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Unread 07-10-2007, 02:11 AM   #1
Emperors

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Hi all.  I need some help deciding on what adornments to go with for my warden.   The way I currently have my Warden specced is for maximum healing with casting damage a far behind second.  I basically use him to run T7 instances, as a boxed healer for my other accounts, and the very occasional raid.  What I'm looking for are adornments that will increase my healing/power/power regen so any advice you can give me will be appreciated.

 I currently have 721 WIS, 150 STR, 250 INT, 229 AGI and 252 STA.  If you need any more information please post your question and I'll try to answer it or take a look at my gear here:  http://eq2players.station.sony.com/...terId=224575203

My current think is as follows:

Head - Scintillating Savvy Imprint - +14 WIS

Cloak - Scintillating Metaphysical Lining - +3 In-combat power regen

Chest - Scintillating Prismatic Applique - +6 to all stats

Shoulder - Scintillating Brawny Straps - +14 STR

Forearm - Scintillating Savvy Splint - +14 WIS

Hands - Scintillating Restorative Stitching - +40 to heals

Legs - Scintillating Brawny Brace - +14 STR

Feet - Scintillating Gritty Spurs - +14 STA

Neck - Scintillating Consecrated Clasp - +10 Ministration/Ordination

Ears - Scintillating Intellectual Backing - +14 INT

Fingers - Lambent Epiphanic Polish - +70 Power

Wrist - Scintillating Savvy Fastening - +14 WIS

Waist - Scintillating Archimages Buckle - +5 Disruption

Primary - Scintillating Focus of the Pontiff - +Power on healing

Shield - Nothing of interest

Symbol - Scintillating Metaphysical Ornament - +2 power regen

Thank you for your input.

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Unread 07-10-2007, 05:02 AM   #2
Ahlspiess

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I noticed the STR items. You are melee I take it?

I'd change the head to the +100 power. Wis adds less to your power pool  and hardly anything to resist with your current wisdom.

Consider changing the neck to +40 heals. +10 Min & Ord only lowers the min & ord spell cost by about 5. But I guess the +40  heal only effects each tick by 4 or 8. (Can't recall)

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Unread 07-10-2007, 12:44 PM   #3
Veedublya

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Ahlspiess wrote:

I'd change the head to the +100 power. Wis adds less to your power pool  and hardly anything to resist with your current wisdom.

Agreed, 100 power will give you much more power than 14 wis. And unles you need the STR i'd go with 100 health on the shoulders
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Unread 07-10-2007, 12:56 PM   #4
GinFan

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As far as shields go, the Luminous Blessed Strut, though it sounds like a stripper move, is actually a T5 fabled adornment that adds +1% heal crit. SMILEY

It requires 1 Natural Mana, 2 Infusions of Nightmare, 4 Spectral Powders and 4 Ruby Fragments (I'm not sure what is returned on pristine--I'm guessing 1 infusion).

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Unread 07-10-2007, 02:21 PM   #5
Prrasha

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GinFan wrote:

As far as shields go, the Luminous Blessed Strut, though it sounds like a stripper move, is actually a T5 fabled adornment that adds +1% heal crit. SMILEY

It requires 1 Natural Mana, 2 Infusions of Nightmare, 4 Spectral Powders and 4 Ruby Fragments (I'm not sure what is returned on pristine--I'm guessing 1 infusion).

Fabled adornments return powders on pristine, so I'd guess 2 spectral powders. If you're messing with +1% heal adornments, there's a Fabled head-slot one in tier 6 (Lambent Blessed Imprint) that's 1% heal crit as well.  Since wardens aren't known for having power issues, that might be the best head adornment if cost isn't an object. [edit: paragaph removed, bad info]
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Unread 07-10-2007, 02:22 PM   #6
Emperors

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Thanks for the replies guys.  I'll change the +14 wis to power instead, but I'm going to leave the +14 str, since the only reason I want them is so that I can carry strongboxes instead of bags (been spoiled on my ranger).

