb 2005
Posts: 4,631
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I also see goblets and tankards, plates and cups....hmmmm. I also left some feedback about Saving Frostfell for lowbies (who get one-shoted in Steamfront) in game. as well as exiting the Wonderland.
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