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Unread 08-11-2007, 11:17 AM   #1
Frostbyte
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Do you still do the beginner island when you create a new character before going to the new fae city ? I've used up all my slots for characters all already, am i really missing much from the new city or do they end up being in the same place eventually that any normal player would? I don't have any expansion yet should i wait for the new one, will there be new characters slots so that i can enjoy the new area? 
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Unread 08-11-2007, 11:36 AM   #2
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frostbyte211 wrote:
Do you still do the beginner island when you create a new character before going to the new fae city ?
Yes, you start out on the beginner isle with all your chars.
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Unread 08-11-2007, 11:43 AM   #3
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will there be any new slot open for creating new characters when the expansion comes out?
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Unread 08-11-2007, 11:47 AM   #4
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Fae and Arasi (i.e. the little winged characters) do not start on the trial isles/beginner islands. They start in a low level corner of their part of the world - there's still the same sort of beginner/training quests to do there BUT you are not on an island.  Flap your newbie little wings to far on the map and you'll be toasted!  The next expansion's new race will probably also start in this way. If you wait for the next expansion pack you will get all the previous 4 expansion packs for free, as they are being delivered in one big package.  As for extra character slots, if you only have 6 character slots now (from the basic membership fee) then you should have 7 I think once you get the expansion pack.
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Unread 08-11-2007, 12:06 PM   #5
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can you buy more character slots?
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Unread 08-11-2007, 12:37 PM   #6
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If you mean like in FFXI, no, you can't buy more slots, but if you upgrade to All Access/Station Pass you get an extra 4 or 5 slots

What city you are alligned with determines where you start: Freeport/Qeynos start in their own version of the old Isle of Refuge (it has been 'split' into seperate instances with their own mobs/quests but basically still the same as each other), Kelethin starts in The Nursery in the north part of Greater Faydark (races that can start in Kelethin are those who used to call Faydwer home in EQLive), Neriak starts in a corner South West of Neriak in Darklight Woods (races who can start in Neriak are all the evil races, even they were not welcome in Old Neriak *ah'm looking at you lizards SMILEY*)

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Unread 08-11-2007, 01:06 PM   #7
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how much is that pass and where does it say it gives you more slots? as far as the starting area which race in those new areas, are they strictly for the new race ?
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Unread 08-11-2007, 01:10 PM   #8
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how much is that pass and where does it say it gives you more slots? as far as the starting area which race in those new areas, are they strictly for the new race ?
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Unread 08-11-2007, 01:38 PM   #9
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The pass is now about $30usd a month and gives you access to all and future SOE games (as long as they are on the pass and you buy the software)

Kelethin races: Wood/Half/High Elves, Gnomes, Dwarves and of course the Fae

Neriak races: Arasai, Trolls, Iksar, Ogres, Ratonga and naturally Teir`Dal

Anyone is welcome in The Nursery/Kelethin (just stay away from the royal platform if you are evil, or can take on lvl 70^^^ guards SMILEY)

Not sure about Darklight, only been there with mah Teir`Dal so far, but ah've heard as long as you stay away from the guards you should be safe (or at least /con the guards first), which is good seeing how you can get the Werewolf Legend & Lore quest in there

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V`Wak N`Ron: Teir`Dassin of the 56th Order, Gods of Najena
Htaed Ybdehcuotnu: Gnecro of the 40th Order, Gods of Najena
Phoendi Phyres: Eru-Din of the 28th Order, Gods of Najena
Kilitty: Kemplar of the 30th Order, Gods of Najena
Zabisuto Zyhopic: Guktassin of 27th Order, Spirits of Glencoe on Butcherblock
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Hwalgren N`Gareen: Faeden of the 20th Order, Spirits of Glencoe on Butcherblock
Reynes: Wooden Mule of the 7th Order, Spirits of Glencoe on Butcherblock

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Unread 08-11-2007, 02:32 PM   #10
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how long do the new areas last?at what lvl do you meet up with everone else ?  are the new areas worth it ?
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Unread 08-11-2007, 02:45 PM   #11
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Unlike The Isle, The Nursery/DLW is on the mainland and you can return at any level so can meet a lvl 70 as soon as you start SMILEY

The Nursery itself has progressive quests up to about lvl 7 or 8 (at that stage you should be sent out to GFay, but there are at least 2 quests that will have you returning at high lvls (first is a signature quest that has you 'chat' with an untrustworthy treant, 2nd is the 3rd Innoruuk Diety quest where you need to splat a lvl 55 sponge)

DLW also has progressive quests that take you up to about lvl 20, can leave earlier and adventure out into The Commonlands (when the quests start sending you to the area around the Spire should be around when you can safely venture to CL)

Only you can determine if the areas are worth it, but ah hope mah info helped SMILEY

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V`Wak N`Ron: Teir`Dassin of the 56th Order, Gods of Najena
Htaed Ybdehcuotnu: Gnecro of the 40th Order, Gods of Najena
Phoendi Phyres: Eru-Din of the 28th Order, Gods of Najena
Kilitty: Kemplar of the 30th Order, Gods of Najena
Zabisuto Zyhopic: Guktassin of 27th Order, Spirits of Glencoe on Butcherblock
Tralgarth: Trollsionist of the 28th Order, SoG on Butcherblock {2nd on Server}
Blacqphlag Killzphast: Arserker of the 20th Order, Spirits of Glencoe on Butcherblock
Hwalgren N`Gareen: Faeden of the 20th Order, Spirits of Glencoe on Butcherblock
Reynes: Wooden Mule of the 7th Order, Spirits of Glencoe on Butcherblock

You can kill me, but you will not stop me
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Unread 08-11-2007, 05:25 PM   #12
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The quest rewards for starting characters seems to be better in Kelethin and Darklight as well.
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Unread 08-12-2007, 06:54 AM   #13
DrkVsr

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Nothing to stop you from doing the Isle quests and still doing the quests in The Nursery/DLW, at least the evils can be assured of being able to do both, haven't taken one of mah goods to DLW yet
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V`Wak N`Ron: Teir`Dassin of the 56th Order, Gods of Najena
Htaed Ybdehcuotnu: Gnecro of the 40th Order, Gods of Najena
Phoendi Phyres: Eru-Din of the 28th Order, Gods of Najena
Kilitty: Kemplar of the 30th Order, Gods of Najena
Zabisuto Zyhopic: Guktassin of 27th Order, Spirits of Glencoe on Butcherblock
Tralgarth: Trollsionist of the 28th Order, SoG on Butcherblock {2nd on Server}
Blacqphlag Killzphast: Arserker of the 20th Order, Spirits of Glencoe on Butcherblock
Hwalgren N`Gareen: Faeden of the 20th Order, Spirits of Glencoe on Butcherblock
Reynes: Wooden Mule of the 7th Order, Spirits of Glencoe on Butcherblock

You can kill me, but you will not stop me
Ah can be killed, but ah will not die!
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Unread 08-12-2007, 03:43 PM   #14
Calthine

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Dardores@Unrest wrote:
frostbyte211 wrote:
Do you still do the beginner island when you create a new character before going to the new fae city ?
Yes, you start out on the beginner isle with all your chars.
Not in Kelethin.  You start in Greater Faydark, in the Nursery.  Only Qeynosian and Freeportian characters start on an island (and it's not Isle of Refuge anymore)
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