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Unread 08-27-2005, 04:39 PM   #1
goboy

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I was just playing around with the new test update.  One thing I found out quickly is that Ice Flame is major bugged and is a wee bit overpowered.
 
Ice Flame does a 450ish ice/flame dd.  It also has a 155% snare component.  It appears the snare is working like a root.  The snare takes forever and a day to expire - I was able to recast Ice Flame before the snare would ever fade.  I soloed a couple of ^^^ mobs (greens) w/o breaking a sweat.  I also forgot to use any DOT and was doing in-efficient nukes. 
 
I will go out later and try tougher mobs. 
 
Edit:  More testing.  It has something to do with aggro.  If i iceflame a normally non-aggro mob, it does not move towards me at all during the fight.  I have tried this so far on mobs 43-45 in level.
 
Protoflame appears to help create this bug - once in a while - on aggro mobs.
 

Message Edited by goboy on 08-27-2005 08:52 AM

Message Edited by goboy on 08-27-2005 09:03 AM

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Unread 08-27-2005, 09:36 PM   #2
goboy

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More testing.
 
Non-aggro ^^^ Mammoths.  Cast ice flame and stay out of melee range.  Kill it at my leisure.
 
Aggro ^^^ tundra terrors.  Root, cast ice flame - kill at leisure.
 
With either, if i get hit the eeffect breaks.
 
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Unread 09-02-2005, 04:20 AM   #3
goboy

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Verified, this bug still exists with test update 13f.

 

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