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Unread 08-02-2007, 07:23 AM   #1
Elephanton

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It is no different from any other wards (like shamans wards).

Takes time to cast - check, uses mana - check, absorbs damage - check.

Why it is not putting in combat then?

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Unread 08-02-2007, 07:24 AM   #2
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I'll check, but I'm pretty sure it puts my Warlock into combat.
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Unread 08-02-2007, 07:33 AM   #3
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Demron wrote:
I'll check, but I'm pretty sure it puts my Warlock into combat.
Please double check, because my friend reported that it does not put him in combat.
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Unread 08-02-2007, 07:36 AM   #4
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Demron wrote:
I'll check, but I'm pretty sure it puts my Warlock into combat.
Ahoc attacked me in the Barren Sky. I put on manashield and ran to the pad, and flew off. Didn't put me in combat, or I wouldn't have been able to fly.
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Unread 08-02-2007, 07:53 AM   #5
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Taear@Venekor wrote:
Demron wrote:
I'll check, but I'm pretty sure it puts my Warlock into combat.
Ahoc attacked me in the Barren Sky. I put on manashield and ran to the pad, and flew off. Didn't put me in combat, or I wouldn't have been able to fly.
I thought you were a Brigand?
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Unread 08-02-2007, 08:15 AM   #6
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Activating manashield alone doesn't put you into combat, but if anyone does 1 point of damage to you, you're put into combat.

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Unread 08-02-2007, 08:28 AM   #7
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So you're saying that not only does Ward of Sages put us into combat, but Manashield also?

But why would you cast Manashield before combat starts anyway?

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Unread 08-02-2007, 11:30 AM   #8
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Manashield should not put a mage in combat

ward of sages should not put a mage in combat

frost ward should not put a mage in combat

please fix thanks

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Unread 08-02-2007, 11:37 AM   #9
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Demonkill@Venekor wrote:

Manashield should not put a mage in combat

ward of sages should not put a mage in combat

frost ward should not put a mage in combat

please fix thanks

100 % agree
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Unread 08-02-2007, 11:41 AM   #10
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Demonkill@Venekor wrote:

Manashield should not put a mage in combat

ward of sages should not put a mage in combat

frost ward should not put a mage in combat

please fix thanks

then neither of them should protect you either. SMILEY
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Unread 08-02-2007, 11:47 AM   #11
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Pumancat wrote:

But why would you cast Manashield before combat starts anyway?

Dunno. I'd wait untill I had 1% Health left and surprise them to death SMILEY

But thats not the point here, what the OP said is: Manashield is like any Shamans ward. Once it shields, it should put in combat. I see no point in trying to get the devs to program otherwise.  

From hear-say (mind you, I am not the 70 warlock here) it also seems it works as intended: You really are in combat once used as protection.

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Unread 08-02-2007, 11:56 AM   #12
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Demonkill@Venekor wrote:

Manashield should not put a mage in combat

ward of sages should not put a mage in combat

frost ward should not put a mage in combat

please fix thanks

If wards, and heals put you into combat so should manashield as it is essentially just a ward. 
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Unread 08-02-2007, 12:24 PM   #13
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Manashield should put you into combat when you cast it. I think the problem comes with the damage absorption being logged with your damage rather than your heals.

They should make Manashield put you into combat, but fix the ward procs off items to not put you into combat, such as Vultak eye and Sheild of the Magi, or at least give the option to right click cancel them in your buff window because if those wards are up, they don't have the cancel option and any point of damage puts you into combat.

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Unread 08-02-2007, 02:30 PM   #14
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why should you not be able to fly or zone if you have 3-full grp of fp,s chasing you, if that,s the case, give mages extra speed cause we slow as hell atm
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Unread 08-02-2007, 02:42 PM   #15
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Get a horse?

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Unread 08-02-2007, 02:45 PM   #16
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i have a horse, but what about the ones who aint got one?
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Unread 08-02-2007, 02:49 PM   #17
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Demonkill@Venekor wrote:
i have a horse, but what about the ones who aint got one?
Do the carpet quest in SS for a free mount? SMILEY
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Unread 08-02-2007, 02:54 PM   #18
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lol ok whatever, your trying to get that many classes nerfed, your gonna [Removed for Content] the game up more than what it is now, the point of the post is to just stop certain things putting mages into combat, i put extra speed as a suggestion
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Unread 08-02-2007, 02:56 PM   #19
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"Takes time to cast - check, uses mana - check - (FALSE), absorbs damage - check.

Why it is not putting in combat then?"

manashield doesnt cost any mana to cast, it doesnt use mana.  manashield makes it so you lose power instead of health.  if manashield puts you into combat then so should every other spell that is cast.  manashield is not an agressive spell.  it doesnt cause damage.  if you want manashield to put you into combat then cheetah, evac and every other spell cast should put you into combat. 

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Unread 08-02-2007, 03:01 PM   #20
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Muhaha@Nagafen wrote:

manashield is not an agressive spell.  it doesnt cause damage. 

This did not fly with out of combat healing so it sure doesn't fly now.
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Unread 08-02-2007, 03:35 PM   #21
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ElephantonRU wrote:

It is no different from any other wards (like shamans wards).

Takes time to cast - check, uses mana - check, absorbs damage - check.

Why it is not putting in combat then?

make evac put u in combat

make tracking put u in combat

nerf CPUs faster than mine

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Unread 08-02-2007, 03:39 PM   #22
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Nosiop@Vox wrote:
ElephantonRU wrote:

It is no different from any other wards (like shamans wards).

Takes time to cast - check, uses mana - check, absorbs damage - check.

