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#1 |
Loremaster
Join Date: Dec 2004
Location: Cheeseland, USA
Posts: 14,919
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![]() When Unrest went live two days ago, my group was the first on the server to complete it. The puzzles weren't that hard to figure out. After we showed the loots to the 60-69 channel, I immediately got flooded from the entire server. "Where are all the Chess Pieces?' "what do I have to do to get the piano music?" "Where do I get Jessa's Mother's Locket?" "How do I get the complete hymn for the piano?" "What does Kyll's Hammer do?" Ayaaa. Can't people think for themselves? What about the rest of you. Come clean. Show the world your intellegence. |
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#2 |
General
Join Date: Aug 2005
Posts: 315
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Cusashorn wrote:
This thread's entire purpose seems to be to show how smart you think you are, is that supposed to be ironic? I haven't been to Unrest yet, but know some others who did and got through the puzzles on their own just fine... people will always prefer a shortcut if they can think they can take one.
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#3 |
Loremaster
Join Date: Dec 2004
Location: Cheeseland, USA
Posts: 14,919
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No no, I'm not trying to brag. I wanna know.
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#4 |
Loremaster
Join Date: Nov 2004
Location: Austin, TX
Posts: 253
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Cusashorn wrote:
Sorry, Cusa...I kinda have to agree with the above poster. You insulted them and then asked them to confess? hehe.... ![]() |
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#5 |
Loremaster
Join Date: Nov 2004
Posts: 2,372
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Cusashorn wrote:
My group figured out everyone ourselves except for where to find two of the chess pieces (water, and fountain). We probably would have found them at some point, but it was late and didnt feel like scouring the outside forever searching.
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#6 |
Loremaster
Join Date: Nov 2004
Posts: 67
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Well, I for one think it's pretty obvious here that Cusa wins Unrest. /Went in on launch day and only place we got 'stuck' was running around clearing things for a half hour before we figured out where to get the locket. Does that get us second place?
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#7 |
Loremaster
Join Date: Jan 2005
Posts: 11
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went in with guildies on the day the zone was launched and we were able to figure out most things. of course the whole deduction process ate up all our time and we decided to call it a night before finishing the job. i must say that on the whole, it is by far the most imaginative 1-group zone that soe has come up with for eq2. refreshing change from the "bash everything" approach we're usually served. cheers! Syltara
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#8 |
Loremaster
Join Date: Jul 2005
Location: S.L.C UT U.S.A.
Posts: 19
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This new zone is indeed very creative and intense, for those who haven't had a chance to make it in there, I found a nice article on what's to be expected in this zone. It also contains a few good tips to keep in mind while venturing into Unrest! Check it out here: Linky
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