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#1 |
Loremaster
Join Date: Mar 2005
Posts: 18
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![]() 2 best adornments for weapons? Right now I have some basic procs, -Scintilating Mystic Pith (318 magic DD) -Scintiating Fiery Pith (240 DD, 25 a tick DoT) I heard that +5 peircing is the best way to go, which I could forsure see. Im thinking +5 to peirce in off hand , and some sort of proc in the main hand ?
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#2 |
Loremaster
Join Date: Dec 2004
Posts: 1,301
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![]() Unless you're fighting yellow or higher mobs, dont bother with the +piercing ones. If its white con or lower, you want damage (or power/hp taps)
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Paikis, Troubador Ashk, Guardian Sslyth, Necromancer Mirbolt, Shadowknight Mildayvin, Assasin Verminius, Defiler |
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#3 |
Loremaster
Join Date: Mar 2005
Posts: 18
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![]() k, now for the next thing, Ive heard something about it effecting the proc, depending on the hand you have it in. So lets say Im using the +5 peirce and the 300 DD proc, will there be any difference if I have the 5 peirce in main hand , and proc in the off hand ??
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#4 |
Lord
Join Date: Feb 2006
Posts: 649
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TrevHolio wrote:
This doesn't really answer your question yet but... Equip the weapon with the highest damage range and highest delay in your main hand. Ideally this will be grinning dirk of horror, a 20-200 range weapon with a big delay (!). Adornments effect DPS a lot less than putting the right weapon in the right hand. To answer your question : the best adornments are +5 piercing (skill) and the T7 power stealing proc (phantom something), both fabled adornments. If you are poor or know you will upgrade your weapons go with +12 piercing (damage) on your main hand and +300 DD magic proc on offhand. |
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#5 |
Loremaster
Join Date: Sep 2005
Location: Raelyn @ Permafrost
Posts: 1,306
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All the proccing adornment do terrible DPS. Just get the +skill, +dmg or power tap as you see fit. If you use the +pierce one make sure it's on the primary hand weapon. I think I had a huge zone parse one time and the runic temper did like 15k of dmg. heh. Worthless.
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#6 |
Loremaster
Join Date: Mar 2005
Posts: 18
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Jayad wrote:
All the proccing adornment do terrible DPS. Just get the +skill, +dmg or power tap as you see fit. If you use the +pierce one make sure it's on the primary hand weapon. I think I had a huge zone parse one time and the runic temper did like 15k of dmg. heh. Worthless.Why do you say to have the + peirce in the main hand ?? Does it just add +5 to that particular weapon some how? Or just give u 5 to peircing as a whole. Which imo, would be just the same in the off hand
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#7 |
Loremaster
Join Date: Sep 2005
Location: Raelyn @ Permafrost
Posts: 1,306
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Sorry there's two pierce ones: +12 pierce *damage*, and +5 pierce *skill*. The damage one has to be in primary to add to your CAs. The skill one, it doesn't matter. I'm currently using +12 pierce dmg on my primary and the power tap on the secondary, trying it out.
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#8 |
Loremaster
Join Date: Mar 2005
Posts: 18
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ah I see, yea, Im thinkin +5 peircing for off hand, and the power tap for main.
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#9 |
Lord
Join Date: Feb 2006
Posts: 649
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TrevHolio wrote:
ah I see, yea, Im thinkin +5 peircing for off hand, and the power tap for main.I'm going to be doing this as well as soon as I get M1 whirling blades. I may even put it on both hands. |
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#10 |
Loremaster
Join Date: Nov 2004
Posts: 376
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Why does everyone like the power proc adornments so much? There's not too many fights that I find myself low on power, as usually have a power regen class in group, and I'll usually switch over to mental breach if I know it's going to be a real long fight. Is there something I'm missing about those adornments?
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#11 |
Loremaster
Join Date: Sep 2005
Location: Raelyn @ Permafrost
Posts: 1,306
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Switching to mental breach = huge hit to DPS. With one power tap adornment on my offhand, I have noticably better power usage through long fights. I still run out but it takes longer. In KOS I wouldn't bother, but in EOF there are a few fights where it has been useful. I'm debating putting a power tap adorn on my DoN and switching my RoD (normal 2nd hand) to +5 pierce.
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#12 |
Loremaster
Join Date: Mar 2005
Posts: 18
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![]() I raid alot, so this is why Im really considering a power tap. But to add to all this, this is where having a third fabled weapon comes in very handy. Have your 2 main ones with the most dps possible, and the third fabled with the power tap to switch out while raiding...or something along those lines.
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#13 |
Loremaster
Join Date: Sep 2005
Location: Raelyn @ Permafrost
Posts: 1,306
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That is what I'm thinking. I can't decide if the +12 pierce damage or +5 pierce skill is better for the GDoH, though.
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