EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > EverQuest II > Class Discussion > Scout's Den > Ranger
Members List

Notices

Reply
Thread Tools
Unread 02-09-2006, 02:46 AM   #1
KdB

 
Join Date: Nov 2004
Posts: 33
Default

Please!!
KdB is offline   Reply With Quote
Unread 02-09-2006, 02:51 AM   #2
ChaosUndivided

Loremaster
 
Join Date: Nov 2004
Posts: 692
Default

Patience Danielsan, it's coming SMILEY
ChaosUndivided is offline   Reply With Quote
Unread 02-09-2006, 02:52 AM   #3
Fennir

Loremaster
 
Join Date: Dec 2004
Posts: 760
Default

fASTER!
__________________
" I constanly read these forums and seeing your stupid sig starting too get to me" - finedork
Fennir is offline   Reply With Quote
Unread 02-09-2006, 03:55 AM   #4
Lexan

General
 
Join Date: Nov 2004
Posts: 170
Default

Let me guess there were no rangers excepted to beta [Removed for Content]!!!!  Its because there nerfing us more and didnt want us to know until we bought the expansion i know it.....
__________________
Kobal...Bezerker of Dissolution
Axkiva Min...Ranger of Dissolution...(retired: class currently crap)
Siegfreid... Monk of Ye Drunken Horde
Kazzi... Defiler of Ye Drunken Horde
Lexan is offline   Reply With Quote
Unread 02-09-2006, 03:58 AM   #5
ChaosUndivided

Loremaster
 
Join Date: Nov 2004
Posts: 692
Default

I was in beta, but I'm at work atm, will post full screen shots when I get home, meanwhile check the assasin boards we share achievements so you might get some info from them.
ChaosUndivided is offline   Reply With Quote
Unread 02-09-2006, 04:05 AM   #6
ChaosUndivided

Loremaster
 
Join Date: Nov 2004
Posts: 692
Default

Some Prelim stuff for those of you Slavering, I cut and Pasted this, so Credit to the authors:

(47) Natural Selection ->          (61) Selection(47) Longshank ->                   (61) Longblade(4SMILEY Debilitating Arrow ->         (62) Devitalizing Arrow(4SMILEY Backup Quiver ->             (62) Reclaimed Arrow(49) Tangleflame ->                  (63) Emberstrike(50) Storm of Arrows ->           (70) Rain of Arrows(50) Snipe ->                            (64) Cover Fire(50) Focus Fire ->                    (64) Focus Aim(51) Forester's Noose ->          (65) Vines(52) Dire Blade ->                     (66) Ranger's Blade(52) Confusion Arrow ->            (66) Confounding Arrow(54) Brutal Instinct ->                (6SMILEY Killing Instinct (Not on the merchant yet)(54) Stealthy Fire ->                  (6SMILEY Veiled Fire(54) Fatal Reminder ->              (6SMILEY Mortal Reminder(55) Lunging Blade ->               (69) Lunging Joust(55) Shroud of the Forest ->      (69) Cloak of the Forest(56) Triple Arrow ->                    (70) Triple Volley(56) Improved Surveil ->            (70) Surveillance

Level 65 ability - NEW SkillHawk Dive"Calls a hawk to attack the ranger'starget. While in effect, some of thehate enemies have with the ranger isinstead transferred to the hawk. Theamount of hate transferred increasesthrough upgrades."

 

Also of Interest:

 

-The level 50 marquee spells do not follow the normal level advancement, and its upgrade is granted at level 70.
 
-Some spell lines will end altogether and not get their +14 level upgrade in the expansion. This only occurs if the spell's upgrade path involves a raw percentage that is always effective no matter what level you use this ability, and any upgrades would break the balance of the spell. There is no replacement spell, since you can use the raw percentage spell at any level and for less power than what you would get with a higher level spell upgrade.
 
-Some spells do not follow the general +14 level advancement, and may vary by +/- 1 level. This was done for certain levels where no spell upgrades were being granted, often because of ending spell lines from spells that cannot possibly get better.
 
