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#1 |
Loremaster
Join Date: Jun 2005
Posts: 21
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Ok, so someone decided that characters with Freeport and Neriak should no longer have access to the easiest writs in the game and we can no longer get them from Kelethin. Ok, no problem, from a RP standpoint, it makes sense. However, there's a major problem here. Most of the writs in Qeynos and Freeport cannot be done solo. I've yet to find a writ from Kelethin that CAN'T be solo'd. Also, the way they are laid out couldn't be simpler. The name of the writ is almost always the name of the creature you need to kill for it and you have a choice of doing some a bit lower or a bit higher than your level. You can get up to 4 writs at a time in Kelethin. So when Neriak comes out, suddenly getting writs from Kelethin is a no-no. So, what are our choices on the "evil" side? Well, from Neriak, you can get *drum roll please* .... ONE WRIT AT A TIME! And it's debatable about it's difficulty level compared to those of Kelethin. It looks more like a Freeport/Qeynos writ set up than the new style that Kelethin has. I thought that offering writs that were easily soloed was a terrific idea since a lot of people like to do writs but finding groups that are focused on that task can be quite a hassle. But currently, that option is only available to one group of people.... Qeynos/Kelethin citizens. I've heard rumors that even exiles can get the Kelethin writs. I'm not saying that the writs in Kelethin need to be more difficult. In fact, the way they are is perfect so as to offer two options... Solo Writs and Group Writs. The Group Writs come from Qeynos and Freeport. So what I'm wondering is, what happened that resulted in Freeport and Neriak citizens getting shafted on Solo writs? And is there any plan to change this?
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#2 |
Lord
Join Date: Oct 2005
Posts: 114
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That's interesting... good info. I solo mostly, so might create problems for me. I'm 14 inq, betrayed from Kelethin to Neriak, planning on doing all quests in both Neriak area and Freeport. At what level do these writs start? I've been soloing up to this point, learning the game, then will join a guild for groups.
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#3 |
Loremaster
Join Date: Nov 2004
Posts: 113
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CazTirin wrote:
Most of the writs in Qeynos and Freeport cannot be done solo.Admittedly it's been a while since I did a writ, but I thought writs come in two flavors, group writs and solo writs. I remember grinding guild status on solo writs in Sinking Sands hunting those bandits on my paladin during 52-54, and in Freerrott on my berserker between 40-44 or so. So, I'm not sure what you mean that writs in Qeynos can't be soloed, unless these writs have been drastically changed since I last did them. |
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#4 |
Loremaster
Join Date: Jul 2006
Posts: 192
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Generally, the writs out of Qeynos/Freeport are set up to be soloable in the first half of a tier (10-14, 20-24 etc.), and group in the second half (15-19, 25-29 etc.). There are exceptions though, you can sometimes find one or two that you can solo amongst the group ones. The thing that really struck me about Kelethin writs was that in the 40's, they were requiring me to kill 8-12 mobs, as opposed to the 22-25 required by Qeynos writs. Of course, the Kelethin writs are naturally easier anyway, since there are virtually no heroic mobs in the overland zones. Neriak writs seem like a bad joke on people who choose to live there. I guess they intend for you to have to run to Freeport for them, since Neriak residents do get faction for Freeport writs.
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#5 |
Loremaster
Join Date: Nov 2004
Posts: 2,847
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For Qeynos, at least for levels 50-70, there are solo writs available for both the lower and upper portion of the tier from all factions.
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Troll Lord Casywdian |
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#6 |
Loremaster
Join Date: Jan 2005
Posts: 1,448
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Actually Qeynos 50-60 I only saw the same writs throughout. At 50 I can destroy Rujarkian Banners. At 60 I can still destroy Rujarkian Banners. KoS writs broke down into two sets, 60-64 or 65 and 65-up.
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#7 |
General
Join Date: May 2005
Location: New Mexico
Posts: 1
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I have also noticed that toon from qeynos can get Kelthin writs but toon from freeport can not get writs from neriak. Has anybody else had a problem?
