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#1 |
Loremaster
Join Date: Nov 2004
Posts: 557
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Please set the default interaction mode to "Single Click Except to Attack".Double-clicking is neither user-friendly nor intuitive. There is way too much double-clicking in EQ2.The option already exists to use single-click for every action except attacking. Why not make it the default for new players?
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#2 |
Loremaster
Join Date: Nov 2004
Posts: 35
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All you have to do is hit the "F" key.:smileysurprised:
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Lord Snippy Butterfigs /chuckles Qeynosian wizard Antonia's Dragoons(Lucan D'Lere) |
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#3 |
Join Date: Apr 2005
Posts: 1,332
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Uh, double-clicking is used everywhere else in the operating system and the world of computers, how exactly is it NOT intuitive or user-friendly?
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#4 |
Loremaster
Join Date: Nov 2004
Posts: 557
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You already single-click to interact with menus and hotkeys.So when a world object highlights under your mouse cursor (e.g. bee hive, resource node, door), a single click should cause you to interact with it.The mouse cursor already tells you what the default action is: selling, talking, interacting, etc. So there is no surprise. Why not make that action happen on a single click?The only "bad" type of interaction is attacking. But that is already addressed by "single click except to attack".I don't like pointing at other games, but there is a "world" of difference between the user-friendliness of single-clicking compared to double-clicking.
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#5 |
Loremaster
Join Date: Nov 2004
Posts: 256
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You have to double click because techinically you are preforming 2 tasks. Take harvesting for example. The first click is the target the node, the second click is to harvest it. If you only had to single-click, you may end up doing something you didn't mean to do. Double clicking is a huge part of the computer world, and takes less than 0.5 seconds to do. What's the problem? |
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#6 |
Loremaster
Join Date: Nov 2004
Posts: 1,749
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![]() I think it shouldn’t even be single click, I should read our minds so we don’t have to use motor skills. Message Edited by Landiin on 01-13-200612:50 PM |
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#7 |
Join Date: Apr 2005
Posts: 1,332
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![]() Because that's not the normal method of doing things.Most people will double click on things, not single click. You are the MINORITY in thinking that single click is normal.99% of the world uses a double click to launch files on a computer, which is interacting with objects in the same way as activating something in game.Double-click IS the standard, not single-click. The fact that it's in game versus a desktop icon is not important, people are used to double clicking. (In fact, I've lost count of the times someone has double-clicked on each and every link on a webpage, when they only need to single-click).So single-clicking would be counter-intuitive, and worse then double-clicking. |
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#8 |
Tester
Join Date: Nov 2004
Posts: 7,842
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![]() *nod*Double-click for every item on the desktop or in "folders" is the DEFAULT for every Windows operating system since.. the first. Single click on a menu button (such as START) is on-click, just as it is for the EQII icon. Hotbars are like the Quick Start icons on your Windows desktop, too.Single-click (one click of the left mouse button), is an OPTION that can be set for the desktop and items in folders so that they act like hyperlinks on web pages.Right-click to get a menu displayed is another Windows DEFAULT which can also be set to a single left click.I would not be adverse to the devs adding an OPTION to set all interactions to single-click (if they haven't already got an option for it).If single-click was the default, though, there would be even more of an up-roar about accidental zoning, accidentally interacting with things, etc.I do, however, wish that the game would pick up the button settings of my Logitech trackball driver better. I can't stand the "feel" of a similar Microsoft trackball. But.. in the mouse driver, you can also set the single, double, right, left, middle, or other button settings to be as you want them. Those are OPTIONS. |
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