-Desert of Flames Legendary spells are unique and do not follow normal level advancement, and will not have any upgrades in Kingdom of Sky.
 

Jared SweattEverQuest II Spells and Combat Designer

 

 

 

Will Post AA's when I get home

ChaosUndivided is offline   Reply With Quote
Unread 02-09-2006, 09:15 AM   #7
Mabes

Loremaster
Mabes's Avatar
 
Join Date: Nov 2004
Posts: 376
Default

Can we get some pictures of the AA spells?
__________________

Tion - Templar \ Jeweler - Nektulos
Varos - Assassin - Nektulos
Mabes is offline   Reply With Quote
Unread 02-09-2006, 10:02 AM   #8
roblinb

Loremaster
roblinb's Avatar
 
Join Date: Aug 2005
Posts: 126
Default

what a shock, no upgrade for stream of arrows :smileyvery-happy:

 

roblinb is offline   Reply With Quote
Unread 02-09-2006, 10:32 AM   #9
King Leor

 
Join Date: Jul 2005
Posts: 267
Default

Can't really post too much on the AA system right now. It's getting changed almost everyday. I will try to take screen shots of what they say when they are examined. There is I think 40 to select from. Kinda wierd set up. You'll see.
 
LeoricLevel 60 ranger
King Leor is offline   Reply With Quote
Unread 02-09-2006, 10:43 AM   #10
GoNom

 
Join Date: Nov 2004
Posts: 189
Default


Hawk Dive"Calls a hawk to attack the ranger'starget. While in effect, some of thehate enemies have with the ranger isinstead transferred to the hawk. Theamount of hate transferred increasesthrough upgrades."

 

Also of Interest:


A pet!!!!  That does something!!!   Someone please paste this in the Wizzy forum....J/K  This sounds cool can't wait to check it out
__________________
......Remember, that in the end, Everything we do, just becomes everything we've done......

Luadiane
55 Ranger of Crushbone
Member and Patron of Paragon

Ravenheart
39 Jeweler of Crushbone
The Siphon through which Luadiane's plat falls through
GoNom is offline   Reply With Quote
Unread 02-09-2006, 12:22 PM   #11
jarlaxle8

General
jarlaxle8's Avatar
 
Join Date: Apr 2005
Posts: 512
Default


ChaosUndivided wrote:

Level 65 ability - NEW SkillHawk Dive"Calls a hawk to attack the ranger'starget. While in effect, some of thehate enemies have with the ranger isinstead transferred to the hawk. Theamount of hate transferred increasesthrough upgrades."


WEEE!! a REAL Hunting Hawk! a pet! *bounces with excitement* :smileyhappy:

---------------------------Ryilan Nightbreeze ---------------------------

__________________
jarlaxle8 is offline   Reply With Quote
Unread 02-09-2006, 12:28 PM   #12
Dojoc

General
 
Join Date: Dec 2004
Posts: 252
Default

Predator Achievement Tree 

  0.1 Bounty -- 1000% chance to receive a bounty for the next humanoid kill if it has not already been pickpocketed.  58 power, 2s cast, 0.5 recover, 4m recast, 4m duration

1. Depth: Strength, "The Path of the Blademaster"

 

  1.1 Blademaster's Training: +strength

    61 power, 4s cast, 0.5s recover, 2s recast, lasts until cancelled

    Progression: 5/10/15/20/25/30/35/40

  1.2 Bladed Opening: attack does additional damage if target 80% health or greater

    87 power, 0.5s cast, 0.5s recover, 45s recast, 5m range

  

 1.3 Toughness of the Blade: +resists vs. all physical

   116 power, 1s cast, 0.5s recover, 15m recast, 3m duration

   Progression: 282/304/320/336/384/400/448/464

 