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#8 |
Loremaster
Join Date: Jun 2005
Posts: 21
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Lakaah wrote:
Generally, the writs out of Qeynos/Freeport are set up to be soloable in the first half of a tier (10-14, 20-24 etc.), and group in the second half (15-19, 25-29 etc.). There are exceptions though, you can sometimes find one or two that you can solo amongst the group ones.This wouldn't be an issue if the writs from X0-X4 were still available through that tier. But when you hit X5, you can't get those anymore. I guess I could add to this after seeing the encouraging replies and make a suggestion. For what it's worth, here it is.... Provide two options for writs: Solo Writs Group Writs Solo Writs: Cannot be done while in a group (won't get credit for the kill if in a group or maybe only if in a group with members of your own guild... lots of room to work with this) Provide less SP/Faction than Group Writs Focus around mobs/creatures that are relatively easy to get to (not expecting them to walk up to me while at the writ giver.) Would often be outside dungeons and other grouping areas. Group Writs: Credit will not be given unless in a group (meaning that classes that can normally solo 3ups will not be able to cheat the system and solo these writs.. i.e. Furies and SK. I play both classes so I'm not making this suggestion out of spite) Provide a substantial increase in SP/Faction gain. (while an equal level Solo Writ rewards 2000 SP and 150 Faction for example, the Group Writ would reward 4-5k SP and 250-300 Faction. Numbers are obviously open to debate) Focus around mobs/creatures that require a group to get to and/or kill. (deep in dungeons would be a good place for these to entice groups to go further in.) Most often would be centered inside dungeons and such (though none with lock out timers, there's plenty without that) So there's my idea. If you don't like it, that's cool, but please don't be rude about it. Offer suggestions and ideas of your own. If you do like it, please say so. Or, add to the idea or change something about it. And just so no one gets the wrong idea, I'm not saying the current system is broken or wrong. But there's nothing wrong with changing it to work better, etiher. |
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#9 |
Loremaster
Join Date: Jan 2006
Posts: 31
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There is another Problem: traveling. Because our guild was close to 60 i did a good amount of writs: a big part with an alt in Lfaydark. The writs in Kelethin were amazing! And the traveling was ok too. Now that would be impossible to do. Even if Neriak would have all those writs, i would never travel that long for 4 writs. The designers really failed at EoF travelling.
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#10 |
Loremaster
Join Date: Jun 2005
Posts: 21
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Traveling is not a problem. That's just being lazy. Sorry if that offends, but it's the truth. Travel time has no bearing on the difficulty of the quest unless there is a timer on it and for writs, there is not.
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#11 |
Loremaster
Join Date: Dec 2004
Posts: 1,036
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![]() The bottom line here is that the writs in Neriak are non-existent. I did a thorough search last night and found only 2 writ givers for a level 70 and my guildy only found one at near level 20. And they only gave faction with the City of Neriak, not a in city faction, like all the other cities have. Either Neriak needs it's own factions with titles/rewards/writs, or they will need to make the new city in RoK evil to balance (which they need to do imho, anyway). The factions already exist in Neriak. So, perhaps they are just working on new furniture, titles and such to put in as rewards before they put the writ system live for the seperate factions. Regardless, I wouldn't bother judging the differences between city writs for Kelethin and Neriak until they address the underlying problem. |
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#12 |
Loremaster
Join Date: Jan 2005
Location: The Netherlands
Posts: 480
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Yrr wrote:
There is another Problem: traveling. Because our guild was close to 60 i did a good amount of writs: a big part with an alt in Lfaydark. The writs in Kelethin were amazing! And the traveling was ok too. Now that would be impossible to do. Even if Neriak would have all those writs, i would never travel that long for 4 writs. The designers really failed at EoF travelling. It takes 10 minutes top to travel from Freeport/Qeynos to Kelethin.... a lot less if you have a druid or wizard in your group. As already said, travelling isn't the problem.... Femke. |
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