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#1 |
Lord
Join Date: Jan 2006
Posts: 12
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If the balance between Night and Day is disrupted, a zonewide AOE called Supernova goes off and your raid force is history.My simple question is just needing conformation on my theories:Is the balance related to keeping Barakah's and Siyamak's hitpoints roughly equal as you burn them down or is the balance related to keeping the dragons on their respective sides?We've been trying it both ways, and can beat this encounter with time and preperation (having beaten all raid content except PoS and Prism) but I've noticed Supernova will go off sometimes when we haven't scratched either dragon. I'm sure I'll figure out the answer soon with some more testing, but any insight is appreciated. We also have not been using Stamina debuffs in most cases because of the HP theory.Essentially, we can hold up our tanks for at least a minute while pulling / positioning the dragons, but have had bad luck working out Supernova.Thanks in advance.
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Kahna, 70 Conjuror Shattered Moon, Kithicor |
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#2 |
Loremaster
Join Date: Nov 2004
Posts: 354
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HP balance.
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#3 |
Loremaster
Join Date: Nov 2004
Posts: 253
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Wow, now that is a raid... And sadly something I shall most likely never get to see.
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#4 |
Loremaster
Join Date: Nov 2004
Posts: 692
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![]() Probably one of the most fun fights out there especially once you beat it, The loot imho is a bit dissapointing, there are some nice items but some of the stuff that drops is a bit sub-par compared to drops from GoAA and Courts.
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#5 |
Developer
Join Date: Nov 2004
Location: San Diego, CA
Posts: 193
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![]() The loot imho is a bit dissapointing, there are some nice items but some of the stuff that drops is a bit sub-par compared to drops from GoAA and Courts. I'll take a look and see if there are a few things I can tweak to address that. ![]()
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__________ Noel "Ilucide" Walling Lead Content Designer, EverQuest II |
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#6 |
General
Join Date: Nov 2004
Location: Chattanooga, TN
Posts: 174
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![]() HP Balance. Try keeping them within (a number that is less than 10%) of each other. Split your raid into two equal forces. |
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#7 |
General
Join Date: Nov 2004
Posts: 21
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![]() Compared to when this expansion came out the devs have done so much. Almost everypost that i am seeing about raids either Illuicide or Lyndro has been responding and helping. This is great...Much more of a community sense then it felt in this game before.. Great going devs... Only one thing... It would be nice for some more lockjaw type zones in next xpac. Raids that don't take hours to clear.. that is..not ones that are easy just dont' take long hours... -Ardant 60 Berserker 60 Armorer-Ondria 60 Provisoner 20 Mystic-Fornitore 36 Illusionist |
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#8 |
Loremaster
Join Date: Jan 2005
Posts: 351
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![]() I'd shoot for 5% |
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#9 |
General
Join Date: Nov 2004
Location: Chattanooga, TN
Posts: 174
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![]() lol I didn't want to spoil it completely.
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#10 |
Loremaster
Join Date: Nov 2004
Posts: 692
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![]() Thanks Noel, much appreciated!!! <3 Message Edited by ChaosUndivided on 01-25-200608:45 AM |
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#11 |
Loremaster
Join Date: Nov 2004
Posts: 693
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![]() While you're looking at items, put some INT on priest fabled/legendary gear omgplzthzplz? teehee
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#12 |
Loremaster
Join Date: Nov 2004
Posts: 234
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Yea no doubt. I'm a guardian but I feel for my priests. Itemization as a whole is pretty poor when it comes to raid gear, but priests really get the shaft. Wis/Int/Sta is what should be on theirs. Along the same lines, most warriors are going to have Str/Sta WAY over cap, please add some agility to warrior items. I see all kind of raid items with 60-70+ total stats, and warriors get screwed with 20 str 20 sta on every [expletive haxx0red by Raijinn] item, two stats that we no longer really need and 20-30 total stats less than some other gear. |
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#13 |
General
Join Date: Nov 2004
Posts: 236
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yeah, I feel for our priests as well, except for our shamans, they're pretty decked out in fetid chainmail.
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#14 |
Join Date: Nov 2004
Posts: 65
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![]() In response to the loot needing to be tweaked, is absolutely correct.
The health/power on most items need an upgrade, to be on par with other good items. This zone is far and above the level of difficulty the other zones have, with gear seemingly much worse.
From what ive seen in there, the mage dagger doesnt proc as it should, the tower shield is much worse than other shields in game, the crusader boots are well, rather pathetic. The earring however is a decent piece of loot, but could use a health/power upgrade as well. I know we probably have not seen all the loot yet, but from what weve seen, it needs an upgrade. Oh, and honestly, a tri stat fabled for a tank would be good, and finally some real crusader loot that has INT would be very beneficial.
Message Edited by BlueQuick on 01-25-200602:17 PM
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#15 |
Loremaster
Join Date: Jan 2005
Posts: 351
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![]() What tower shield is better? How are the boots pathetic? |
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#16 |
Join Date: Nov 2004
Posts: 65
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![]() well, not only a tower shield thats better, like the aranae one. But also fellbrand is far superior. The boots are craptastic when compared to force wrapped plate plate boots. Or cold forged. For the difficulty involved, dare i say risk vs. reward, the items are bad.