  1.4 Conditioning of the Blade: +attack speed (%)

    87 power, 1s cast, 0.5s recover, 5m recast, 3m duration

    Progression: 38/41/43/45/51/53/60/62

  1.5 Way of the Blade: +offensive skills

    87 power, 1s cast, 0.5s recover, 15m recast, 3m duration

    +68 slashing/piercing/ranged

2. Depth: Agility, "The Path of the Archer"

 

  2.1 Archer's Reflexes: +agility

    61 power, 4s cast, 0.5s recover, 2s recast, lasts until cancelled

    Progression: 5/10/15/20/25/30/35/40

 

 2.2 Point Blank Shot: +crit on melee and ranged attack

    87 power, 0.5s cast, 0.5s recover, 1m recast, 1m duration, 5-25m range

   +10 melee crit chance for 1 second

   Useable only if bow equipped in Ranged

 

 2.3 Fitness: +% in-combat movement rate

    87 power, 1s cast, 0.5s recover, 15m recast, 10m duration

    Progression: 40 (no further progression)

    

 2.4 Ranged Expertise: +crit on melee

    87 power, 0.5s cast, 0.5s recover, 10m recast, 3m duration

    Progression: 17.6/19/20/21/24/25/28/29

  

 2.5 Distracting Shots: add stifle and interrupt to ranged attacks

    87 power, 0.5s cast, 0.5s recover, 10m recast, 3m duration

    16-24% chance to cast stifle (18s) and interrupt target

 

3. Depth: Stamina, "The Path of the Hunter"

   3.1 Hunter's Resolve: +stamina

   61 power, 4s cast, 0.5s recover, 2s recast, lasts until cancelled

   Progression: 5/10/15/20/25/30/35/40

 

 3.2 Perfect Jab: +piercing and melee attack

   87 power, 0.5s cast, 0.5s recover, 1m recast, 1s duration, 10m range

   +piercing for 1 second

   Useable only if greatspear or spear equipped in Primary

 

 3.3 Conditioning: +max health

   61 power, 2s cast, 0.5s recover, 5m recast, 12h duration

   Progression: 391/422/444/467/533/556/622/644

 

 3.4 Hunter's Precision: +crit on melee

   87 power, 1s cast, 0.5s recover, 5m recast, 3m duration

   Progression: 17.6/19/20/21/24/25/28/29

 

 3.5 Impenetrable Spear: parry 88% of incoming attacks

  87 power, 0.2s cast, 0.5s recover, 5m recast, 36s duration

   Useable only if greatspear or spear equipped in Primary

 

4. Depth: Wisdom, "The Path of the Prowler"

 

  4.1 Prowess: +wisdom

   61 power, 4s cast, 0.5s recover, 2s recast, lasts until cancelled

   Progression: 5/10/15/20/25/30/35

 

 4.2 Placating Strike: threat reducing melee attack

   87 power, 0.5s cast, 0.5s recover, 45s recast, 5m range

 

 4.3 Prowler's Cunning: +defense

   61 power, 1s cast, 0.5s recover, 5m recast, 12h duration

   Progression: 34/36/38/40/46/48/54/56

 

 4.4 Prowler's Obfuscation: hate gain reduction (%)

   87 power, 0.2s cast, 0.5s recover, 4m recast, 3m duration

   Progression: 44/48/50/52/60/63/70/73

 

 4.5 Prowler's Escape: move down one position on the hate list of all mobs within AE and dropping into stealth

   116 power, 1s cast, 0.5s recover, 10m recast, 20m radius AE

   decreases threat priority of targets in AoE by 1 position

   teleports target to random location within 10m

   grants stealth to caster

   suspends movement speed enhancements

 

5. Depth: Intelligence, "The Path of Venom"

 

  5.1 Nighshade's Insight: +intelligence

   61 power, 4s cast, 0.5s recover, 2s recast, lasts until cancelled

   Progression: 5/10/15/20/25/30/35/40

 

