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Unread 09-21-2007, 05:03 AM   #1
Willias

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Okay, just got level 61 Armorer today and got the final abilities I can get until RoK for my tradeskill.Yeah, I'm pretty proud of myself.  SMILEYHowever, I'm disappointed by the abilities I received at 61.  Mainly the ability Master's Strike.Looking at all the Strike abilities I've received as I've leveled up:Level 1:  Strikes, 9 Durability for 27 Progress.  1:3 ratio.Level 10: Hammering, 10 Progress for 5 Durability.  2:1 ratio.Level 20: Forging, 3 Durability for 9 Progress.  1:3 ratio.Level 30: Smithy. 20 Progress for 10 Durability.  2:1 ratio.Level 40: Overhand Strike, 6 Durability for 18 Progress.  1:3 ratio.Level 51: Underhand Strike, 30 Progress for 15 Durability.  2:1 ratio.Level 61: Master's Strike, 15 Durability for 35 Progress1:2.3 ratio.I'm noticing the same thing with my other level 61 abilities as well, though they don't affect me as much as the Durability for Progress button does.  They're also closer to being in line with their previous versions.  Both Edge Joint and Pyrokinesis give similar bonuses to their lower level versions.  They're only off by one point of Progress.  Both give 35, but should give 36 if they follow the same trend as the lower level abilities.  For the massive amount of Durability that Master's Strike takes, it should give a whopping 45 Progress.  (Note, that on the beneficial side of things, Fan the Flames, a level 51 ability, gives more durability than the success chance it penalizes you for.  Should have a 4.5% success chance penalty, instead of the 4 it has.  Though this may just be a display bug.)So I guess my question is:  Why are my level 61 abilities worse than my lower level ones?
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Unread 09-21-2007, 05:12 AM   #2
Calthine

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When they were originally added to the game the TS Dev told us they were to fill gaps in the TS Art progression.Something you may not know (since you missed the couple of threads the topic of the Arts) is they are slated for a revamp:  Tradeskill arts - discussion of changes
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