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#17 |
Loremaster
Join Date: Jan 2005
Posts: 351
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I much rather have +2 def and regen 3 than what the aranae offers...and as far as fellbrand I have no interest in kite shields. Force wrapped boots offer 2 more flowing thought but less resists and less mitigation vs crush slash. Cold-forged have 1 resist and +5 parry +5 def...I rather have mitigation. I can't even wear the boots in question (crusader only) but if I could they would definately be my first choice. |
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#18 |
Loremaster
Join Date: Feb 2005
Posts: 185
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![]() I think I speak for....well, quite a few people, when I say I officially love you.<3 designers who listen to the players. ![]()
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Traldan Tralnak - 80 Necro/80 Tailor - Mistmoore - Divinus |
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#19 |
Loremaster
Join Date: Nov 2004
Posts: 125
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![]() We're having the same problem, the Supernova on pull means a guaranteed failure and it happens even when none of the dragons have been damaged or positioned yet. I like the fact that this is hard to do and requires communication, but having to depend on luck really isn't good. =( |
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#20 |
Developer
Join Date: Nov 2004
Location: San Diego, CA
Posts: 193
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![]() with gear seemingly much worse After looking over the pieces, there are some small areas where they could be improved, but the gear is exactly on par with other encounters, really only short of contested outdoor drops from the dragons. I'll probably tweak some hp/power stats, but that's about it. Well, that and I'll take a look at the proc.
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__________ Noel "Ilucide" Walling Lead Content Designer, EverQuest II |
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#21 |
Developer
Join Date: Nov 2004
Location: San Diego, CA
Posts: 193
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![]() We're having the same problem, the Supernova on pull means a guaranteed failure and it happens even when none of the dragons have been damaged or positioned yet. I like the fact that this is hard to do and requires communication, but having to depend on luck really isn't good. =( I've watched quite a few dragon fights on live, and never once have I witnessed the supernova go off on a pull... unless someone did something really, really silly. Which I have seen. And that's intentional. Balance is the key!
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__________ Noel "Ilucide" Walling Lead Content Designer, EverQuest II |
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#22 |
Loremaster
Join Date: Nov 2004
Posts: 125
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![]() Okay, we're at it right now so I'll let my guildmates know, I hope to post tonight that we've managed to complete the zone. =) |
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#23 |
Loremaster
Join Date: Nov 2004
Posts: 354
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I'd put MONEY on this -It's your defiler using his STA debuff.
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#24 |
Join Date: Nov 2004
Posts: 27
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![]() Would you consider making the Wand a Symbol, so a caster doesnt have to choose from Pris 2.0 for a very small dps upgrade?
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#25 |
Loremaster
Join Date: Nov 2004
Posts: 125
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![]() Nope, that isn't it. We've managed some good progress, I certainly think it's possible to do if we can get some minor issues fixed. =) Message Edited by D-lirium on 01-25-200603:12 PM |
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#26 |
General
Join Date: Nov 2004
Posts: 104
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![]() Was one of those people named "Placid"?:smileysurprised:
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~Taucher |
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#27 |
Join Date: Nov 2004
Posts: 27
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![]() Also what could make the items pretty nice would give them some old world effects, Such as Battlement of Mind on the druid helm, Foritude of the Body on the shield, or if you really want to make people happy the effect the Nagalik shield has that procs a dps debuff on a mob, Also to note there is currently 1 haste item to my knowledge within the entire expansion in DoF - and thats Dorns Sash which was most likely custom made by the Quest designer for Ring of Fate. These are some things that would add some much needed flavor to these items. 90% of item effects these days are FT 1, 2, 3 or HP regen 1, 2, 3.
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#28 |
Join Date: Apr 2005
Posts: 1,332
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![]() That would be far too overpowering, if we could equip both prismatics.Now, what they should do is make the mage prismatics proc off spell cast, not melee hit ![]() |
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#29 |
Join Date: Nov 2004
Posts: 693
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http://i32.photobucket.com/albums/d1/Mystaskratch/siyamakBP2.jpg
That's in response to your bolded statement there. That BP is from Siyamak, so according to your post, it should be up there with some of the best loot in the game atm. Well, that doesn't really seem like the case... I threw the Voidwalker gloves up there to make somewhat of a comparison. Please note: I'm not saying the legendary gloves are better than the fabled BP. I am saying, however, that this is hardly comparible to the godking scout BPs, and they're on a 20 hour timer zone. Seeing how there is so little scout armor (especially predator BPs >.< ), it would be nice if you could take a look at the contesteds dragons' loot a little closer. I'd say that the BP needs a boost on the stats (STR), and could lose the + vs. Piercing for another stat (like 10 Int). Or, an effect wouldn't hurt :smileywink:. These are supposed to be the hardest contesteds in the game, right? How about you make the loot worthy of their loot table? :smileyhappy: Message Edited by MystaSkratch on 01-25-200608:43 PM |
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#30 |
Join Date: Nov 2004
Posts: 27
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![]() Err Magus, did you read what i said?
I said make the 1h PRIMARY wand that drops from Pedastal of sky that has an apparent broken 5% Proc rate for spells be a SYMBOL slot so it can go in SECONDARY or RANGE slot so that the caster wouldn't need to give up the 14 Power regen from Prismatic 2.0 in PRIMARY slot. |
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