EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > EverQuest II > Class Discussion > Scout's Den > Assassin
Members List

Notices

Reply
Thread Tools
Unread 01-12-2007, 12:09 AM   #1
Jayad

Loremaster
Jayad's Avatar
 
Join Date: Sep 2005
Location: Raelyn @ Permafrost
Posts: 1,306
Default

Has anybody definatively tested this?
Jayad is offline   Reply With Quote
Unread 01-12-2007, 01:26 AM   #2
Mr. Dawki

General
 
Join Date: Apr 2006
Posts: 789
Default

yes only off the mainhand wep tho
Mr. Dawki is offline   Reply With Quote
Unread 01-12-2007, 02:35 AM   #3
Jayad

Loremaster
Jayad's Avatar
 
Join Date: Sep 2005
Location: Raelyn @ Permafrost
Posts: 1,306
Default

How is it calculated? Is it normalized vs casting time like other damage increasers?  And AOEs? SMILEY
Jayad is offline   Reply With Quote
Unread 01-12-2007, 04:15 AM   #4
DiceDunkelrose

Lord
 
Join Date: Jan 2006
Posts: 36
Default

its normalized to 3sec on autoattack but it adds 12dmg on every ca you cast, main hand only. ill use the 12one in main and proc in off. since you use gdoh youll get the full 12 on autoattack too. with debuffs they can do up to 18 or so
__________________
DiceDunkelrose is offline   Reply With Quote
Unread 01-12-2007, 04:23 AM   #5
LoreLady

Loremaster
LoreLady's Avatar
 
Join Date: Feb 2005
Posts: 1,039
Default

Has anyone done any testing if it also works on ranged?
__________________
RIP Oakleaf 1949-2006
LoreLady is offline   Reply With Quote
Unread 01-15-2007, 01:28 PM   #6
DiceDunkelrose

Lord
 
Join Date: Jan 2006
Posts: 36
Default

dunno but it shoudnt, theres a 12pierce one for bows tho
__________________
DiceDunkelrose is offline   Reply With Quote
Unread 01-16-2007, 12:34 AM   #7
Jayad

Loremaster
Jayad's Avatar
 
Join Date: Sep 2005
Location: Raelyn @ Permafrost
Posts: 1,306
Default

I have one I'm going to add tonight to my GDoH.  I'll let you know if it changes anything.
Jayad is offline   Reply With Quote
Unread 01-16-2007, 06:03 AM   #8
Hadanelith

Lord
 
Join Date: Jul 2005
Posts: 197
Default

Even with this info I'm opting for procs in both weapons...

I'd have to see some seriously hardcore math to prove that 12dmg per CA, after delay normalization, adds more DPS on a regular basis than procs with our 52% proc crit rate.

 

-Hadanelith Raswrolski of Kithicor

Hadanelith is offline   Reply With Quote
Unread 01-16-2007, 09:19 AM   #9
Jayad

Loremaster
Jayad's Avatar
 
Join Date: Sep 2005
Location: Raelyn @ Permafrost
Posts: 1,306
Default

Well since having procs on BOTH weapons only adds slightly more than 1%, it wouldn't be surprising if they did.  It doesn't add directly to the CAs - I checked that tonight.  It might just add it straight up to the dmg amount when it's cast but I haven't tested that.
Jayad is offline   Reply With Quote
Reply


Forum Jump


All times are GMT. The time now is 09:28 AM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.