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Unread 10-17-2006, 03:11 AM   #1
Jayad

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The new guild I'm joining didn't have room for a Ranger, so instead I have betrayed to an Assassin.  I have kind of thought about doing that for a while, since I would not really have an opportunity to get the top end bows.  I don't particularly like or dislike rangers vs. assassins, so it seemed like a good move. 
 
My impressions so far, with almost all adept1/app4 skills and mostly legendary gear pieces from KOS instances & claymore line:
 
  1. Positioning as an assassin is far, far more important on mob switches.  Whereas as a Ranger, your tank kinda has to do the work for you (or you'll be fighting among the next group of mobs)
  2. DPS has been pretty good for not really having any skills or idea of what I'm doing, other than ranger experience.  (doing about 600-700 typically in a group without buffs)
  3. Poison, procs, and auto-attack seems less important based on my parses than they are with Rangers.
  4. You don't have to waste 8 AA on just getting casting timers down
  5. Seems like poisons proc less.  I think this may just be because my haste is gone.  In terms of procs, haste > dps.  On the other hand, on raids I expect I can get haste buffs more easily than I could get dps buffs on my ranger.
  6. Suddenly, my resists & STA look a lot lower than they should be.  You definately were less concerned with defensive stuff as a Ranger.  Yes, you have to joust as a Ranger, but it changes your primary "job" location.  However, I don't think the whole jousting thing will be a big deal.  You just need to plug in timers.  Having a joust timer seems like it will be a necessity now as opposed to a good idea.
  7. Chaining CAs correctly is even more important for assasins than Rangers.  But you don't really miss auto-attacks. 
  8. Overall, the CAs for Assassins seem a lot better.  There are very few that really don't seem worthwhile.  The "ancient teachings" ones are very nice and a good match. 
  9. Stealthing matters a lot.  If you don't have a stealth-skill/chain up, your dps suffers. 
  10. The skills you get from AAs are actually useful since you're in melee range without dancing the perfect distance dance.
  11. Both the hate transfer and apply poison buffs are very useful

I may do another update in a few days after I have some more experience with the changes.  I'm guessing right now that I cuold come close to matching my ranger's DPS on raids even with adept3s without a lot more skill.  The new guild has both a very good ranger and a very good assassin, so I will have a great measuring stick. 

Some of what I've noticed I'm sure may be incorrect - it's still all very new.  It's especially weird that everything seems so similar but ends up working slightly differently, just enough to throw you off.

Message Edited by Xney on 10-16-2006 04:12 PM

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Unread 10-17-2006, 09:37 AM   #2
Recca[BK]

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autoattack is the main dps of assassins.get the right primary weapon youll proc insane amounts.jousting are you serious? but some resist gear and just fight, there are less than a handful of fights you need to joust in t7.there is only 1 real AA skill that most assassins use. that would be poison combo.hate transfer isnt really too helpful its more of a who can toss this on in this group to save my own butt.
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Unread 10-17-2006, 01:07 PM   #3
Jayad

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Sure, I need better weapons.  I expect auto-attack to be a lot better with some good raid buffs.   Things are gonna get better from here SMILEY  

Tonight jousting wasn't much of an issue.  Had on some resist gear and didn't really need to joust much at all.  I guess we'll see depending on what raid zone/mobs might need it. 

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