  5.2 Jugular Attack: stife and attack

   87 power, 0.5s cast, 0.5s recover, 1m recast, 15s duration, 5m range

   8-12% chance to stifle, certain creature strengths only

   Only usable if dagger equipped in Primary

   Progression: 161-299/174-323/183-340/192-357/220-408/229-425/256-476/266-494

 

 5.3 Deflecting Daggers: parry % of incoming attacks

   instant cast/recover, 0s recast, 10s duration

   casts deflecting daggers on termination, lasts 10s -- effect is recasted at the completion of its duration

   Only usable if dual wield weapon equipped in Primary Stated in the effect description

   Only usable if dual wield weapon equipped in Secondary Stated in the effect description

 

 5.4 Toxic Expertise: +crit on damage spells

      87 power, 1s cast, 0.5s recover, 5m recast, 3m duration, 10m range

      Progression: 26/29/30/31/36/38/42/44

 

 5.5 Intoxication: charge next melee hit to deal severe poison damage

      87 power, 1s cast, 0.5s recover, 5m recast, 10m duration

      359-539 heat damage instant

      419-629 heat damage every 6 seconds (for 24 seconds)

Plz note those AA's ar not the final AA's, many of them are buggy (as others classes too) but thats a small overlook for the upcoming aa

Nachricht bearbeitet von Dojocan am 02-08-200611:38 PM

Dojoc is offline   Reply With Quote
Unread 02-09-2006, 01:03 PM   #13
Asla

 
Join Date: Dec 2004
Posts: 20
Default

4.5 Prowler's Escape: move down one position on the hate list of all mobs within AE and dropping into stealth

   116 power, 1s cast, 0.5s recover, 10m recast, 20m radius AE

   decreases threat priority of targets in AoE by 1 position

   teleports target to random location within 10m

   grants stealth to caster

   suspends movement speed enhancements

 

   This one still broken?   Much as I like the idea of being able to agro everything in AE range by tapping this, I'd still prefer it WIPE us from the agro list instead of adding us (with -1 position, lol).   Kinda like using Elude & Surveil to pull.

 

 

Asla is offline   Reply With Quote
Unread 02-09-2006, 08:49 PM   #14
Bayler_x

General
 
Join Date: Nov 2004
Posts: 415
Default

Thanks for the info, guys.Kinda a pain, though, that they're mostly limited-use buffs.  I'd much rather have less powerful always-on abilities, or more powerful rare-use ones, than this 5 minute recast 4 minute duration junk.  That's just tedious to use.
__________________
Lokimor
Human Coercer / Sage
Venekor
Bayler_x is offline   Reply With Quote
Unread 02-10-2006, 05:34 AM   #15
Petrogly

 
Join Date: Nov 2004
Posts: 10
Default

Sorry my take is it all looks like trash.   This just doesnt impress me in the least.
Petrogly is offline   Reply With Quote
Unread 02-10-2006, 05:54 AM   #16
TaleraRis

Loremaster
TaleraRis's Avatar
 
Join Date: Nov 2004
Location: Indianapolis, IN
Posts: 2,083
Default

I like the archer path.
__________________
Gwyneth Lecarde
90 Warty Arrow Flinger
90 Sword Shiner
Najena

Morgasand Ka'Bael
54 Roswellian Mind Scrambler
87 Shield Polisher
Najena
TaleraRis is offline   Reply With Quote
Unread 02-10-2006, 10:38 AM   #17
Ronin

 
Join Date: Nov 2004
Posts: 94
Default

Honestly if these ones shown here stay as the release ones, INT seems the good path for over all use. Big dmg poison, spell crits ie imbued procs and poisons, and the rest are sorta ok. The other skill tree's honestly just don't offer much at all . . heck STA makes us a wannabe Tank . . hehe to funny. Guess tahts good for those OOPS dang, agro'd again.God that reminds me of a Britney SPears song  lolOpps I agro'd again . .
__________________
Chicco D'Mann
Half Elf - Ranger
Oasis Server
Ronin is offline   Reply With Quote
Unread 02-10-2006, 10:50 AM   #18
Ronin

