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#1 |
Loremaster
Join Date: Nov 2004
Location: Auckland, New Zealand
Posts: 190
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![]() My Illusionist has just reached level 30 so want to replace my old armour. Would I be right in getting Tranquil armour for the INT stats or would you recommend something else. Thanks for the help
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"Machina improba! Vel mihi ede potum vel mihi redde nummos meos!" ("You infernal machine! Give me a beverage or give me my money back!") |
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#2 |
Server: Runnyeye
Guild: Sultans of Swing
Rank: Caliph (member alt )
Loremaster
Join Date: May 2006
Posts: 193
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![]() I have an alternate for each of the mage classes and I almost always go for the Intelligence and Wisdom for the first two priorities. |
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#3 |
Loremaster
Join Date: Aug 2005
Posts: 704
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I'd say you are choosing correctly Nink. Finger wagglers need INT to cause as much damage as possible. I'd also agree with the other reply which said go for WIS too.What I tend to do with my mages is armour is all INT based. I'll then go for a mastercrafted imbued wand (means you have a ranged form of attack that doesn't use power). I'll try for two +INT and +WIS items for the secondary and charm slots (the ones to the right of the primary weapon slot). I then try have 2 INT Hex Dolls (normally at least one mastercrafted) for my main charm slots BUT I also have a spare +STR one (one of the problems with casters is we are very weak so end up burdened very quickly - having spare +STR items can help you get around without walking like a zombie!). I then aim for as much +INT jewelery as possible BUT if a good item that ups a few stats is available I'll happily use that - usually handcrafted/mastercrafted jewelery ups a few stats at the same time.INT is number one priority but upping any of your stats is always a good thing.
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#4 |
Loremaster
Join Date: Nov 2004
Location: Auckland, New Zealand
Posts: 190
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Excellent thanks for the replies
__________________
"Machina improba! Vel mihi ede potum vel mihi redde nummos meos!" ("You infernal machine! Give me a beverage or give me my money back!") |
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#5 |
Journeyman
Join Date: Aug 2007
Posts: 7
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The Imbue doesn't detract from the stats at all, it just adds the proc. Considering the only added cost is one of the glowing/shimmering/etc materials which are dirt cheat on the broker I think they are worth the extra cost.
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