In regard to the +40 to heals on my neck, I was under the impression that +40 heals won't stack with another +40 heals which is what I have scheduled to be placed on my gloves.  Am I incorrect?

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Unread 07-10-2007, 02:31 PM   #7
Emperors

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Prrasha wrote:
GinFan wrote:

As far as shields go, the Luminous Blessed Strut, though it sounds like a stripper move, is actually a T5 fabled adornment that adds +1% heal crit. SMILEY

It requires 1 Natural Mana, 2 Infusions of Nightmare, 4 Spectral Powders and 4 Ruby Fragments (I'm not sure what is returned on pristine--I'm guessing 1 infusion).

Fabled adornments return powders on pristine, so I'd guess 2 spectral powders. If you're messing with +1% heal adornments, there's a Fabled head-slot one in tier 6 (Lambent Blessed Imprint) that's 1% heal crit as well.  Since wardens aren't known for having power issues, that might be the best head adornment if cost isn't an object. [edit: paragaph removed, bad info]

I am not melee specc'd.  Here's my current setup:

Druid:

Agi - 6,4,4,8,1

Sta - 4,4,4,6   -->   Planning on going Sta - 4,4,6,8,1

Warden**:

Trapping Vines 3

Spirit of Wolf 5

Ancient Sylph 5

Resurrections 5

Spores 4

Spirit of Bat 5

Protecting Grove 5

Death Interventions 2

Reformation 1

Cure Trauma 5

 ** Not sure how I want to finish this tree, but will probably add the rest into the cure line.

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Unread 07-10-2007, 02:34 PM   #8
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I believe that the stacking of + heal items will go up to around 96 or so.  Don't quote me though. 

Would have to go back and search topics from around when EoF came out.  Unless someone clearly knows.

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Unread 07-10-2007, 02:40 PM   #9
Prrasha

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Deannan@Crushbone wrote:

In regard to the +40 to heals on my neck, I was under the impression that +40 heals won't stack with another +40 heals which is what I have scheduled to be placed on my gloves.  Am I incorrect?

+heals from any source (Healing Pulse, Symmetry, adornments) should all stack together.  There's a cap at 2x the original amount for the heal spell, but I'm not sure that's reachable. However, the DoT portion of our "direct heals" (praying-hands and open-palm icons, not the leaf icons) was bugged at one point, and capped out at a mere +92 to heals... so for those spells, you only get half of your heal adornment's power once you pass +92 total.  (This may have been fixed, the last posts complaining about it are from January this year, in the thread at http://forums.station.sony.com/eq2/...opic_id=181423)
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Unread 07-10-2007, 02:46 PM   #10
Emperors

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Prrasha wrote:
Deannan@Crushbone wrote:

In regard to the +40 to heals on my neck, I was under the impression that +40 heals won't stack with another +40 heals which is what I have scheduled to be placed on my gloves.  Am I incorrect?

+heals from any source (Healing Pulse, Symmetry, adornments) should all stack together.  There's a cap at 2x the original amount for the heal spell, but I'm not sure that's reachable. However, the DoT portion of our "direct heals" (praying-hands and open-palm icons, not the leaf icons) was bugged at one point, and capped out at a mere +92 to heals... so for those spells, you only get half of your heal adornment's power once you pass +92 total.  (This may have been fixed, the last posts complaining about it are from January this year, in the thread at http://forums.station.sony.com/eq2/...opic_id=181423)

Wow, thank you very much.  That is really good to know.

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Unread 07-15-2007, 06:00 AM   #11
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Speaking of adornments, i was wondering if the Skikes on the sholders and the shield were worth it? to have that extra damage against melee classes?  Do they both stack together?
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Unread 07-15-2007, 08:39 AM   #12
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Yes they stack together i have both on shoulders and shield and its very helpful for soloing.
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Unread 08-04-2007, 07:41 PM   #13
AsYxThief

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can anyone list all the decent +healing adornments.

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Unread 08-04-2007, 07:47 PM   #14
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can anyone list all the decent +healing adornments.

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Unread 08-04-2007, 07:48 PM   #15
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sry for the double post ><
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