 
Join Date: Nov 2004
Posts: 94
Default

There should be skills like this . . .Sniper's Glory =  Short duration Ignore all mobs defence for landing ranged attacks. like 1min duration 5min recharge.Stealthly Fire =  Each bow shot lowers hate by 50 and returns you to stealth for duration, 1min duration 10min recharge.Bowyer Mastery =  Increases Chance for Crit hits, 10% chance to inflict added 50 dmg per hit 1min duration 10min rechargeHunter's Companion = Summons a wild animal from the surounding area to aid the Ranger, Deals 100-150 dmg per hit for duration or till target dies max duration 2mins 10min recast.Bow of the Elements = Temprarily Imbues your ranged attacks with a dmg effect from each elemental plane, Magic, Fire, Ice, dealing 25dmg for each elemental type that lands on the target. All hits will deal the dmg not procs, Max duration 1min with 10min recast.Atleast then tis really neat effects with some good use, not 1 maybe 2 skills per tree thats even remotely useful Heck as is I bet no archers wil even try to master a tree, but will instead spread to STR and INT to get the added stat bonuses from each at the highest amounts.
__________________
Chicco D'Mann
Half Elf - Ranger
Oasis Server
Ronin is offline   Reply With Quote
Unread 02-10-2006, 11:18 AM   #19
Tevilspek

Loremaster
Tevilspek's Avatar
 
Join Date: Dec 2004
Posts: 141
Default

5.5 Intoxication: charge next melee hit to deal severe poison damage

      87 power, 1s cast, 0.5s recover, 5m recast, 10m duration

      359-539 heat damage instant

      419-629 heat damage every 6 seconds (for 24 seconds)

I found this humorous. Severe poison damage that's heat damage?Anyhoot,I think the current setup is rather good, in that it adds some diversity to our characters, but also keeps in mind the AP vs Non-AP problem.This is, if we have 'Holy Sniper - does 1500 damage against Undead on next 3 arrows' or something, we'd find Undead combat almost trivial, yet for someone who hasn't got the KoS expansion, it'd be as hard as ever.If the skills are too exotic or too powerful, we'll find ourselves in a typical SoE buff-nerf cycle from now til eternity.If the skills are more subtle however, it adds a new degree of variation and skill to our character set.That doesn't mean to say I am blow away by the skills chosen bySoE thus far.I was hoping for some things that would be a real hard choice, thus meaning there'd be a good chance of lots of different forms of Ranger.As it stands now I pretty much know what I'd do.I do like the weapon specific choices though, I think that's a nice touch.And keep in mind, this is SoE, so we're bound to see them changed, added to (in content that you pay for of course) and nerfed for years to come. At least the code is in game now. And we're not Generic Ranger #1 anymore.
__________________



(Now on Naggy)
Tevilspek is offline   Reply With Quote
Unread 02-10-2006, 12:53 PM   #20
Rashan

Loremaster
 
Join Date: Nov 2004
Posts: 30
Default

Heh, go check out the berserker AA's, now those are some decent skills to spend points on. Passive abilities, that's what we need too not some 15 min recast crap.
Rashan is offline   Reply With Quote
Unread 02-10-2006, 01:07 PM   #21
dea

 
Join Date: Jan 2005
Posts: 427
Default

I was the author of the Predator Achievements post that was more or less reposted here from the Beta forums. The post has been updated tonight and is up on the Assassin boards since the Predator boards are gone. Lots of updates, all of our buffs are inherent except for the attacks and the final depth 5 abilities.http://eqiiforums.station.sony.com/eq2/board/message?board.id=40&message.id=11978
dea is offline   Reply With Quote
Unread 02-10-2006, 01:21 PM   #22
Rashan

Loremaster
 
Join Date: Nov 2004
Posts: 30
Default

Great job Deaks, thank you very much :smileyhappy: Those look alot better to me.
Rashan is offline   Reply With Quote
Reply


Forum Jump


All times are GMT. The time now is 08:08 PM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.