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#1 |
Join Date: Dec 2004
Posts: 21
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You cant regin while in combat mode. Ive killed mobbs and remained in combat mode, with no mana. So attacking a mob and running away (usually how to fix the bug) doesnt always work out the way i want it to. Its annoying, easy for developers to fix, yets been here for the last week and a half. SOE DO SOMETHING PLZ. thank u. its getting really old.
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#2 |
Loremaster
Join Date: Mar 2005
Location: The Netherlands
Posts: 3
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![]() This bug is now live on all the servers. Yesterday i experienced this bug 4 times. The only way to get out combat mode is to camp and restart. It is a very annoying bug. I have already "/bug"-ed it. Jannus / Oggok |
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#3 |
Join Date: Dec 2004
Posts: 4
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![]() I was in a group yesterday and a guy was stuck in combat mode almost every fight. That was weird, I was not and he was... very anoying bug.
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#4 |
Tester
Join Date: Jan 2005
Posts: 249
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It seems the number one cause of getting stuck in combat mode is killing a mob with a nuke. Note, it doesn't always happen, but it's the most common cause that I have seen.
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#5 |
Loremaster
Join Date: Nov 2004
Posts: 693
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![]() You can get out of it without camping. Engage another mob then break the encounter This is a super ridiculously annoying bug and I bite my thumb at it
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#6 |
Loremaster
Join Date: Nov 2004
Posts: 37
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If i proximity agro a mob and run away from it but engage another mob right after it i'll usually end up in combat mode after the fight still. But if i go back and kill the mob that proximity agroed me the first time it'll drop me out of combat after that. It's annoying if it's a ^^ mob i can't kill.
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"Group? I'm an Assassin on a RP server. I think not." |
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#7 |
Join Date: Nov 2004
Posts: 29
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![]() This is happening when you kill a mob with a nuke. If you want to break it without logging all you have to do is kill another mob and make sure you kill him with your weapon. Worked everytime for me. And before you say it...yeah that sucks for casters, but it is the only 100% way to break it that I have found. Hope they fix it soon.
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#8 |
Loremaster
Join Date: Nov 2004
Location: Clearwater, Florida
Posts: 64
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Please do NOT fix this bug. If you did actually fix something in this game, the shock could set off heart attacks all throughout nerdland.
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![]() Quod licet Jovi non licet bovi. |
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#9 |
Tester
Join Date: Apr 2005
Posts: 16
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I did some testing on this yesterday, and it seems to be related to having another spell queued up, which is why casters seem to notice it more
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#10 |
Join Date: Nov 2004
Posts: 75
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![]() I got stuck a couple times this weekend, but notice my regen worked. Just an anoying sound to keep hearing. Zoning will also fix it if your close to an exit. They fixed it once a couple months ago, now its back.
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