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Unread 01-23-2006, 08:34 PM   #1
Moriga

 
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If you Devs have a chance it would be nice to have a little more clean up on the servers.
 
Qeynos is still playing holiday music.
 
NPC's in Freeport, particularly in the home zones ( Long Shadow Alley and the like) still exhibit all the symptoms of the plague.  While they don't turn green, they do cough, scratch and shiver as they did when the plague was in game.
 
As an aside, my guild did poets the return last night and that is a zone that needs some revamping.  Long, boring and lootless pretty well defines it.  The ring which helps with the djiin effects has yet to drop and the majority of what dropped was vendor fodder.  Most of the armor wasn't even good for back up gear.  Nothing like taking on a named with 3 or 4 multi arrow up epics to get a chest with advanced woodworker 50 in it.  : (
 
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Unread 01-23-2006, 08:40 PM   #2
selch

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Morigana wrote:
If you Devs have a chance it would be nice to have a little more clean up on the servers.
 
Qeynos is still playing holiday music.
 
NPC's in Freeport, particularly in the home zones ( Long Shadow Alley and the like) still exhibit all the symptoms of the plague.  While they don't turn green, they do cough, scratch and shiver as they did when the plague was in game.
 
As an aside, my guild did poets the return last night and that is a zone that needs some revamping.  Long, boring and lootless pretty well defines it.  The ring which helps with the djiin effects has yet to drop and the majority of what dropped was vendor fodder.  Most of the armor wasn't even good for back up gear.  Nothing like taking on a named with 3 or 4 multi arrow up epics to get a chest with advanced woodworker 50 in it.  : (
 
Morigana

While you dont have to be plague to turn green, cough, scratch and shiver (since they are basically happen to any of us in daily lives), living in Longshadow alley does not help hygenia I guess...

and holiday music will be gone with LU19

 

 

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Unread 01-23-2006, 09:28 PM   #3
Coastwatcher

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Does it really take THAT much work to change the music ? We have to wait for another live update to change it ? :smileyindifferent:

Message Edited by Coastwatcher on 01-23-200611:29 AM

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Unread 01-23-2006, 09:45 PM   #4
EtoilePirate

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NPCs in the home zones of Freeport -- I'm thinking most notably of the bankers in Longshadow Alley and Stonestair Byway -- have always been cold (and shivering) at their posts.  Since long before the plague was ever thought of.  That's not a leftover, it's a reversion.The music, though... that's a different thing altogether, hehe.  Last time I went to West Freeport the tree was still there, but it was surrounded by a "Tree removal crew" of elves.
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Unread 01-23-2006, 10:21 PM   #5
WAPCE

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I noticed this as well. I regularly see the banker in Nettleville do the coughing that was a familiar part of the plague, I never saw it before that.
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Unread 01-23-2006, 10:22 PM   #6
Pogball

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Antonia is still rattling on about the plague too... pretty slack
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Unread 01-23-2006, 10:45 PM   #7
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Actually, the first character I created at original game release was a Kerra guardian.  As such, I started out in Nettleville.  I can confirm that the banker there has ALWAYS shivered and coughed, even before they introduced the plague storyline.
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Unread 01-24-2006, 02:21 AM   #8
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Yep the plague just used existing animations and because of it people are noticing them more than they used to. Before the plague did you really pay that much attention to what the NPC's were doing?

As for the music I'm not sure why they didn't pull it with the rest, maybe the pesky elfs put a music box in the tree that can be heard throughout Qeynos.

Both cities have a couple tree removal gnomes heh. Loved the one in Freeport saying that he shouldn't be doing the job and that a dwarf would be better suited.

As for Antonia going on about the plague, guess the gnomes need to go into the statues and remove that recording.

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