Why it is not putting in combat then?

make evac put u in combat

make tracking put u in combat

nerf CPUs faster than mine

Evac was changed, cant be used in combat. fine. Put me in combat after an evac. wont bother me much since I'll be immune anyways. Tracking? Tracking in no way absorbs damage done to you, or mitigates taking of damage, or does damage to anyone. Its completely passive. Things that are passive shouldnt put you in combat. A skill you turn on to not take damage, and thus avoid dying, should put you in combat. Hell, if lich puts me in combat every few seconds, your [Removed for Content] ubershield should.
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Unread 08-02-2007, 03:43 PM   #23
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You misunderstand me. I don't give a [I cannot control my vocabulary] one way or another what they do with you manashield. I was merely cutioning that using the very same argument that was used when they were debating whether to do away with OOC healing wasnot going to support your case very well.

Which is also why I did not say anything at all about the rest of your argument.

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Unread 08-02-2007, 03:48 PM   #24
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Nosiop@Vox wrote:

Mages get procd into fights we dont wanna fight all day long. 

Manashield almost makes up for long cast times / no avoidance / no mitagation / easily interrupted long cast times.  On top of this, someone can take 2 seconds to cast a pumice stone and render us useless.

Stop effin complaining with your easy mode class.

I play a necro. Where is my [Removed for Content] manashield? I get long cast timers, low mitigation and easy interrupts.
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Unread 08-02-2007, 03:49 PM   #25
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Ulvhamne@Nagafen wrote:
Nosiop@Vox wrote:

Mages get procd into fights we dont wanna fight all day long. 

Manashield almost makes up for long cast times / no avoidance / no mitagation / easily interrupted long cast times.  On top of this, someone can take 2 seconds to cast a pumice stone and render us useless.

Stop effin complaining with your easy mode class.

I play a necro. Where is my [I cannot control my vocabulary] manashield? I get long cast timers, low mitigation and easy interrupts.
You get control spells like crazy fear and a pet that takes agro off u
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Unread 08-02-2007, 03:49 PM   #26
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and heals =P
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Unread 08-02-2007, 03:52 PM   #27
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Nosiop@Vox wrote:
Ulvhamne@Nagafen wrote:
Nosiop@Vox wrote:

Mages get procd into fights we dont wanna fight all day long. 

Manashield almost makes up for long cast times / no avoidance / no mitagation / easily interrupted long cast times.  On top of this, someone can take 2 seconds to cast a pumice stone and render us useless.

Stop effin complaining with your easy mode class.

I play a necro. Where is my [I cannot control my vocabulary] manashield? I get long cast timers, low mitigation and easy interrupts.
You get control spells like crazy fear and a pet that takes agro off u
I get 1 fear, 1 root and 1 stun. A wizard gets at least 1 root, some snares, and stuns. you get more CC than I do. My tank pet cant hold aggro for .5 seconds against a good pvper. None of my other pets have taunts. and quite honestly, Im better off with any other pet than the tank pet since well, not being targeted for .5 seconds of a fight isnt doing anything for my survivability. and its 1 heal. 2 lifetaps. you do know that all three are negated by basically autoattacks as well right? And oh yeah, you know what? ALL of those put me in combat.
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Unread 08-02-2007, 03:56 PM   #28
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At least manashield doesn't make the person just disapear like evac. They end up having no power and prob die anyways. Unless you are camping the clouds in Barren Sky and got mad cas that uber slayer fame made it back to the cloud with 10% health and power after landing in your full group that didn't even render yet.

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Unread 08-02-2007, 05:30 PM   #29
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Ulvhamne@Nagafen wrote:
Nosiop@Vox wrote:
Ulvhamne@Nagafen wrote:
Nosiop@Vox wrote:

Mages get procd into fights we dont wanna fight all day long. 

Manashield almost makes up for long cast times / no avoidance / no mitagation / easily interrupted long cast times.  On top of this, someone can take 2 seconds to cast a pumice stone and render us useless.

Stop effin complaining with your easy mode class.

I play a necro. Where is my [I cannot control my vocabulary] manashield? I get long cast timers, low mitigation and easy interrupts.
You get control spells like crazy fear and a pet that takes agro off u
I get 1 fear, 1 root and 1 stun. A wizard gets at least 1 root, some snares, and stuns. you get more CC than I do. My tank pet cant hold aggro for .5 seconds against a good pvper. None of my other pets have taunts. and quite honestly, Im better off with any other pet than the tank pet since well, not being targeted for .5 seconds of a fight isnt doing anything for my survivability. and its 1 heal. 2 lifetaps. you do know that all three are negated by basically autoattacks as well right? And oh yeah, you know what? ALL of those put me in combat.

Manashield will not even get off if you fight a good pvper, and if for some lucky chance it does, pumice ftw. Good pvpers don't worry about manashield because they know its only delaying their win, not hampering it.

Every wizard knew this would happen, this post, this arguement. It was the same when resists changed around the launch of EoF.

My fix for your complaint is to have soe have roaming, token dropping, pvp npcs, for all the mage gankers out there that cant get their gank on anymore. Problem solved. See that was easy.

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Unread 08-02-2007, 05:44 PM   #30
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Nosiop@Vox wrote:

Manashield almost makes up for long cast times / no avoidance / no mitagation / easily interrupted long cast times.  On top of this, someone can take 2 seconds to cast a pumice stone and render us useless.

KK, leave manashield ward as is, but then make my shaman's ward not to put me in the fight as well. I also have long cast timers (3-5sec) / no avoidance / easily interrupted / and on top of this, I cannot do anything what you can call "damage" without laughing. At least, you can 1-2 shot people - true glass cannon.

And not once I was able to remove manashield with pumice at 70. All other crap goes off (magi shielding, buffs etc.) but not manashield.

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